Player Matchup

Sobek
Sobek
SAKIMORI
Sobek
Level 17
God Stats
10W - 3L
1,779 SR
Queue Stats
390W - 85L
1,846 Elo+
Party 1
Ratatoskr
Ratatoskr
adogu
Ratatoskr
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
411W - 89L
1,846 Elo+
Party 1
Skadi
Skadi
kaishu12
Skadi
Level 25
God Stats
6W - 2L
1,892 SR
Queue Stats
436W - 103L
1,798 Elo+
Party 1
Thoth
Thoth
kyoutan-9
Thoth
Level 99
God Stats
64W - 24L
1,659 SR
Queue Stats
443W - 138L
1,730 Elo+
Party 1
Camazotz
Camazotz
makidam
Camazotz
Level 45
God Stats
36W - 8L
1,783 SR
Queue Stats
285W - 78L
1,740 Elo+
Party 1
Team Averages
Level 42
1,722 SR
1,792 Elo+

VS

Team Averages
Level 63
1,611 SR
1,379 Elo+
Gilgamesh
Gilgamesh
Dankcrusade5
Gilgamesh
Level 16
God Stats
6W - 6L
1,689 SR
Queue Stats
167W - 148L
1,268 Elo+
Party 2
Ullr
Ullr
SixPathsOfWrath
Ullr
Level 109
God Stats
2W - 2L
1,423 SR
Queue Stats
93W - 85L
1,501 Elo+
Solo
Pele
Pele
XwinXero
Pele
Level 33
God Stats
10W - 6L
1,676 SR
Queue Stats
21W - 22L
1,457 Elo+
Solo
Cerberus
Cerberus
Yhako
Cerberus
Level 126
God Stats
2W - 1L
1,774 SR
Queue Stats
204W - 193L
1,490 Elo+
Party 2
Olorun
Olorun
atoniko
Olorun
Level 33
God Stats
11W - 12L
1,493 SR
Queue Stats
40W - 64L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
SAKIMORI
Sobek
10
2 / 0 / 5
5,696
633
2,965
5,263
2,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
adogu
Ratatoskr
11
6 / 0 / 1
6,421
713
4,605
6,414
3,595
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
kaishu12
Skadi
10
3 / 0 / 5
5,630
626
4,897
2,746
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
kyoutan-9
Thoth
10
3 / 2 / 4
6,222
691
3,554
4,476
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
makidam
Camazotz
12
9 / 0 / 3
6,846
761
5,893
8,237
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dankcrusade5
Gilgamesh
3
0 / 6 / 0
3,715
413
2,499
6,054
1,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 0
4,832
537
2,721
4,547
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
7
1 / 3 / 0
4,590
510
2,103
4,753
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Yhako
Cerberus
7
0 / 3 / 1
4,718
524
2,649
8,120
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
atoniko
Olorun
7
0 / 9 / 1
4,406
490
2,314
8,275
2,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
23
Kills
2
2
Deaths
23
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dankcrusade5
Gilgamesh
0
6
0
0
W
Sobek
SAKIMORI
Sobek
2
0
5
4.5
L
1
2
0
0.5
L
Pele
1
3
0
0.33
L
Cerberus
Yhako
Cerberus
0
3
1
0.17
W
Ratatoskr
adogu
Ratatoskr
6
0
1
6.5
L
Olorun
atoniko
Olorun
0
9
1
0.06
W
Skadi
kaishu12
Skadi
3
0
5
5.5
W
Thoth
kyoutan-9
Thoth
3
2
4
2.5
W
Camazotz
makidam
Camazotz
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,914
Damage
12,286
27,136
Taken
31,749
10,535
Mitigated
8,988
13,706
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dankcrusade5
Gilgamesh
2,499
1,299
0
381
6,054
1,332
0
0
5,770
0
10,316
W
Sobek
SAKIMORI
Sobek
2,965
477
0
2,009
5,263
2,525
261
1,332
3,931
14,037
0
L
2,721
1,071
0
1,209
4,547
1,109
0
972
3,575
0
20,581
L
Pele
2,103
901
0
866
4,753
1,454
0
288
4,435
0
14,292
L
Cerberus
Yhako
Cerberus
2,649
198
0
2,721
8,120
2,949
0
1,326
6,794
15,996
0
W
Ratatoskr
adogu
Ratatoskr
4,605
1,415
0
2,947
6,414
3,595
846
92
6,322
0
32,341
L
Olorun
atoniko
Olorun
2,314
537
0
901
8,275
2,144
0
3,933
4,312
15,758
0
W
Skadi
kaishu12
Skadi
4,897
2,388
0
1,756
2,746
574
1,820
976
1,770
0
27,484
W
Thoth
kyoutan-9
Thoth
3,554
315
0
1,172
4,476
1,271
0
1,926
2,550
28,182
0
W
Camazotz
makidam
Camazotz
5,893
1,404
0
5,822
8,237
2,570
700
637
7,600
0
36,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
22,261
308
Minions Killed
157
0
Camps Cleared
0
950,021
Distance Traveled
789,748
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,715
413
16
2
0
138,524
0
W
Sobek
5,696
633
20
2
0
190,057
0
L
Ullr
4,832
537
47
5
0
155,524
1
L
Pele
4,590
510
30
3
0
166,883
0
L
Cerberus
4,718
524
34
4
0
161,370
5
W
Ratatoskr
6,421
713
82
9
0
185,742
1
L
Olorun
4,406
490
30
3
0
167,447
0
W
Skadi
5,630
626
67
7
0
164,371
1
W
Thoth
6,222
691
58
6
0
179,436
3
W
Camazotz
6,846
761
81
9
0
230,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role