Player Matchup

Ares
Ares
AlexVor209
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
AtoZ1to9
Ah Puch
Level 23
God Stats
3W - 7L
1,467 SR
Queue Stats
122W - 138L
1,444 Elo+
Solo
Pele
Pele
Jonsixx
Pele
Level 27
God Stats
14W - 8L
1,588 SR
Queue Stats
24W - 16L
1,530 Elo+
Party 2
The Morrigan
The Morrigan
LithiumG
The Morrigan
Level 79
God Stats
12W - 17L
1,544 SR
Queue Stats
45W - 32L
1,472 Elo+
Party 2
Izanami
Izanami
Venomorix
Izanami
Level 12
God Stats
2W - 2L
1,306 SR
Queue Stats
6W - 2L
1,763 Elo+
Party 2
Team Averages
Level 29
1,481 SR
1,534 Elo+

VS

Team Averages
Level 32
1,613 SR
1,494 Elo+
Ganesha
Ganesha
Hamstir
Ganesha
Level 18
God Stats
10W - 2L
1,829 SR
Queue Stats
29W - 20L
1,505 Elo+
Party 1
Medusa
Medusa
JewelerLoL
Medusa
Level 21
God Stats
1W - 2L
1,231 SR
Queue Stats
35W - 29L
1,503 Elo+
Party 1
Loki
Loki
ShuMaster
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Vistri
Zeus
Level 28
God Stats
2W - 2L
1,536 SR
Queue Stats
25W - 17L
1,475 Elo+
Solo
Anubis
Anubis
persianblue
Anubis
Level 29
God Stats
7W - 0L
1,966 SR
Queue Stats
191W - 196L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,190
378
2,503
15,374
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
AtoZ1to9
Ah Puch
9
0 / 5 / 0
7,066
372
2,674
7,419
2,681
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Jonsixx
Pele
12
0 / 7 / 5
7,924
417
3,784
14,312
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
LithiumG
The Morrigan
17
4 / 5 / 0
10,291
542
11,088
9,719
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Venomorix
Izanami
10
1 / 8 / 1
7,293
384
2,948
11,044
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hamstir
Ganesha
15
0 / 2 / 22
10,832
570
7,855
12,216
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
JewelerLoL
Medusa
16
19 / 2 / 2
11,409
600
15,062
6,259
2,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
6
1 / 0 / 1
7,099
374
1,208
1,768
359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Vistri
Zeus
20
8 / 1 / 6
12,559
661
10,946
10,915
4,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
18
6 / 1 / 6
11,815
622
6,743
10,126
5,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
6
Kills
34
34
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Ah Puch
AtoZ1to9
Ah Puch
0
5
0
0
W
Ganesha
Hamstir
Ganesha
0
2
22
5.5
W
Medusa
JewelerLoL
Medusa
19
2
2
10
L
Pele
Jonsixx
Pele
0
7
5
0.36
L
The Morrigan
LithiumG
The Morrigan
4
5
0
0.8
W
Loki
1
0
1
1.5
L
Izanami
Venomorix
Izanami
1
8
1
0.19
W
Zeus
Vistri
Zeus
8
1
6
11
W
Anubis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
41,814
57,868
Taken
41,284
20,650
Mitigated
20,718
8,712
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,503
602
0
1,080
15,374
7,901
0
2,813
12,561
12,889
0
L
Ah Puch
AtoZ1to9
Ah Puch
2,674
89
0
2,317
7,419
2,681
271
5,159
2,260
27,525
0
W
Ganesha
Hamstir
Ganesha
7,855
847
0
3,287
12,216
7,573
1,652
5,043
7,071
26,873
0
W
Medusa
JewelerLoL
Medusa
15,062
7,022
0
769
6,259
2,415
3,560
1,601
4,614
0
66,396
L
Pele
Jonsixx
Pele
3,784
566
0
2,302
14,312
3,832
1,062
8,295
6,017
0
33,555
L
The Morrigan
LithiumG
The Morrigan
11,088
1,880
0
1,637
9,719
2,857
276
5,537
4,182
69,563
978
W
Loki
1,208
516
0
796
1,768
359
0
297
1,429
0
8,628
L
Izanami
Venomorix
Izanami
2,948
1,626
0
1,376
11,044
3,379
1,078
3,740
7,304
0
36,196
W
Zeus
Vistri
Zeus
10,946
1,942
228
4,243
10,915
4,948
1,393
4,247
6,626
103,421
0
W
Anubis
6,743
409
0
6,292
10,126
5,423
1,948
3,769
6,257
88,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
53,714
335
Minions Killed
489
0
Camps Cleared
0
1,462,975
Distance Traveled
1,436,658
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,190
378
14
1
0
309,062
0
L
Ah Puch
7,066
372
57
3
0
158,716
0
W
Ganesha
10,832
570
9
0
0
367,514
2
W
Medusa
11,409
600
117
6
0
308,076
1
L
Pele
7,924
417
60
3
0
336,150
0
L
The Morrigan
10,291
542
131
7
0
321,039
3
W
Loki
7,099
374
25
1
0
92,117
1
L
Izanami
7,293
384
73
4
0
338,008
0
W
Zeus
12,559
661
177
9
0
351,514
2
W
Anubis
11,815
622
161
8
0
317,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role