Player Matchup

Ares
Ares
Silver V
Dragbows
Ares
Silver V
Level 48
God Stats
16W - 20L
1,402 SR
Queue Stats
219W - 242L
671 MMR
Solo
Discordia
Discordia
Silver II
Epicuruss
Discordia
Silver II
Level 153
God Stats
1W - 2L
1,284 SR
Queue Stats
482W - 489L
1,071 MMR
Solo
Nemesis
Nemesis
Silver I
Olmillo
Nemesis
Silver I
Level 159
God Stats
18W - 16L
1,519 SR
Queue Stats
280W - 293L
1,113 MMR
Solo
Odin
Odin
Silver II
ShomA1985
Odin
Silver II
Level 126
God Stats
9W - 14L
1,289 SR
Queue Stats
574W - 569L
1,056 MMR
Solo
Chiron
Chiron
Silver IV
maasteryou
Chiron
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,399 SR
1,082 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,585 SR
1,040 MMR
Cupid
Cupid
Silver II
Kristenzonas
Cupid
Silver II
Level 87
God Stats
12W - 14L
1,484 SR
Queue Stats
32W - 41L
1,024 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Szotyii99
Gilgamesh
Bronze III
Level 63
God Stats
5W - 3L
1,702 SR
Queue Stats
116W - 122L
1,062 MMR
Solo
Artio
Artio
Silver II
TheLtFumao
Artio
Silver II
Level 115
God Stats
39W - 14L
1,695 SR
Queue Stats
285W - 284L
957 MMR
Solo
Thanatos
Thanatos
Silver III
alegh
Thanatos
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
franchudepor
Vulcan
Silver III
Level 102
God Stats
15W - 17L
1,544 SR
Queue Stats
80W - 101L
656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 4 / 2
7,406
370
2,886
11,887
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Epicuruss
Discordia
16
3 / 5 / 7
9,916
496
11,999
11,895
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Olmillo
Nemesis
18
10 / 5 / 6
11,254
563
16,427
17,243
8,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
17
4 / 5 / 6
10,447
522
9,652
19,243
13,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
maasteryou
Chiron
2
0 / 0 / 0
3,892
195
0
0
0
Bans
SetAthenaApolloScyllaDanzaburou

VS

Bans
TyrChernobogAnubisTsukuyomiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
7,072
354
1,761
3,554
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Szotyii99
Gilgamesh
17
6 / 3 / 4
10,685
534
15,807
17,258
16,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
15
3 / 5 / 5
9,403
470
7,848
19,039
12,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
alegh
Thanatos
17
6 / 4 / 2
10,818
541
5,591
16,917
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
4 / 5 / 4
11,051
553
12,717
9,907
4,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
18
Kills
19
19
Deaths
19
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
2
0.5
L
Discordia
Epicuruss
Discordia
3
5
7
1.3
W
0
2
1
0.25
L
Nemesis
Olmillo
Nemesis
10
5
6
2.6
L
Odin
4
5
6
1.4
W
Gilgamesh
Szotyii99
Gilgamesh
6
3
4
2.67
W
Artio
3
5
5
1.1
W
Thanatos
alegh
Thanatos
6
4
2
1.75
W
Vulcan
4
5
4
1.2
L
Chiron
maasteryou
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,964
Damage
43,724
60,268
Taken
66,675
31,574
Mitigated
40,064
10,464
Healing
23,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,886
65
0
1,638
11,887
5,512
128
4,431
7,456
13,303
0
L
Discordia
Epicuruss
Discordia
11,999
839
0
3,010
11,895
4,218
626
4,818
7,077
68,356
0
W
1,761
1,075
0
905
3,554
870
703
220
3,334
0
20,020
L
Nemesis
Olmillo
Nemesis
16,427
9,823
0
3,156
17,243
8,816
1,182
5,820
11,423
0
75,105
L
Odin
9,652
1,895
0
2,660
19,243
13,028
135
5,496
13,747
0
55,296
W
Gilgamesh
Szotyii99
Gilgamesh
15,807
4,982
0
3,450
17,258
16,414
624
2,200
15,058
0
74,183
W
Artio
7,848
300
1,644
4,695
19,039
12,480
234
4,715
14,324
33,407
0
W
Thanatos
alegh
Thanatos
5,591
817
0
12,950
16,917
6,277
0
3,035
13,882
0
68,071
W
Vulcan
12,717
4,540
0
262
9,907
4,023
95
4,715
5,192
78,930
0
L
Chiron
maasteryou
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
49,029
369
Minions Killed
496
0
Camps Cleared
0
1,259,322
Distance Traveled
1,576,524
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,406
370
24
1
0
234,093
0
L
Discordia
9,916
496
133
7
0
320,724
6
W
Cupid
7,072
354
54
3
0
110,450
2
L
Nemesis
11,254
563
109
5
0
341,556
2
L
Odin
10,447
522
103
5
0
362,949
2
W
Gilgamesh
10,685
534
115
6
0
372,134
11
W
Artio
9,403
470
50
3
0
347,674
5
W
Thanatos
10,818
541
129
6
0
373,867
2
W
Vulcan
11,051
553
148
7
0
372,399
3
L
Chiron
3,892
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role