Player Matchup

Cthulhu
Cthulhu
Elipie01
Cthulhu
Level 29
God Stats
1W - 1L
1,147 SR
Queue Stats
47W - 41L
1,541 Elo+
Solo
Poseidon
Poseidon
Jefry345
Poseidon
Level 18
God Stats
4W - 3L
1,519 SR
Queue Stats
26W - 21L
1,584 Elo+
Party 1
Ratatoskr
Ratatoskr
SupportDemon
Ratatoskr
Level 29
God Stats
17W - 9L
1,744 SR
Queue Stats
238W - 207L
1,574 Elo+
Party 1
Skadi
Skadi
classy_ax2
Skadi
Level 29
God Stats
9W - 5L
1,668 SR
Queue Stats
91W - 93L
1,531 Elo+
Solo
Loki
Loki
digifuse99
Loki
Level 29
God Stats
11W - 3L
1,836 SR
Queue Stats
38W - 42L
1,681 Elo+
Solo
Team Averages
Level 27
1,583 SR
1,582 Elo+

VS

Team Averages
Level 19
1,503 SR
1,535 Elo+
Izanami
Izanami
Crispnug
Izanami
Level 27
God Stats
3W - 2L
1,656 SR
Queue Stats
36W - 31L
1,478 Elo+
Solo
Olorun
Olorun
GY236718144996
Olorun
Level 27
God Stats
1W - 4L
1,373 SR
Queue Stats
92W - 55L
1,588 Elo+
Solo
Nu Wa
Nu Wa
PvtSaltShaker
Nu Wa
Level 27
God Stats
13W - 9L
1,748 SR
Queue Stats
131W - 113L
1,646 Elo+
Solo
Danzaburou
Danzaburou
RollerDad97
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,517 Elo+
Solo
Thor
Thor
jmvaughn83
Thor
Level 8
God Stats
1W - 3L
1,239 SR
Queue Stats
1W - 5L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elipie01
Cthulhu
12
3 / 2 / 1
7,784
556
4,843
8,694
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Jefry345
Poseidon
15
5 / 0 / 3
9,729
695
6,856
5,725
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
SupportDemon
Ratatoskr
14
5 / 2 / 6
9,014
644
7,845
10,266
3,416
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
12
4 / 2 / 4
7,634
545
4,143
4,748
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 3
7,460
533
3,877
9,123
2,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crispnug
Izanami
12
1 / 4 / 0
6,905
493
5,217
9,598
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 2
6,994
500
4,357
8,491
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 1
7,760
554
8,341
9,297
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RollerDad97
Danzaburou
11
0 / 5 / 0
5,578
398
2,335
9,056
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 5 / 0
4,520
323
1,016
5,468
1,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
8
9
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Crispnug
Izanami
1
4
0
0.25
W
Cthulhu
Elipie01
Cthulhu
3
2
1
1.75
L
2
1
2
3
W
Poseidon
Jefry345
Poseidon
5
0
3
6.5
L
5
3
1
1.83
L
Danzaburou
RollerDad97
Danzaburou
0
5
0
0
W
Ratatoskr
SupportDemon
Ratatoskr
5
2
6
4
W
Skadi
4
2
4
3
W
1
3
3
0.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
21,266
38,556
Taken
41,910
12,898
Mitigated
17,002
7,225
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Crispnug
Izanami
5,217
3,625
0
1,040
9,598
3,594
0
3,475
6,123
0
52,672
W
Cthulhu
Elipie01
Cthulhu
4,843
104
69
731
8,694
3,741
316
1,549
7,145
30,356
0
L
4,357
1,263
0
4,757
8,491
2,845
0
1,058
7,359
41,544
0
W
Poseidon
Jefry345
Poseidon
6,856
928
0
910
5,725
1,604
323
1,155
4,330
65,818
0
L
8,341
2,163
0
3,273
9,297
4,910
146
458
8,839
47,901
0
L
Danzaburou
RollerDad97
Danzaburou
2,335
419
0
1,958
9,056
4,037
0
4,146
4,462
0
25,794
W
Ratatoskr
SupportDemon
Ratatoskr
7,845
3,227
0
3,450
10,266
3,416
191
3,492
6,684
0
49,810
W
Skadi
4,143
1,291
0
0
4,748
1,414
3,069
2,644
2,104
0
31,752
W
3,877
960
0
2,065
9,123
2,723
854
3,858
5,265
0
38,002
L
1,016
178
0
185
5,468
1,616
0
1,948
3,428
0
4,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,621
Gold Earned
31,757
419
Minions Killed
337
0
Camps Cleared
0
1,331,164
Distance Traveled
1,108,893
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,905
493
101
7
0
214,492
2
W
Cthulhu
7,784
556
59
4
0
286,880
4
L
Olorun
6,994
500
99
7
0
265,207
4
W
Poseidon
9,729
695
144
10
0
294,642
6
L
Nu Wa
7,760
554
84
6
0
241,470
3
L
Danzaburou
5,578
398
47
3
0
211,542
0
W
Ratatoskr
9,014
644
94
7
0
298,461
2
W
Skadi
7,634
545
60
4
0
218,997
1
W
Loki
7,460
533
62
4
0
232,184
0
L
Thor
4,520
323
6
0
0
176,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role