Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NIlfent
Heimdallr
Level 29
God Stats
5W - 5L
1,572 SR
Queue Stats
391W - 384L
1,414 Elo+
Party 2
Anubis
Anubis
School_Warrior48
Anubis
Level 14
God Stats
12W - 18L
1,434 SR
Queue Stats
18W - 33L
1,261 Elo+
Party 1
Yemoja
Yemoja
Tekmoz
Yemoja
Level 27
God Stats
346W - 290L
1,485 SR
Queue Stats
427W - 389L
1,414 Elo+
Party 2
Fenrir
Fenrir
snake5nc
Fenrir
Level 29
God Stats
3W - 4L
1,507 SR
Queue Stats
42W - 52L
1,378 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,393 Elo+

VS

Team Averages
Level 24
1,552 SR
1,421 Elo+
Thor
Thor
Azbob2015
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 4
Skadi
Skadi
CriqzZ
Skadi
Level 18
God Stats
6W - 4L
1,511 SR
Queue Stats
28W - 22L
1,466 Elo+
Party 3
Janus
Janus
DjHuguiXx
Janus
Level 28
God Stats
15W - 8L
1,636 SR
Queue Stats
82W - 76L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
YT-zLoveMySniPeZ
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,182 Elo+
Party 3
Sobek
Sobek
YourLostNephew
Sobek
Level 68
God Stats
6W - 5L
1,613 SR
Queue Stats
211W - 222L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 0 / 1
7,956
612
5,297
4,838
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
NIlfent
Heimdallr
11
8 / 3 / 2
7,025
540
8,083
8,266
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,867
528
4,104
4,631
2,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Tekmoz
Yemoja
10
1 / 0 / 9
6,945
534
3,643
5,431
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
snake5nc
Fenrir
13
7 / 0 / 2
7,568
582
5,346
7,222
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 8 / 0
5,506
424
1,385
8,968
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
CriqzZ
Skadi
7
2 / 5 / 1
5,589
430
4,546
6,278
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
DjHuguiXx
Janus
9
0 / 2 / 1
5,582
429
2,799
3,976
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
8
1 / 4 / 0
5,007
385
1,644
7,691
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 4 / 2
5,812
447
3,521
11,692
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
4
4
Deaths
23
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
1
5.5
L
Thor
0
8
0
0
L
Skadi
CriqzZ
Skadi
2
5
1
0.5
L
Janus
DjHuguiXx
Janus
0
2
1
0.25
W
Heimdallr
NIlfent
Heimdallr
8
3
2
3
W
1
1
2
2
W
Yemoja
Tekmoz
Yemoja
1
0
9
5.5
L
Gilgamesh
1
4
0
0.25
L
1
4
2
0.5
W
Fenrir
snake5nc
Fenrir
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
13,895
30,388
Taken
38,605
13,051
Mitigated
15,126
13,632
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,297
2,251
0
2,969
4,838
1,425
1,317
88
4,750
0
39,206
L
Thor
1,385
355
0
812
8,968
2,272
620
209
8,759
0
21,161
L
Skadi
CriqzZ
Skadi
4,546
2,315
0
0
6,278
1,854
0
1,058
5,220
0
16,402
L
Janus
DjHuguiXx
Janus
2,799
158
0
500
3,976
822
363
1,458
2,518
24,760
0
W
Heimdallr
NIlfent
Heimdallr
8,083
4,696
0
1,950
8,266
2,933
2,352
1,878
6,388
0
29,407
W
4,104
333
0
2,494
4,631
2,402
571
2,122
2,317
30,986
0
W
Yemoja
Tekmoz
Yemoja
3,643
1,026
1,447
1,644
5,431
3,802
770
1,206
4,225
15,234
0
L
Gilgamesh
1,644
567
0
804
7,691
2,972
0
2,646
5,045
0
10,455
L
3,521
469
0
3,957
11,692
7,206
0
2,376
9,316
14,389
0
W
Fenrir
snake5nc
Fenrir
5,346
1,110
0
3,128
7,222
2,489
335
770
6,388
0
42,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
27,496
302
Minions Killed
161
0
Camps Cleared
0
1,090,830
Distance Traveled
1,220,946
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,956
612
77
6
0
207,012
2
L
Thor
5,506
424
46
4
0
225,799
2
L
Skadi
5,589
430
20
2
0
237,342
2
L
Janus
5,582
429
49
4
0
180,123
1
W
Heimdallr
7,025
540
47
4
0
214,436
3
W
Anubis
6,867
528
66
5
0
211,381
0
W
Yemoja
6,945
534
21
2
0
179,201
0
L
Gilgamesh
5,007
385
19
1
0
256,343
0
L
Sobek
5,812
447
27
2
0
321,339
0
W
Fenrir
7,568
582
91
7
0
278,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role