Player Matchup

Mercury
Mercury
Crosshadow92
Mercury
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 68L
1,202 Elo+
Party 4
Yemoja
Yemoja
Ekons
Yemoja
Level 48
God Stats
1W - 4L
1,302 SR
Queue Stats
3W - 5L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
PercyNoMercy
Sun Wukong
Level 42
God Stats
5W - 11L
1,579 SR
Queue Stats
25W - 35L
1,413 Elo+
Party 3
Hel
Hel
Wackerinho
Hel
Level 105
God Stats
3W - 7L
1,622 SR
Queue Stats
38W - 43L
1,442 Elo+
Party 3
Apollo
Apollo
prycestorm
Apollo
Level 22
God Stats
1W - 5L
1,401 SR
Queue Stats
34W - 64L
1,174 Elo+
Party 4
Team Averages
Level 56
1,481 SR
1,320 Elo+

VS

Team Averages
Level 45
1,344 SR
1,384 Elo+
Gilgamesh
Gilgamesh
Kare13
Gilgamesh
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,379 Elo+
Party 1
Nemesis
Nemesis
Rubyxx
Nemesis
Level 62
God Stats
2W - 5L
1,152 SR
Queue Stats
32W - 24L
1,383 Elo+
Party 2
Ah Puch
Ah Puch
Tonpereuh93
Ah Puch
Level 22
God Stats
3W - 4L
1,094 SR
Queue Stats
33W - 32L
1,378 Elo+
Party 2
Izanami
Izanami
Vasilevsk91
Izanami
Level 36
God Stats
17W - 8L
1,694 SR
Queue Stats
116W - 124L
1,400 Elo+
Party 1
Nox
Nox
xPuuRe
Nox
Level 59
God Stats
1W - 0L
1,278 SR
Queue Stats
20W - 22L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crosshadow92
Mercury
15
4 / 4 / 6
9,280
516
8,475
14,234
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Ekons
Yemoja
14
3 / 4 / 8
9,534
530
6,510
12,533
7,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
PercyNoMercy
Sun Wukong
14
8 / 7 / 4
9,492
527
13,871
17,366
10,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 3 / 3
7,728
429
3,389
6,591
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
prycestorm
Apollo
15
4 / 7 / 2
9,336
519
5,640
14,133
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kare13
Gilgamesh
15
2 / 4 / 4
9,296
516
7,463
13,029
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Rubyxx
Nemesis
18
12 / 4 / 2
12,132
674
16,146
17,933
11,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Tonpereuh93
Ah Puch
13
2 / 4 / 6
8,672
482
9,067
8,714
2,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Vasilevsk91
Izanami
15
8 / 6 / 4
10,285
571
10,729
14,275
5,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
xPuuRe
Nox
15
1 / 3 / 3
9,392
522
5,584
7,386
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
20
Kills
25
25
Deaths
21
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Crosshadow92
Mercury
4
4
6
1.75
L
Yemoja
Ekons
Yemoja
3
4
8
1.75
W
Gilgamesh
Kare13
Gilgamesh
2
4
4
1
L
Sun Wukong
PercyNoMercy
Sun Wukong
8
7
4
1.43
W
Nemesis
Rubyxx
Nemesis
12
4
2
3.25
W
Ah Puch
Tonpereuh93
Ah Puch
2
4
6
1.25
W
Izanami
Vasilevsk91
Izanami
8
6
4
1.67
L
1
3
3
0.83
L
Apollo
prycestorm
Apollo
4
7
2
0.71
W
Nox
xPuuRe
Nox
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
48,989
64,857
Taken
61,337
31,981
Mitigated
29,873
17,293
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Crosshadow92
Mercury
8,475
3,903
0
4,453
14,234
5,215
0
3,554
10,680
0
51,626
L
Yemoja
Ekons
Yemoja
6,510
1,350
2,369
1,312
12,533
7,492
0
3,012
9,521
20,851
0
W
Gilgamesh
Kare13
Gilgamesh
7,463
2,114
0
1,787
13,029
7,451
0
973
11,836
0
53,224
L
Sun Wukong
PercyNoMercy
Sun Wukong
13,871
3,390
67
1,874
17,366
10,617
286
2,892
14,474
0
47,746
W
Nemesis
Rubyxx
Nemesis
16,146
9,027
0
7,538
17,933
11,263
4,090
2,842
14,754
0
66,482
W
Ah Puch
Tonpereuh93
Ah Puch
9,067
422
408
1,286
8,714
2,679
1,606
1,737
6,834
25,052
0
W
Izanami
Vasilevsk91
Izanami
10,729
7,870
0
5,010
14,275
5,458
4,468
2,030
12,115
0
65,459
L
3,389
128
1,321
3,264
6,591
4,245
776
1,120
5,471
30,500
0
L
Apollo
prycestorm
Apollo
5,640
3,101
0
2,633
14,133
4,412
0
4,073
10,060
0
38,439
W
Nox
xPuuRe
Nox
5,584
234
0
1,012
7,386
3,022
0
1,347
5,899
41,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
49,777
354
Minions Killed
479
0
Camps Cleared
0
1,557,073
Distance Traveled
1,572,023
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,280
516
85
5
0
359,405
3
L
Yemoja
9,534
530
43
2
0
339,295
7
W
Gilgamesh
9,296
516
95
5
0
370,007
5
L
Sun Wukong
9,492
527
62
3
0
317,605
0
W
Nemesis
12,132
674
129
7
0
371,210
3
W
Ah Puch
8,672
482
45
3
0
303,434
1
W
Izanami
10,285
571
108
6
0
282,128
5
L
Hel
7,728
429
71
4
0
241,955
0
L
Apollo
9,336
519
93
5
0
298,813
3
W
Nox
9,392
522
102
6
0
245,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role