Player Matchup

Sol
Sol
Malicious-_-Lew
Sol
Level 15
God Stats
3W - 4L
1,466 SR
Queue Stats
12W - 13L
1,355 Elo+
Solo
Cupid
Cupid
MayCauseAidz
Cupid
Level 4
God Stats
2W - 4L
1,370 SR
Queue Stats
3W - 4L
1,299 Elo+
Solo
Bakasura
Bakasura
NumericFrog8585
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,358 Elo+
Solo
Sobek
Sobek
Poligraf7512
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,176 Elo+
Solo
Tiamat
Tiamat
SafiSierra87
Tiamat
Level 28
God Stats
89W - 94L
1,561 SR
Queue Stats
654W - 665L
1,338 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,305 Elo+

VS

Team Averages
Level 5
1,369 SR
1,240 Elo+
Agni
Agni
MScarn756201
Agni
Level 8
God Stats
1W - 2L
1,252 SR
Queue Stats
27W - 35L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
OsteoidPigeon13
Tsukuyomi
Level 5
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
hihihi67986
Hel
Level 6
God Stats
2W - 8L
1,270 SR
Queue Stats
11W - 20L
1,290 Elo+
Solo
Skadi
Skadi
osvaldomv71
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,089 Elo+
Solo
Odin
Odin
steevo 984tier4
Odin
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
995 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 6
10,503
584
8,327
10,274
4,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
12 / 0 / 3
11,231
624
7,173
9,019
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
18
8 / 0 / 5
11,732
652
4,110
10,276
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
8,537
474
223
7,785
3,886
Tiamat
16
6 / 0 / 6
10,664
592
6,119
5,777
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 13 / 0
8,614
479
7,752
14,666
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
OsteoidPigeon13
Tsukuyomi
5
0 / 8 / 1
5,762
320
1,424
6,255
1,468
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 10 / 1
5,921
329
2,543
8,890
1,963
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 10 / 2
6,864
381
671
9,095
2,105
2
0 / 1 / 0
5,107
284
125
804
152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
36
Kills
6
7
Deaths
42
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
13
0
0.38
W
10
4
6
3.25
W
12
0
3
13.5
W
Bakasura
8
0
5
10.5
L
Tsukuyomi
OsteoidPigeon13
Tsukuyomi
0
8
1
0.06
W
0
3
2
0.33
W
Tiamat
6
0
6
9
L
0
10
1
0.05
L
1
10
2
0.2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,952
Damage
12,515
43,131
Taken
39,710
20,044
Mitigated
10,386
16,239
Healing
1,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,752
1,379
123
381
14,666
4,698
238
7,506
6,951
46,713
0
W
8,327
4,574
0
3,004
10,274
4,268
4,074
3,888
5,863
44,569
1,641
W
7,173
4,509
0
6,897
9,019
3,504
2,840
1,565
7,444
0
70,930
W
Bakasura
4,110
2,624
0
3,352
10,276
4,827
1,197
1,591
8,637
0
89,259
L
Tsukuyomi
OsteoidPigeon13
Tsukuyomi
1,424
491
0
150
6,255
1,468
514
447
5,794
0
8,764
W
223
0
0
560
7,785
3,886
104
1,919
5,798
13,829
0
W
Tiamat
6,119
530
0
2,426
5,777
3,559
1,812
549
5,094
50,596
0
L
2,543
443
196
506
8,890
1,963
711
2,500
6,288
16,041
0
L
671
195
0
0
9,095
2,105
0
3,526
5,346
0
4,266
L
125
0
0
25
804
152
0
0
804
0
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
32,268
486
Minions Killed
137
0
Camps Cleared
0
1,581,192
Distance Traveled
989,106
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,614
479
93
5
0
280,696
0
W
Sol
10,503
584
81
5
0
299,242
1
W
Cupid
11,231
624
113
6
0
282,471
0
W
Bakasura
11,732
652
170
9
0
380,968
0
L
Tsukuyomi
5,762
320
13
1
0
194,968
0
W
Sobek
8,537
474
28
2
0
258,426
0
W
Tiamat
10,664
592
94
5
0
360,085
2
L
Hel
5,921
329
19
1
0
225,427
1
L
Skadi
6,864
381
11
1
0
237,799
0
L
Odin
5,107
284
1
0
0
50,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role