Player Matchup

Pele
Pele
LaTortueDu59
Pele
Level 104
God Stats
4W - 4L
1,643 SR
Queue Stats
110W - 87L
1,532 Elo+
Party 2
Zeus
Zeus
RasauQ_Gaming
Zeus
Level 91
God Stats
10W - 3L
1,699 SR
Queue Stats
255W - 206L
1,523 Elo+
Party 2
Ymir
Ymir
deadmymoi_45
Ymir
Level 112
God Stats
4W - 2L
1,510 SR
Queue Stats
38W - 24L
1,700 Elo+
Party 2
Bellona
Bellona
flr280
Bellona
Level 19
God Stats
19W - 12L
1,629 SR
Queue Stats
30W - 23L
1,597 Elo+
Party 2
Anhur
Anhur
iiNopeNandy
Anhur
Level 42
God Stats
3W - 1L
1,633 SR
Queue Stats
102W - 136L
1,300 Elo+
Solo
Team Averages
Level 74
1,623 SR
1,530 Elo+

VS

Team Averages
Level 56
1,487 SR
1,508 Elo+
Chang'e
Chang'e
DragoneseZelda
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 202L
1,537 Elo+
Party 1
Neith
Neith
LordWidow
Neith
Level 26
God Stats
26W - 21L
1,643 SR
Queue Stats
266W - 257L
1,505 Elo+
Party 1
Tyr
Tyr
SanitaryWorm5
Tyr
Level 42
God Stats
7W - 16L
1,239 SR
Queue Stats
181W - 170L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Succoria
Cthulhu
Level 13
God Stats
2W - 3L
1,450 SR
Queue Stats
58W - 50L
1,607 Elo+
Party 3
Kali
Kali
vodkawouter
Kali
Level 99
God Stats
5W - 4L
1,602 SR
Queue Stats
412W - 392L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,648
581
593
2,894
768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
2 / 2 / 0
5,266
658
3,473
3,618
1,249
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 1
3,911
489
1,840
4,201
1,297
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
flr280
Bellona
9
0 / 0 / 0
4,394
549
1,335
2,416
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 0 / 0
4,115
514
1,257
2,448
512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,865
608
2,022
4,370
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
LordWidow
Neith
6
0 / 0 / 1
4,040
505
1,751
2,628
605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
4,100
513
764
1,700
520
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Succoria
Cthulhu
7
1 / 1 / 0
4,295
537
2,304
3,990
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,736
467
450
3,189
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
0
0
0
0
L
Neith
LordWidow
Neith
0
0
1
0.5
W
2
2
0
1
L
0
0
0
0
L
Cthulhu
Succoria
Cthulhu
1
1
0
1
W
0
1
1
0.5
W
Bellona
flr280
Bellona
0
0
0
0
W
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,498
Damage
7,291
15,577
Taken
15,877
4,680
Mitigated
4,496
4,994
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,022
347
43
2,388
4,370
1,234
0
2,393
1,977
20,677
0
W
593
80
0
258
2,894
768
0
220
2,656
0
27,736
L
Neith
LordWidow
Neith
1,751
1,037
0
1,150
2,628
605
561
434
2,194
0
18,116
W
3,473
616
0
1,188
3,618
1,249
132
1,698
1,834
28,137
0
L
764
49
0
500
1,700
520
0
0
1,700
0
15,331
L
Cthulhu
Succoria
Cthulhu
2,304
100
0
1,065
3,990
1,303
0
1,406
2,584
11,608
0
W
1,840
250
222
1,120
4,201
1,297
0
1,514
2,687
15,541
0
W
Bellona
flr280
Bellona
1,335
68
0
1,255
2,416
854
441
0
2,416
0
17,461
W
1,257
399
0
951
2,448
512
0
790
1,658
0
10,972
L
450
276
0
139
3,189
834
0
1,080
2,109
0
11,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,334
Gold Earned
21,036
234
Minions Killed
162
0
Camps Cleared
0
718,436
Distance Traveled
632,074
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,865
608
43
5
0
159,263
5
W
Pele
4,648
581
67
8
0
168,236
1
L
Neith
4,040
505
32
4
0
100,047
1
W
Zeus
5,266
658
62
8
0
134,789
3
L
Tyr
4,100
513
30
4
0
94,338
0
L
Cthulhu
4,295
537
20
3
0
161,520
1
W
Ymir
3,911
489
28
4
0
139,653
3
W
Bellona
4,394
549
46
6
0
148,733
1
W
Anhur
4,115
514
31
4
0
127,025
2
L
Kali
3,736
467
37
5
0
116,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role