Player Matchup

Khepri
Khepri
Raklem420
Khepri
Level 42
God Stats
2W - 4L
1,612 SR
Queue Stats
164W - 165L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
SHACAHRC
Ratatoskr
Level 79
God Stats
64W - 73L
1,459 SR
Queue Stats
635W - 669L
1,448 Elo+
Solo
Neith
Neith
ShadeofOsiris
Neith
Level 107
God Stats
1W - 2L
1,244 SR
Queue Stats
187W - 172L
1,592 Elo+
Party 2
King Arthur
King Arthur
kingsoul42
King Arthur
Level 76
God Stats
9W - 12L
1,574 SR
Queue Stats
125W - 109L
1,620 Elo+
Party 2
Scylla
Scylla
xlUnrealx
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 86
1,478 SR
1,516 Elo+

VS

Team Averages
Level 96
1,504 SR
1,489 Elo+
Athena
Athena
CapnPootyTang
Athena
Level 68
God Stats
4W - 5L
1,338 SR
Queue Stats
248W - 320L
1,456 Elo+
Solo
Janus
Janus
Pablovl730
Janus
Level 76
God Stats
40W - 49L
1,439 SR
Queue Stats
251W - 277L
1,430 Elo+
Solo
Guan Yu
Guan Yu
Zedin
Guan Yu
Level 140
God Stats
1W - 0L
1,745 SR
Queue Stats
9W - 8L
1,561 Elo+
Party 1
Izanami
Izanami
brintnell
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Аgnі
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Raklem420
Khepri
14
0 / 5 / 5
8,402
467
3,673
13,175
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
SHACAHRC
Ratatoskr
16
4 / 4 / 6
9,942
552
8,616
11,213
3,921
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 6 / 1
10,830
602
11,610
15,799
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
kingsoul42
King Arthur
17
5 / 2 / 2
10,429
579
11,609
12,974
8,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
xlUnrealx
Scylla
12
3 / 6 / 0
8,059
448
5,194
8,385
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 8
8,491
472
6,915
16,139
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
15
6 / 5 / 2
9,760
542
6,710
8,539
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Zedin
Guan Yu
16
8 / 3 / 9
10,128
563
8,531
15,539
11,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Izanami
brintnell
Izanami
17
7 / 5 / 8
11,221
623
17,330
15,243
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Аgnі
Bakasura
5
0 / 1 / 0
5,929
329
572
2,362
583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
20
Kills
23
23
Deaths
21
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
7
8
0.86
W
Janus
6
5
2
1.4
L
Khepri
Raklem420
Khepri
0
5
5
0.5
L
Ratatoskr
SHACAHRC
Ratatoskr
4
4
6
1.75
L
8
6
1
1.42
W
Guan Yu
Zedin
Guan Yu
8
3
9
4.17
W
Izanami
brintnell
Izanami
7
5
8
2.2
L
King Arthur
kingsoul42
King Arthur
5
2
2
3
L
Scylla
xlUnrealx
Scylla
3
6
0
0.5
W
Bakasura
Аgnі
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
40,058
61,546
Taken
57,822
31,459
Mitigated
27,871
16,512
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,915
2,936
0
2,324
16,139
7,583
384
229
15,910
33,450
0
W
Janus
6,710
663
0
410
8,539
2,483
0
2,788
5,545
43,611
0
L
Khepri
Raklem420
Khepri
3,673
713
0
2,278
13,175
10,811
216
0
13,175
31,727
0
L
Ratatoskr
SHACAHRC
Ratatoskr
8,616
3,346
0
3,832
11,213
3,921
0
2,365
8,701
0
61,112
L
11,610
8,415
0
6,109
15,799
5,903
3,350
1,386
14,413
0
89,722
W
Guan Yu
Zedin
Guan Yu
8,531
2,391
1,101
3,168
15,539
11,512
637
2,988
12,453
0
28,478
W
Izanami
brintnell
Izanami
17,330
11,735
0
3,605
15,243
5,710
3,933
2,121
13,120
0
78,630
L
King Arthur
kingsoul42
King Arthur
11,609
2,396
0
3,824
12,974
8,000
730
5,372
7,479
0
64,184
L
Scylla
xlUnrealx
Scylla
5,194
402
0
469
8,385
2,824
444
4,200
4,033
38,093
0
W
Bakasura
Аgnі
Bakasura
572
452
0
678
2,362
583
0
365
1,927
0
6,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
45,529
506
Minions Killed
347
0
Camps Cleared
0
1,565,047
Distance Traveled
1,330,057
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,491
472
57
3
0
318,939
0
W
Janus
9,760
542
79
4
0
301,446
2
L
Khepri
8,402
467
43
2
0
355,581
4
L
Ratatoskr
9,942
552
113
6
0
349,697
1
L
Neith
10,830
602
138
8
0
272,409
1
W
Guan Yu
10,128
563
31
2
0
358,029
1
W
Izanami
11,221
623
153
9
0
274,657
0
L
King Arthur
10,429
579
132
7
0
345,099
2
L
Scylla
8,059
448
80
4
0
242,261
3
W
Bakasura
5,929
329
27
2
0
76,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role