Player Matchup

Yemoja
Yemoja
Beatsy
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Gokonoru
Ganesha
Level 27
God Stats
14W - 11L
1,507 SR
Queue Stats
43W - 39L
1,427 Elo+
Solo
Danzaburou
Danzaburou
JamZizRagerz
Danzaburou
Level 28
God Stats
19W - 16L
1,464 SR
Queue Stats
132W - 144L
1,413 Elo+
Party 1
Persephone
Persephone
Marrixis
Persephone
Level 22
God Stats
31W - 41L
1,376 SR
Queue Stats
92W - 108L
1,390 Elo+
Party 1
Nemesis
Nemesis
crazyblase
Nemesis
Level 19
God Stats
33W - 18L
1,409 SR
Queue Stats
68W - 56L
1,469 Elo+
Solo
Team Averages
Level 25
1,451 SR
1,440 Elo+

VS

Team Averages
Level 16
1,402 SR
1,396 Elo+
Pele
Pele
Avramax
Pele
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HarisK770
Nemesis
Level 9
God Stats
11W - 16L
1,407 SR
Queue Stats
53W - 68L
1,417 Elo+
Party 2
Sol
Sol
Hungrycrackpot
Sol
Level 27
God Stats
2W - 6L
1,398 SR
Queue Stats
97W - 94L
1,500 Elo+
Solo
Ymir
Ymir
NeyRTG
Ymir
Level 28
God Stats
27W - 16L
1,579 SR
Queue Stats
54W - 53L
1,496 Elo+
Party 2
Fenrir
Fenrir
styxxd
Fenrir
Level 5
God Stats
28W - 25L
1,123 SR
Queue Stats
29W - 31L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beatsy
Yemoja
20
5 / 1 / 27
14,620
1,125
5,103
11,097
14,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
Gokonoru
Ganesha
20
1 / 5 / 38
14,067
1,082
22,301
24,046
34,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
JamZizRagerz
Danzaburou
20
11 / 1 / 25
15,249
1,173
44,277
13,785
8,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Marrixis
Persephone
19
2 / 6 / 21
12,896
992
19,844
12,452
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
crazyblase
Nemesis
20
22 / 5 / 12
16,353
1,258
36,638
22,708
18,531
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Avramax
Pele
18
1 / 11 / 10
11,627
894
11,006
25,388
8,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
HarisK770
Nemesis
18
5 / 6 / 8
12,640
972
19,520
25,536
11,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 5 / 7
13,629
1,048
23,102
22,758
7,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
NeyRTG
Ymir
18
5 / 9 / 9
12,645
973
13,728
37,087
33,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
styxxd
Fenrir
18
3 / 10 / 6
11,742
903
10,974
25,332
15,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
58
41
Kills
18
18
Deaths
41
123
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
Avramax
Pele
1
11
10
0.55
W
Yemoja
Beatsy
Yemoja
5
1
27
18.5
W
Ganesha
Gokonoru
Ganesha
1
5
38
4
L
Nemesis
HarisK770
Nemesis
5
6
8
1.5
L
4
5
7
1.5
W
Danzaburou
JamZizRagerz
Danzaburou
11
1
25
23.5
W
Persephone
Marrixis
Persephone
2
6
21
2.08
L
Ymir
NeyRTG
Ymir
5
9
9
1.06
W
Nemesis
crazyblase
Nemesis
22
5
12
5.6
L
Fenrir
styxxd
Fenrir
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,163
Damage
78,330
84,088
Taken
136,101
80,729
Mitigated
76,905
29,170
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Avramax
Pele
11,006
1,723
0
743
25,388
8,283
0
10,392
14,996
0
32,856
W
Yemoja
Beatsy
Yemoja
5,103
2,185
16,075
4,826
11,097
14,335
0
6,115
4,982
12,046
0
W
Ganesha
Gokonoru
Ganesha
22,301
2,130
767
2,316
24,046
34,850
0
12,480
11,566
36,080
0
L
Nemesis
HarisK770
Nemesis
19,520
12,593
0
666
25,536
11,581
0
9,649
15,887
0
40,412
L
23,102
10,391
0
6,978
22,758
7,420
0
7,548
15,210
64,040
0
W
Danzaburou
JamZizRagerz
Danzaburou
44,277
24,538
0
1,593
13,785
8,037
0
6,422
7,363
0
75,289
W
Persephone
Marrixis
Persephone
19,844
486
79
547
12,452
4,976
0
3,196
9,250
48,946
0
L
Ymir
NeyRTG
Ymir
13,728
1,257
0
0
37,087
33,874
0
10,427
26,660
23,223
0
W
Nemesis
crazyblase
Nemesis
36,638
21,584
0
2,967
22,708
18,531
0
8,615
14,093
0
57,450
L
Fenrir
styxxd
Fenrir
10,974
1,783
0
243
25,332
15,747
0
9,232
16,100
0
25,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,185
Gold Earned
62,283
241
Minions Killed
241
9
Camps Cleared
6
1,213,473
Distance Traveled
1,287,670
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,627
894
55
4
0
249,877
0
W
Yemoja
14,620
1,125
27
2
0
246,380
0
W
Ganesha
14,067
1,082
0
0
0
205,915
0
L
Nemesis
12,640
972
39
3
3
280,640
0
L
Sol
13,629
1,048
98
8
1
244,089
0
W
Danzaburou
15,249
1,173
74
6
5
238,439
0
W
Persephone
12,896
992
84
6
1
227,145
0
L
Ymir
12,645
973
19
1
1
245,716
0
W
Nemesis
16,353
1,258
56
4
3
295,594
0
L
Fenrir
11,742
903
30
2
1
267,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role