Player Matchup

Sun Wukong
Sun Wukong
BigMFNJubes
Sun Wukong
Level 56
God Stats
15W - 21L
1,507 SR
Queue Stats
616W - 624L
1,481 Elo+
Party 1
Nemesis
Nemesis
CrewSaddr
Nemesis
Level 64
God Stats
4W - 4L
1,250 SR
Queue Stats
346W - 368L
1,473 Elo+
Party 1
Bacchus
Bacchus
Mt_Vubes
Bacchus
Level 120
God Stats
13W - 6L
1,665 SR
Queue Stats
60W - 59L
1,526 Elo+
Party 1
Hachiman
Hachiman
ShiestySchmuck
Hachiman
Level 29
God Stats
1W - 8L
1,146 SR
Queue Stats
182W - 194L
1,458 Elo+
Party 1
Anubis
Anubis
soulxtroc
Anubis
Level 47
God Stats
6W - 13L
1,518 SR
Queue Stats
14W - 40L
1,480 Elo+
Solo
Team Averages
Level 63
1,417 SR
1,484 Elo+

VS

Team Averages
Level 100
1,630 SR
1,496 Elo+
Sol
Sol
Allams
Sol
Level 129
God Stats
17W - 13L
1,594 SR
Queue Stats
150W - 155L
1,531 Elo+
Solo
Athena
Athena
GhettoTownPiper
Athena
Level 109
God Stats
29W - 6L
1,818 SR
Queue Stats
230W - 216L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
SinisterGoat666
Ne Zha
Level 93
God Stats
8W - 5L
1,655 SR
Queue Stats
294W - 284L
1,487 Elo+
Solo
Bellona
Bellona
SkoolyardBandit
Bellona
Level 101
God Stats
9W - 16L
1,352 SR
Queue Stats
193W - 186L
1,541 Elo+
Party 2
Skadi
Skadi
jandel456
Skadi
Level 66
God Stats
3W - 0L
1,729 SR
Queue Stats
256W - 260L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigMFNJubes
Sun Wukong
11
2 / 1 / 0
6,559
596
6,901
8,040
3,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
CrewSaddr
Nemesis
8
0 / 4 / 1
5,156
469
2,958
6,640
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Mt_Vubes
Bacchus
7
1 / 6 / 0
5,340
485
3,680
8,542
4,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
9
0 / 2 / 0
5,279
480
4,193
5,433
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
soulxtroc
Anubis
10
1 / 6 / 0
6,201
564
1,922
7,421
2,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Allams
Sol
12
6 / 1 / 1
7,290
663
6,331
5,830
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 9
6,352
577
2,663
6,259
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 5
6,485
590
4,586
6,594
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
3 / 1 / 0
6,679
607
6,279
9,072
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
jandel456
Skadi
11
6 / 1 / 2
7,142
649
5,374
6,962
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
18
19
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
Allams
Sol
6
1
1
6.5
L
Sun Wukong
BigMFNJubes
Sun Wukong
2
1
0
2
L
Nemesis
CrewSaddr
Nemesis
0
4
1
0.13
W
0
0
9
4.5
L
Bacchus
Mt_Vubes
Bacchus
1
6
0
0.17
L
Hachiman
0
2
0
0
W
3
1
5
5.5
W
3
1
0
3
W
Skadi
jandel456
Skadi
6
1
2
7
L
Anubis
soulxtroc
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
25,233
36,076
Taken
34,717
14,194
Mitigated
14,569
8,125
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Allams
Sol
6,331
2,078
0
2,529
5,830
1,861
1,009
2,252
3,578
48,467
3,718
L
Sun Wukong
BigMFNJubes
Sun Wukong
6,901
1,116
0
2,768
8,040
3,866
870
170
7,870
0
35,691
L
Nemesis
CrewSaddr
Nemesis
2,958
1,271
0
1,160
6,640
1,736
0
1,226
5,414
0
22,261
W
2,663
547
0
1,907
6,259
4,008
283
1,612
4,647
17,857
0
L
Bacchus
Mt_Vubes
Bacchus
3,680
148
0
1,698
8,542
4,823
0
2,142
6,400
11,605
0
L
Hachiman
4,193
2,029
87
1,422
5,433
1,163
752
1,562
3,871
0
24,127
W
4,586
1,071
0
3,271
6,594
2,132
0
37
6,557
0
31,448
W
6,279
1,959
0
2,818
9,072
4,720
0
525
8,547
0
36,149
W
Skadi
jandel456
Skadi
5,374
2,627
0
3,058
6,962
1,848
643
1,176
5,786
0
39,777
L
Anubis
soulxtroc
Anubis
1,922
75
0
990
7,421
2,606
776
3,627
3,794
25,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
33,948
249
Minions Killed
350
0
Camps Cleared
0
1,049,524
Distance Traveled
1,124,696
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,290
663
95
9
0
207,305
0
L
Sun Wukong
6,559
596
83
8
0
232,536
3
L
Nemesis
5,156
469
60
5
0
234,223
5
W
Athena
6,352
577
43
4
0
255,397
4
L
Bacchus
5,340
485
17
2
0
218,908
9
L
Hachiman
5,279
480
43
4
0
205,443
2
W
Ne Zha
6,485
590
61
6
0
242,974
1
W
Bellona
6,679
607
81
7
0
207,962
3
W
Skadi
7,142
649
70
6
0
211,058
2
L
Anubis
6,201
564
46
4
0
158,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role