Player Matchup

Raijin
Raijin
Garakta
Raijin
Level 103
God Stats
3W - 4L
1,541 SR
Queue Stats
243W - 227L
1,484 Elo+
Party 2
Ymir
Ymir
Monastere
Ymir
Level 68
God Stats
28W - 43L
1,520 SR
Queue Stats
418W - 418L
1,493 Elo+
Solo
Anhur
Anhur
Mustasurma
Anhur
Level 146
God Stats
3W - 3L
1,511 SR
Queue Stats
380W - 378L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Ristrafil
Gilgamesh
Level 108
God Stats
0W - 1L
1,596 SR
Queue Stats
50W - 53L
1,439 Elo+
Solo
Bastet
Bastet
Yogi555
Bastet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 321L
1,486 Elo+
Party 2
Team Averages
Level 101
1,533 SR
1,480 Elo+

VS

Team Averages
Level 65
1,460 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
NMLH
Da Ji
Level 97
God Stats
1W - 0L
1,684 SR
Queue Stats
116W - 113L
1,496 Elo+
Party 1
King Arthur
King Arthur
Saudalli
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
iat_30
Geb
Level 60
God Stats
9W - 10L
1,438 SR
Queue Stats
514W - 602L
1,288 Elo+
Party 1
Neith
Neith
panfx
Neith
Level 43
God Stats
1W - 0L
1,177 SR
Queue Stats
21W - 17L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Garakta
Raijin
10
1 / 3 / 0
5,098
566
2,235
5,070
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
2 / 2 / 2
5,127
570
3,928
6,060
3,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
1
0 / 0 / 0
1,755
195
0
295
80
Gilgamesh
Ristrafil
Gilgamesh
9
0 / 3 / 0
5,458
606
3,502
8,717
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Yogi555
Bastet
7
2 / 4 / 2
4,719
524
5,258
6,778
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 4
5,817
646
2,618
3,035
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
NMLH
Da Ji
10
5 / 0 / 2
6,133
681
3,973
5,405
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Saudalli
King Arthur
10
4 / 0 / 1
6,262
696
6,634
7,952
3,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
iat_30
Geb
8
1 / 2 / 3
5,185
576
1,460
5,424
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Neith
panfx
Neith
8
1 / 3 / 0
4,970
552
2,053
4,617
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
L
Raijin
Garakta
Raijin
1
3
0
0.33
L
Ymir
2
2
2
1.5
L
Anhur
0
0
0
0
W
Da Ji
NMLH
Da Ji
5
0
2
6
L
Gilgamesh
Ristrafil
Gilgamesh
0
3
0
0
W
King Arthur
Saudalli
King Arthur
4
0
1
4.5
L
Bastet
Yogi555
Bastet
2
4
2
0.75
W
Geb
iat_30
Geb
1
2
3
1.25
W
Neith
panfx
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
16,738
26,920
Taken
26,433
9,605
Mitigated
10,582
6,784
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,618
451
0
1,335
3,035
854
315
829
2,206
32,334
0
L
Raijin
Garakta
Raijin
2,235
303
0
680
5,070
1,592
150
1,654
3,266
27,485
0
L
Ymir
3,928
1,155
204
2,088
6,060
3,095
0
1,137
4,887
26,317
0
L
Anhur
0
0
0
0
295
80
0
259
0
0
0
W
Da Ji
NMLH
Da Ji
3,973
1,432
0
2,784
5,405
1,734
313
928
4,477
0
24,666
L
Gilgamesh
Ristrafil
Gilgamesh
3,502
1,073
0
2,578
8,717
2,963
46
237
8,444
0
24,655
W
King Arthur
Saudalli
King Arthur
6,634
715
0
2,601
7,952
3,888
0
55
7,897
0
30,881
L
Bastet
Yogi555
Bastet
5,258
2,429
0
1,234
6,778
1,875
0
513
6,245
0
18,190
W
Geb
iat_30
Geb
1,460
548
0
1,612
5,424
2,710
305
2,315
3,109
7,518
0
W
Neith
panfx
Neith
2,053
1,143
0
902
4,617
1,396
761
2,036
2,581
0
26,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,157
Gold Earned
28,367
177
Minions Killed
242
0
Camps Cleared
0
719,365
Distance Traveled
875,952
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,817
646
62
7
0
174,936
2
L
Raijin
5,098
566
45
5
0
154,851
0
L
Ymir
5,127
570
49
5
0
182,978
2
L
Anhur
1,755
195
0
0
0
0
0
W
Da Ji
6,133
681
55
6
0
193,914
0
L
Gilgamesh
5,458
606
48
5
0
187,474
4
W
King Arthur
6,262
696
58
6
0
189,205
5
L
Bastet
4,719
524
35
4
0
194,062
0
W
Geb
5,185
576
10
1
0
169,835
2
W
Neith
4,970
552
57
6
0
148,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role