Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
BlutiFul92
Chaac
Level 135
God Stats
35W - 32L
1,651 SR
Queue Stats
526W - 533L
1,529 Elo+
Party 4
Ra
Ra
JimmyT9124
Ra
Level 73
God Stats
5W - 1L
1,918 SR
Queue Stats
163W - 171L
1,468 Elo+
Solo
Thor
Thor
kittymia
Thor
Level 105
God Stats
4W - 5L
1,620 SR
Queue Stats
536W - 531L
1,449 Elo+
Party 1
Team Averages
Level 106
1,638 SR
1,489 Elo+

VS

Team Averages
Level 97
1,667 SR
1,544 Elo+
Chiron
Chiron
Ananero
Chiron
Level 126
God Stats
24W - 31L
1,521 SR
Queue Stats
665W - 673L
1,511 Elo+
Solo
Bakasura
Bakasura
Ratatoskana
Bakasura
Level 47
God Stats
3W - 0L
1,814 SR
Queue Stats
130W - 77L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
S1NNL05
Cthulhu
Level 128
God Stats
11W - 6L
1,890 SR
Queue Stats
474W - 369L
1,596 Elo+
Party 2
Chaac
Chaac
pajskalle
Chaac
Level 96
God Stats
77W - 70L
1,511 SR
Queue Stats
1,170W - 1,100L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
pascalminion
Kukulkan
Level 87
God Stats
183W - 135L
1,599 SR
Queue Stats
420W - 363L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
6 / 0 / 4
7,993
615
9,734
10,088
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
 
Neith
12
4 / 3 / 4
7,484
576
6,838
8,797
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
11
2 / 6 / 0
6,676
514
7,240
12,064
8,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 4 / 2
6,949
535
4,325
5,605
1,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
0 / 5 / 3
5,761
443
4,039
8,505
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ananero
Chiron
12
3 / 4 / 1
7,104
546
3,474
9,710
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Ratatoskana
Bakasura
14
7 / 3 / 4
8,438
649
13,170
13,205
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
S1NNL05
Cthulhu
10
2 / 4 / 0
6,576
506
4,587
11,139
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
pajskalle
Chaac
15
5 / 1 / 5
8,414
647
8,864
10,532
12,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
pascalminion
Kukulkan
15
1 / 0 / 3
8,316
640
1,433
2,536
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
18
18
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
0
4
8
L
Neith
 
Neith
4
3
4
2
W
Chiron
Ananero
Chiron
3
4
1
0.88
L
Chaac
2
6
0
0.33
L
0
4
2
0.25
W
Bakasura
Ratatoskana
Bakasura
7
3
4
3
W
Cthulhu
S1NNL05
Cthulhu
2
4
0
0.5
L
Thor
0
5
3
0.3
W
Chaac
pajskalle
Chaac
5
1
5
7.5
W
Kukulkan
pascalminion
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
31,528
45,059
Taken
47,122
19,283
Mitigated
27,074
10,943
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,734
599
575
1,840
10,088
4,086
0
1,940
7,898
34,362
0
L
Neith
 
Neith
6,838
3,835
417
3,504
8,797
2,751
530
2,774
5,611
0
34,234
W
Chiron
Ananero
Chiron
3,474
1,469
525
4,025
9,710
2,959
0
3,947
5,763
0
34,575
L
Chaac
7,240
3,641
0
3,798
12,064
8,388
0
462
10,704
0
33,749
L
4,325
157
255
554
5,605
1,644
0
479
4,403
46,821
0
W
Bakasura
Ratatoskana
Bakasura
13,170
9,213
0
4,849
13,205
5,452
0
4,024
9,181
0
56,376
W
Cthulhu
S1NNL05
Cthulhu
4,587
334
0
910
11,139
4,742
0
5,340
5,799
16,503
0
L
Thor
4,039
1,005
0
0
8,505
2,414
0
193
7,837
0
28,958
W
Chaac
pajskalle
Chaac
8,864
2,674
0
6,269
10,532
12,990
0
553
9,979
0
52,140
W
Kukulkan
pascalminion
Kukulkan
1,433
18
0
250
2,536
931
972
195
2,341
64,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
38,848
348
Minions Killed
456
0
Camps Cleared
0
1,214,800
Distance Traveled
1,210,937
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,993
615
59
5
0
275,980
1
L
Neith
7,484
576
66
5
0
237,193
7
W
Chiron
7,104
546
70
5
0
235,795
5
L
Chaac
6,676
514
68
5
0
209,529
6
L
Ra
6,949
535
98
8
0
241,083
7
W
Bakasura
8,438
649
104
8
0
260,520
3
W
Cthulhu
6,576
506
26
2
0
253,109
4
L
Thor
5,761
443
57
4
0
251,015
2
W
Chaac
8,414
647
103
8
0
228,944
1
W
Kukulkan
8,316
640
153
12
0
232,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role