Player Matchup

Olorun
Olorun
Kiirua
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,294 Elo+
Party 1
Apollo
Apollo
OziboO
Apollo
Level 27
God Stats
7W - 5L
1,479 SR
Queue Stats
28W - 24L
1,541 Elo+
Party 1
Vamana
Vamana
Redwants2battle
Vamana
Level 16
God Stats
2W - 2L
1,443 SR
Queue Stats
19W - 20L
1,468 Elo+
Party 1
Thanatos
Thanatos
Sherixyona
Thanatos
Level 23
God Stats
10W - 6L
1,637 SR
Queue Stats
41W - 34L
1,563 Elo+
Party 1
Bacchus
Bacchus
emixam28
Bacchus
Level 27
God Stats
3W - 4L
1,423 SR
Queue Stats
65W - 54L
1,593 Elo+
Party 1
Team Averages
Level 22
1,497 SR
1,492 Elo+

VS

Team Averages
Level 14
1,479 SR
1,498 Elo+
Baron Samedi
Baron Samedi
Angryßee
Baron Samedi
Level 9
God Stats
1W - 1L
1,711 SR
Queue Stats
14W - 18L
1,527 Elo+
Party 2
Da Ji
Da Ji
KawasakiYakii
Da Ji
Level 26
God Stats
1W - 5L
1,104 SR
Queue Stats
119W - 139L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
KellySeveride
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,639 Elo+
Party 2
Osiris
Osiris
Marabouu
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,527 Elo+
Party 2
Ares
Ares
Szimszon
Ares
Level 15
God Stats
5W - 2L
1,581 SR
Queue Stats
25W - 30L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kiirua
Olorun
15
4 / 4 / 14
9,403
588
8,432
10,840
3,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
OziboO
Apollo
17
10 / 1 / 11
11,355
710
9,316
6,961
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 5
8,638
540
4,158
9,063
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Sherixyona
Thanatos
16
21 / 3 / 12
10,919
682
22,434
15,840
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
emixam28
Bacchus
13
8 / 1 / 23
10,015
626
10,571
14,768
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angryßee
Baron Samedi
12
4 / 6 / 4
8,167
510
6,993
12,433
5,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
5 / 8 / 3
9,508
594
7,588
15,752
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 12 / 4
6,326
395
7,965
13,166
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Marabouu
Osiris
11
1 / 8 / 6
7,162
448
5,400
10,212
7,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
11
1 / 11 / 7
7,407
463
2,910
17,462
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
44
Kills
12
12
Deaths
45
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angryßee
Baron Samedi
4
6
4
1
L
5
8
3
0.81
L
1
12
4
0.25
W
Olorun
Kiirua
Olorun
4
4
14
2.75
L
Osiris
Marabouu
Osiris
1
8
6
0.5
W
Apollo
OziboO
Apollo
10
1
11
15.5
W
1
3
5
1.17
W
Thanatos
Sherixyona
Thanatos
21
3
12
9
L
Ares
1
11
7
0.41
W
Bacchus
emixam28
Bacchus
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,911
Damage
30,856
57,472
Taken
69,025
37,537
Mitigated
36,506
22,649
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angryßee
Baron Samedi
6,993
1,247
221
2,539
12,433
5,099
0
3,752
8,681
28,449
0
L
7,588
1,722
0
3,241
15,752
6,191
0
2,187
13,565
0
48,198
L
7,965
3,202
0
713
13,166
4,493
0
4,963
8,203
0
28,932
W
Olorun
Kiirua
Olorun
8,432
4,285
553
3,737
10,840
3,722
4,116
3,264
6,776
53,087
0
L
Osiris
Marabouu
Osiris
5,400
1,531
0
50
10,212
7,561
0
1,688
8,524
0
22,310
W
Apollo
OziboO
Apollo
9,316
5,174
576
941
6,961
2,818
2,838
962
5,999
0
74,152
W
4,158
1,459
0
1,241
9,063
5,674
795
585
7,803
0
36,161
W
Thanatos
Sherixyona
Thanatos
22,434
10,780
0
13,446
15,840
6,333
1,640
2,480
12,554
0
60,141
L
Ares
2,910
700
0
712
17,462
13,162
0
6,413
11,049
16,638
0
W
Bacchus
emixam28
Bacchus
10,571
1,996
0
2,155
14,768
18,990
207
2,612
12,156
24,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
38,570
432
Minions Killed
231
0
Camps Cleared
0
1,471,339
Distance Traveled
1,317,342
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,167
510
39
2
0
206,363
2
L
Da Ji
9,508
594
82
5
0
293,838
4
L
Hou Yi
6,326
395
45
3
0
273,357
0
W
Olorun
9,403
588
109
7
0
278,365
2
L
Osiris
7,162
448
37
2
0
266,085
1
W
Apollo
11,355
710
141
9
0
300,402
2
W
Vamana
8,638
540
79
5
0
306,443
4
W
Thanatos
10,919
682
80
5
0
262,978
3
L
Ares
7,407
463
28
2
0
277,699
2
W
Bacchus
10,015
626
23
1
0
323,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role