Player Matchup

Ymir
Ymir
Crossy24686
Ymir
Level 60
God Stats
7W - 1L
1,673 SR
Queue Stats
86W - 63L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
H4_YouWillDie_Z1
Gilgamesh
Level 13
God Stats
18W - 14L
1,557 SR
Queue Stats
27W - 15L
1,503 Elo+
Party 2
Discordia
Discordia
byLegend88
Discordia
Level 67
God Stats
19W - 23L
1,445 SR
Queue Stats
39W - 62L
1,285 Elo+
Party 2
Team Averages
Level 47
1,558 SR
1,451 Elo+

VS

Team Averages
Level 62
1,620 SR
1,309 Elo+
Tiamat
Tiamat
 
Tiamat
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Yuri_Master2585
Ares
Level 29
God Stats
4W - 3L
1,859 SR
Queue Stats
48W - 67L
1,248 Elo+
Party 1
Hou Yi
Hou Yi
temp-978603
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,702
725
6,612
14,795
10,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
11
2 / 6 / 4
8,103
675
7,432
14,772
6,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
byLegend88
Discordia
10
1 / 5 / 3
7,289
607
9,937
9,187
2,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
10 / 0 / 6
10,083
840
15,829
7,437
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 9
9,126
761
4,672
12,914
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
11
4 / 4 / 5
8,592
716
9,773
9,321
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
16
16
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
0
6
13
L
3
5
3
0.9
L
Gilgamesh
2
6
4
0.67
W
2
2
9
3.25
L
Discordia
byLegend88
Discordia
1
5
3
0.5
W
Hou Yi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
30,274
38,754
Taken
29,672
19,523
Mitigated
24,154
6,079
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,829
1,715
0
2,284
7,437
5,889
420
2,640
4,797
51,438
0
L
6,612
1,331
0
678
14,795
10,381
0
7,785
6,624
21,894
0
L
Gilgamesh
7,432
2,492
0
1,808
14,772
6,242
0
6,437
8,032
0
32,231
W
4,672
457
0
3,016
12,914
14,253
121
7,634
5,280
18,556
0
L
Discordia
byLegend88
Discordia
9,937
143
893
2,700
9,187
2,900
0
5,415
3,560
25,880
0
W
Hou Yi
9,773
4,982
0
0
9,321
4,012
560
6,389
2,932
0
22,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
27,801
135
Minions Killed
137
0
Camps Cleared
0
638,630
Distance Traveled
631,247
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,083
840
89
7
0
202,896
4
L
Ymir
8,702
725
28
2
0
188,798
0
L
Gilgamesh
8,103
675
61
5
0
231,218
1
W
Ares
9,126
761
19
2
0
235,627
0
L
Discordia
7,289
607
46
4
0
218,614
1
W
Hou Yi
8,592
716
29
2
0
192,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role