Player Matchup

Thor
Thor
ASMR69
Thor
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Doubtless897
Raijin
Level 29
God Stats
5W - 4L
1,482 SR
Queue Stats
115W - 78L
1,575 Elo+
Party 1
Thanatos
Thanatos
Ephizas
Thanatos
Level 28
God Stats
12W - 10L
1,577 SR
Queue Stats
92W - 76L
1,532 Elo+
Party 1
Apollo
Apollo
Lifeblood322
Apollo
Level 28
God Stats
28W - 11L
1,677 SR
Queue Stats
80W - 51L
1,566 Elo+
Party 1
Mulan
Mulan
Vexingorc6000
Mulan
Level 29
God Stats
11W - 8L
1,430 SR
Queue Stats
437W - 500L
1,332 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,501 Elo+

VS

Team Averages
Level 18
1,478 SR
1,493 Elo+
Baron Samedi
Baron Samedi
AGUILA VELASCO
Baron Samedi
Level 27
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 4L
1,188 Elo+
Solo
Hercules
Hercules
Khratous
Hercules
Level 29
God Stats
7W - 3L
1,786 SR
Queue Stats
171W - 89L
1,735 Elo+
Solo
Gilgamesh
Gilgamesh
SmallKissMoon88
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,651 Elo+
Solo
Ares
Ares
lucawX
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,450 Elo+
Solo
Scylla
Scylla
rekroxx
Scylla
Level 18
God Stats
2W - 5L
1,351 SR
Queue Stats
9W - 13L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ASMR69
Thor
12
2 / 3 / 7
8,590
430
4,643
11,610
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
19
6 / 2 / 2
11,743
587
9,306
9,347
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Ephizas
Thanatos
19
3 / 2 / 2
11,005
550
3,173
14,069
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
17
10 / 8 / 1
11,734
587
8,744
14,885
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 3 / 2
10,282
514
5,034
14,147
12,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGUILA VELASCO
Baron Samedi
11
0 / 9 / 5
7,321
366
2,816
9,363
5,010
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Khratous
Hercules
18
15 / 2 / 0
11,992
600
20,323
14,267
10,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
SmallKissMoon88
Gilgamesh
11
1 / 5 / 0
7,596
380
3,847
8,412
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
lucawX
Ares
7
0 / 7 / 1
6,337
317
538
8,954
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
rekroxx
Scylla
16
2 / 3 / 1
9,555
478
8,910
7,488
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
26
Kills
18
18
Deaths
26
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGUILA VELASCO
Baron Samedi
0
9
5
0.28
W
Thor
ASMR69
Thor
2
3
7
1.83
W
Raijin
6
2
2
3.5
W
Thanatos
Ephizas
Thanatos
3
2
2
2
L
Hercules
Khratous
Hercules
15
2
0
7.5
W
Apollo
10
8
1
1.31
L
Gilgamesh
SmallKissMoon88
Gilgamesh
1
5
0
0.2
W
5
3
2
2
L
Ares
lucawX
Ares
0
7
1
0.07
L
Scylla
rekroxx
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
36,434
64,058
Taken
48,484
37,852
Mitigated
25,369
21,374
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGUILA VELASCO
Baron Samedi
2,816
828
50
985
9,363
5,010
145
691
8,374
18,170
0
W
Thor
ASMR69
Thor
4,643
1,568
0
1,451
11,610
8,610
780
2,597
8,997
0
12,052
W
Raijin
9,306
807
164
911
9,347
4,410
1,496
2,193
6,862
86,173
0
W
Thanatos
Ephizas
Thanatos
3,173
1,192
0
14,642
14,069
7,105
0
1,600
12,375
0
89,843
L
Hercules
Khratous
Hercules
20,323
7,360
0
1,549
14,267
10,006
0
3,424
10,127
0
72,616
W
Apollo
8,744
4,635
0
570
14,885
5,081
762
1,050
13,819
0
78,552
L
Gilgamesh
SmallKissMoon88
Gilgamesh
3,847
1,045
0
1,358
8,412
4,127
505
754
7,300
0
25,068
W
5,034
566
0
3,636
14,147
12,646
477
4,170
9,741
0
44,737
L
Ares
lucawX
Ares
538
131
0
36
8,954
3,747
62
1,574
7,176
11,442
0
L
Scylla
rekroxx
Scylla
8,910
377
0
500
7,488
2,479
0
2,289
5,015
54,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,354
Gold Earned
42,801
613
Minions Killed
320
0
Camps Cleared
0
1,892,689
Distance Traveled
1,592,347
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,321
366
22
1
0
277,367
2
W
Thor
8,590
430
21
1
0
382,879
2
W
Raijin
11,743
587
187
9
0
373,969
10
W
Thanatos
11,005
550
168
8
0
399,113
4
L
Hercules
11,992
600
112
6
0
475,282
0
W
Apollo
11,734
587
137
7
0
379,470
5
L
Gilgamesh
7,596
380
54
3
0
275,575
2
W
Mulan
10,282
514
100
5
0
357,258
0
L
Ares
6,337
317
25
1
0
232,519
4
L
Scylla
9,555
478
107
5
0
331,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role