Player Matchup

Fafnir
Fafnir
AndieBoBandie
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,302 Elo+
Solo
Neith
Neith
Jesufencio
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LGT Master64
Thor
Level 24
God Stats
19W - 6L
1,740 SR
Queue Stats
60W - 34L
1,454 Elo+
Solo
Nemesis
Nemesis
N1sh1Yure1
Nemesis
Level 7
God Stats
3W - 1L
1,904 SR
Queue Stats
12W - 7L
1,440 Elo+
Solo
Merlin
Merlin
Ullquiora
Merlin
Level 17
God Stats
4W - 1L
1,589 SR
Queue Stats
32W - 21L
1,509 Elo+
Solo
Team Averages
Level 15
1,647 SR
1,441 Elo+

VS

Team Averages
Level 21
1,492 SR
1,391 Elo+
Jormungandr
Jormungandr
Supsweetcheeks
Jormungandr
Level 27
God Stats
19W - 30L
1,488 SR
Queue Stats
68W - 94L
1,424 Elo+
Party 1
Chronos
Chronos
XxsmileygaigexX
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,247 Elo+
Solo
Amaterasu
Amaterasu
itsDboyCuhhh
Amaterasu
Level 30
God Stats
7W - 12L
1,474 SR
Queue Stats
60W - 78L
1,490 Elo+
Party 1
Olorun
Olorun
kingtaffy123
Olorun
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 78L
1,292 Elo+
Solo
Zeus
Zeus
mito_luizinho
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
10,014
910
776
10,397
6,716
Neith
18
8 / 1 / 8
12,161
1,106
22,343
12,682
4,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 2 / 13
11,737
1,067
13,072
11,321
3,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
N1sh1Yure1
Nemesis
18
14 / 0 / 5
13,232
1,203
19,777
15,343
8,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Ullquiora
Merlin
19
5 / 2 / 12
12,036
1,094
25,320
8,989
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Supsweetcheeks
Jormungandr
17
1 / 6 / 6
10,719
974
12,577
26,355
14,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 4 / 4
9,585
871
4,965
10,971
4,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
itsDboyCuhhh
Amaterasu
17
7 / 7 / 2
11,864
1,079
13,202
24,550
12,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
18
3 / 5 / 4
11,167
1,015
17,566
16,619
7,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 9 / 1
9,048
823
2,937
12,020
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
31
Kills
11
11
Deaths
31
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
6
7
0.58
W
Neith
8
1
8
12
W
4
2
13
5.25
W
Nemesis
N1sh1Yure1
Nemesis
14
0
5
16.5
L
Jormungandr
Supsweetcheeks
Jormungandr
1
6
6
0.67
W
Merlin
Ullquiora
Merlin
5
2
12
5.5
L
0
4
4
0.5
L
Amaterasu
itsDboyCuhhh
Amaterasu
7
7
2
1.14
L
Olorun
3
5
4
1
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,288
Damage
51,247
58,732
Taken
90,515
27,711
Mitigated
43,776
7,412
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
776
599
0
59
10,397
6,716
0
6,535
3,862
6,183
0
W
Neith
22,343
10,428
0
3,894
12,682
4,833
0
9,661
3,021
0
39,228
W
13,072
3,970
0
0
11,321
3,998
0
7,052
4,269
0
28,828
W
Nemesis
N1sh1Yure1
Nemesis
19,777
13,642
0
3,459
15,343
8,479
0
8,252
7,091
1,503
31,895
L
Jormungandr
Supsweetcheeks
Jormungandr
12,577
1,903
0
4,921
26,355
14,856
0
8,342
18,013
35,233
0
W
Merlin
Ullquiora
Merlin
25,320
1,578
0
0
8,989
3,685
0
6,545
2,444
64,381
0
L
4,965
2,167
0
871
10,971
4,356
0
4,437
6,534
18,140
0
L
Amaterasu
itsDboyCuhhh
Amaterasu
13,202
9,860
442
7,585
24,550
12,232
0
5,137
19,413
0
29,587
L
Olorun
17,566
10,595
544
5,175
16,619
7,856
0
3,995
12,624
47,816
0
L
2,937
606
0
82
12,020
4,476
0
4,895
7,125
11,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,180
Gold Earned
52,383
220
Minions Killed
204
10
Camps Cleared
6
976,702
Distance Traveled
928,070
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,014
910
6
1
1
122,891
0
W
Neith
12,161
1,106
50
5
2
213,376
0
W
Thor
11,737
1,067
46
4
0
214,394
2
W
Nemesis
13,232
1,203
16
1
7
220,220
0
L
Jormungandr
10,719
974
46
4
1
158,704
0
W
Merlin
12,036
1,094
102
9
0
205,821
0
L
Chronos
9,585
871
43
4
0
211,850
0
L
Amaterasu
11,864
1,079
33
3
3
198,257
0
L
Olorun
11,167
1,015
70
6
2
199,998
0
L
Zeus
9,048
823
12
1
0
159,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role