Player Matchup

Nu Wa
Nu Wa
Adamoo12345
Nu Wa
Level 24
God Stats
0W - 1L
1,229 SR
Queue Stats
74W - 53L
1,350 Elo+
Solo
Merlin
Merlin
C0VID25
Merlin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 51L
1,378 Elo+
Party 2
Neith
Neith
VENATT0R
Neith
Level 9
God Stats
8W - 18L
1,188 SR
Queue Stats
8W - 20L
1,227 Elo+
Party 2
Baron Samedi
Baron Samedi
WarriorUlta7
Baron Samedi
Level 13
God Stats
47W - 34L
1,567 SR
Queue Stats
71W - 80L
1,357 Elo+
Party 2
Tiamat
Tiamat
ВасёкТемуПросёк
Tiamat
Level 10
God Stats
24W - 16L
1,511 SR
Queue Stats
30W - 34L
1,279 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,318 Elo+

VS

Team Averages
Level 11
1,500 SR
1,546 Elo+
Scylla
Scylla
HarryPotter1945
Scylla
Level 14
God Stats
7W - 2L
1,539 SR
Queue Stats
364W - 264L
1,632 Elo+
Party 1
Ra
Ra
Kasp3rSjelsie
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,662 Elo+
Party 1
Cabrakan
Cabrakan
Lazabel
Cabrakan
Level 25
God Stats
11W - 3L
1,386 SR
Queue Stats
215W - 251L
1,314 Elo+
Solo
Thanatos
Thanatos
OttoPekel
Thanatos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
RolstoelCasper
Jing Wei
Level 5
God Stats
5W - 1L
1,575 SR
Queue Stats
14W - 2L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 5
11,801
1,073
23,266
24,433
8,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
C0VID25
Merlin
15
0 / 6 / 8
9,587
872
3,396
7,464
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
VENATT0R
Neith
17
4 / 5 / 8
11,273
1,025
9,697
12,685
4,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
WarriorUlta7
Baron Samedi
17
3 / 12 / 7
10,953
996
10,782
21,486
10,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 8
9,820
893
7,214
14,208
7,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

24

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 16
10,861
987
9,015
11,494
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 0 / 17
13,384
1,217
24,411
6,308
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Lazabel
Cabrakan
17
1 / 4 / 12
10,258
933
1,081
12,157
14,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
OttoPekel
Thanatos
19
12 / 2 / 13
12,977
1,180
15,850
13,546
4,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
19
17 / 3 / 9
13,865
1,260
25,965
17,286
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
13
Kills
38
38
Deaths
13
36
Assists
67
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
L
Merlin
C0VID25
Merlin
0
6
8
0.67
W
1
4
16
2.25
W
7
0
17
15.5
W
Cabrakan
Lazabel
Cabrakan
1
4
12
1.75
W
Thanatos
OttoPekel
Thanatos
12
2
13
9.25
W
Jing Wei
17
3
9
7.17
L
Neith
VENATT0R
Neith
4
5
8
1.6
L
Baron Samedi
WarriorUlta7
Baron Samedi
3
12
7
0.54
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,355
Damage
76,322
80,276
Taken
60,791
34,833
Mitigated
31,589
6,536
Healing
26,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,266
4,686
381
2,858
24,433
8,761
0
12,552
11,352
43,782
0
L
Merlin
C0VID25
Merlin
3,396
895
0
0
7,464
2,735
0
2,540
4,719
11,885
0
W
9,015
955
0
505
11,494
4,138
0
9,747
1,747
26,024
0
W
24,411
2,702
6,625
3,862
6,308
2,476
0
4,616
1,692
59,648
0
W
Cabrakan
Lazabel
Cabrakan
1,081
177
0
351
12,157
14,795
0
7,993
4,164
14,619
0
W
Thanatos
OttoPekel
Thanatos
15,850
4,227
0
8,107
13,546
4,849
0
9,383
4,163
0
31,285
W
Jing Wei
25,965
22,317
0
6,625
17,286
5,331
0
12,919
4,367
0
58,261
L
Neith
VENATT0R
Neith
9,697
3,433
0
541
12,685
4,756
0
5,644
6,783
0
37,765
L
Baron Samedi
WarriorUlta7
Baron Samedi
10,782
1,749
311
1,043
21,486
10,695
0
8,531
12,584
30,827
0
L
7,214
552
0
1,402
14,208
7,886
0
3,679
10,331
20,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,434
Gold Earned
61,345
174
Minions Killed
265
3
Camps Cleared
9
886,253
Distance Traveled
1,073,515
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,801
1,073
34
3
1
202,065
2
L
Merlin
9,587
872
18
2
0
115,120
0
W
Scylla
10,861
987
49
4
1
183,927
3
W
Ra
13,384
1,217
86
8
5
241,352
0
W
Cabrakan
10,258
933
34
3
0
205,418
0
W
Thanatos
12,977
1,180
31
3
1
237,446
0
W
Jing Wei
13,865
1,260
65
6
2
205,372
3
L
Neith
11,273
1,025
58
5
1
196,847
0
L
Baron Samedi
10,953
996
46
4
0
188,681
0
L
Tiamat
9,820
893
18
2
1
183,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role