Player Matchup

He Bo
He Bo
 
He Bo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FreshOutTheVault
Gilgamesh
Level 29
God Stats
5W - 5L
1,240 SR
Queue Stats
63W - 48L
1,455 Elo+
Party 2
Fenrir
Fenrir
MatHerben
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OG_WALHOOD
Danzaburou
Level 15
God Stats
7W - 12L
1,670 SR
Queue Stats
74W - 97L
1,377 Elo+
Solo
Sobek
Sobek
raiderhead53
Sobek
Level 17
God Stats
1W - 1L
1,299 SR
Queue Stats
76W - 78L
1,399 Elo+
Party 2
Team Averages
Level 29
1,442 SR
1,446 Elo+

VS

Team Averages
Level 14
1,499 SR
1,446 Elo+
Khepri
Khepri
Dionei Alves
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
Gary719
Chang'e
Level 29
God Stats
11W - 18L
1,264 SR
Queue Stats
177W - 199L
1,373 Elo+
Party 3
Merlin
Merlin
Ullquiora
Merlin
Level 17
God Stats
4W - 1L
1,665 SR
Queue Stats
32W - 21L
1,513 Elo+
Solo
Olorun
Olorun
小D真可爱
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,461 Elo+
Solo
Thor
Thor
照世明灯
Thor
Level 8
God Stats
1W - 3L
1,566 SR
Queue Stats
42W - 45L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 0 / 13
9,655
1,207
10,815
7,549
2,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
16
10 / 0 / 12
10,929
1,366
16,546
12,677
4,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
MatHerben
Fenrir
14
0 / 3 / 10
7,819
977
3,165
5,990
2,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
OG_WALHOOD
Danzaburou
14
1 / 1 / 12
8,254
1,032
8,145
5,220
1,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 12
9,582
1,198
7,080
11,742
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

310

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 3 / 3
6,960
870
291
4,447
3,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Gary719
Chang'e
14
4 / 6 / 2
9,139
1,142
10,527
15,976
7,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Ullquiora
Merlin
15
1 / 3 / 4
8,537
1,067
12,967
6,893
2,717
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 4
7,748
969
6,006
9,808
3,846
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 4
8,059
1,007
4,536
10,988
4,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
22
Kills
6
6
Deaths
22
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
13
13.5
L
Khepri
0
3
3
0.5
W
Gilgamesh
10
0
12
16
L
Chang'e
Gary719
Chang'e
4
6
2
0.83
W
Fenrir
MatHerben
Fenrir
0
3
10
1.67
W
Danzaburou
OG_WALHOOD
Danzaburou
1
1
12
7
L
Merlin
Ullquiora
Merlin
1
3
4
1
W
4
2
12
5
L
0
5
4
0.4
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
34,327
43,178
Taken
48,112
19,947
Mitigated
21,668
9,313
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,815
733
0
3,476
7,549
2,730
0
5,632
1,917
30,392
0
L
Khepri
291
91
0
0
4,447
3,338
0
1,584
2,863
291
0
W
Gilgamesh
16,546
7,819
0
1,208
12,677
4,832
0
8,884
3,793
0
32,062
L
Chang'e
Gary719
Chang'e
10,527
1,310
2,556
3,309
15,976
7,745
0
4,980
10,996
18,490
0
W
Fenrir
MatHerben
Fenrir
3,165
730
0
193
5,990
2,009
0
4,966
1,024
0
7,734
W
Danzaburou
OG_WALHOOD
Danzaburou
8,145
4,336
0
707
5,220
1,843
0
3,910
1,310
0
18,253
L
Merlin
Ullquiora
Merlin
12,967
282
0
0
6,893
2,717
0
2,792
4,101
38,016
0
W
7,080
497
0
3,729
11,742
8,533
0
6,399
5,343
15,128
0
L
6,006
3,103
520
1,071
9,808
3,846
0
4,526
5,282
23,014
0
L
4,536
375
0
0
10,988
4,022
0
4,013
6,975
0
14,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
40,443
121
Minions Killed
146
3
Camps Cleared
7
853,970
Distance Traveled
643,886
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,655
1,207
48
6
1
166,355
1
L
Khepri
6,960
870
0
0
0
43,332
0
W
Gilgamesh
10,929
1,366
38
5
0
200,610
0
L
Chang'e
9,139
1,142
12
2
0
168,405
0
W
Fenrir
7,819
977
15
2
1
154,836
1
W
Danzaburou
8,254
1,032
15
2
1
157,819
1
L
Merlin
8,537
1,067
75
9
1
147,117
0
W
Sobek
9,582
1,198
5
1
0
174,350
0
L
Olorun
7,748
969
35
4
3
141,112
0
L
Thor
8,059
1,007
24
3
3
143,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role