Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CallMeLeo9583
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,606 Elo+
Solo
Poseidon
Poseidon
WiNdy_GoD197
Poseidon
Level 26
God Stats
25W - 14L
1,457 SR
Queue Stats
310W - 298L
1,518 Elo+
Solo
Bellona
Bellona
gritty-juice3
Bellona
Level 6
God Stats
2W - 1L
1,691 SR
Queue Stats
7W - 8L
1,445 Elo+
Solo
Neith
Neith
nViolence
Neith
Level 27
God Stats
19W - 17L
1,636 SR
Queue Stats
107W - 92L
1,567 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,527 Elo+

VS

Team Averages
Level 23
1,519 SR
1,582 Elo+
Sobek
Sobek
ATrappybear
Sobek
Level 29
God Stats
1W - 5L
1,173 SR
Queue Stats
218W - 212L
1,645 Elo+
Solo
Odin
Odin
AlFONSO214977
Odin
Level 18
God Stats
0W - 3L
1,615 SR
Queue Stats
31W - 40L
1,465 Elo+
Solo
Neith
Neith
SaltySeaSerpent
Neith
Level 21
God Stats
8W - 8L
1,731 SR
Queue Stats
152W - 173L
1,619 Elo+
Solo
Awilix
Awilix
SebasK96699
Awilix
Level 28
God Stats
2W - 1L
1,575 SR
Queue Stats
88W - 72L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Sith Gemsces
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 1
6,165
514
2,068
5,440
2,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
10
0 / 0 / 2
6,152
513
1,803
6,983
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
WiNdy_GoD197
Poseidon
10
2 / 4 / 1
5,813
484
2,947
5,504
1,795
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
5 / 1 / 2
7,289
607
6,636
7,826
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
nViolence
Neith
13
5 / 1 / 2
7,862
655
7,551
6,509
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,845
487
2,397
8,592
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,880
490
1,349
5,287
4,039
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
5,733
478
3,702
7,022
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
10
0 / 3 / 2
5,900
492
5,649
8,102
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Sith Gemsces
Baron Samedi
11
4 / 2 / 0
6,584
549
5,082
6,418
2,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
7
7
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
1
0.5
L
1
1
3
2.5
L
1
2
0
0.5
W
Nemesis
0
0
2
1
L
1
4
0
0.25
L
Awilix
0
3
2
0.33
L
Baron Samedi
Sith Gemsces
Baron Samedi
4
2
0
2
W
Poseidon
WiNdy_GoD197
Poseidon
2
4
1
0.63
W
Bellona
5
1
2
6
W
Neith
nViolence
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
18,179
32,262
Taken
35,421
15,682
Mitigated
16,447
9,695
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,068
362
0
1,513
5,440
2,967
0
2,165
3,275
10,275
0
L
2,397
376
0
2,827
8,592
5,308
0
2,362
6,230
15,239
0
L
1,349
129
0
0
5,287
4,039
0
121
5,166
0
21,762
W
Nemesis
1,803
537
0
1,468
6,983
2,737
378
330
6,653
0
35,379
L
3,702
1,251
0
2,118
7,022
1,853
0
239
6,783
0
26,620
L
Awilix
5,649
2,057
0
2,914
8,102
2,310
0
385
7,717
0
37,355
L
Baron Samedi
Sith Gemsces
Baron Samedi
5,082
367
38
3,040
6,418
2,937
61
2,426
3,992
38,931
0
W
Poseidon
WiNdy_GoD197
Poseidon
2,947
779
0
1,644
5,504
1,795
252
3,615
1,889
26,463
0
W
Bellona
6,636
1,763
0
2,330
7,826
6,011
0
1,089
6,737
2,729
35,020
W
Neith
nViolence
Neith
7,551
3,860
0
2,740
6,509
2,172
660
280
6,229
0
44,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
29,942
286
Minions Killed
278
0
Camps Cleared
0
1,153,095
Distance Traveled
1,107,336
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,165
514
19
2
0
229,261
0
L
Sobek
5,845
487
25
2
0
244,745
2
L
Odin
5,880
490
45
4
0
199,985
0
W
Nemesis
6,152
513
70
6
0
263,572
2
L
Neith
5,733
478
54
5
0
194,110
2
L
Awilix
5,900
492
83
7
0
254,535
3
L
Baron Samedi
6,584
549
71
6
0
213,961
9
W
Poseidon
5,813
484
45
4
0
224,618
3
W
Bellona
7,289
607
67
6
0
225,636
2
W
Neith
7,862
655
85
7
0
210,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role