Player Matchup

Anhur
Anhur
AlmightyMekMek
Anhur
Level 25
God Stats
3W - 3L
1,721 SR
Queue Stats
351W - 404L
1,400 Elo+
Party 1
Pele
Pele
AurelLazu
Pele
Level 12
God Stats
8W - 7L
1,823 SR
Queue Stats
237W - 211L
1,700 Elo+
Solo
Vamana
Vamana
BrickieChan
Vamana
Level 29
God Stats
11W - 12L
1,724 SR
Queue Stats
361W - 422L
1,474 Elo+
Party 1
Discordia
Discordia
Soloorhigh
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
moomoplayz
Fafnir
Level 26
God Stats
4W - 7L
1,259 SR
Queue Stats
197W - 184L
1,602 Elo+
Solo
Team Averages
Level 23
1,605 SR
1,535 Elo+

VS

Team Averages
Level 20
1,651 SR
1,507 Elo+
Ne Zha
Ne Zha
ChunkDueces
Ne Zha
Level 25
God Stats
1W - 5L
1,595 SR
Queue Stats
103W - 113L
1,547 Elo+
Solo
Olorun
Olorun
Hellpryo29
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Solo
Chernobog
Chernobog
Seonamjae
Chernobog
Level 22
God Stats
2W - 1L
1,973 SR
Queue Stats
52W - 26L
1,729 Elo+
Solo
Khepri
Khepri
SteelyPancake
Khepri
Level 25
God Stats
12W - 7L
1,492 SR
Queue Stats
116W - 134L
1,485 Elo+
Party 2
Anubis
Anubis
bigbilbert
Anubis
Level 26
God Stats
18W - 10L
1,696 SR
Queue Stats
117W - 107L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,673
482
4,173
10,941
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
17
14 / 3 / 3
10,978
610
18,777
16,659
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
18
5 / 0 / 3
11,394
633
9,347
12,140
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Soloorhigh
Discordia
17
3 / 0 / 5
9,981
555
8,161
7,260
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
moomoplayz
Fafnir
12
2 / 4 / 6
8,652
481
5,419
13,448
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 3 / 2
9,650
536
5,335
15,911
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Hellpryo29
Olorun
4
0 / 4 / 0
5,466
304
801
2,710
562
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Seonamjae
Chernobog
13
4 / 6 / 3
8,095
450
11,161
13,034
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 7 / 6
7,976
443
7,205
13,988
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
bigbilbert
Anubis
15
3 / 5 / 1
9,580
532
11,165
15,317
8,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
25
Kills
11
11
Deaths
25
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
Pele
14
3
3
5.17
W
Vamana
5
0
3
6.5
L
Ne Zha
2
3
2
1
L
Olorun
Hellpryo29
Olorun
0
4
0
0
L
Chernobog
Seonamjae
Chernobog
4
6
3
0.92
W
Discordia
Soloorhigh
Discordia
3
0
5
5.5
L
2
7
6
0.71
L
Anubis
bigbilbert
Anubis
3
5
1
0.7
W
Fafnir
moomoplayz
Fafnir
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
35,667
60,448
Taken
60,960
35,744
Mitigated
26,692
15,595
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,173
2,484
0
974
10,941
3,288
643
3,930
7,011
0
35,873
W
Pele
18,777
6,750
0
5,868
16,659
5,452
0
6,969
9,690
0
65,033
W
Vamana
9,347
4,416
0
4,413
12,140
10,343
2,186
3,058
9,082
561
77,164
L
Ne Zha
5,335
1,562
0
6,688
15,911
6,632
0
3,305
12,396
0
69,620
L
Olorun
Hellpryo29
Olorun
801
503
0
91
2,710
562
0
0
2,560
4,833
0
L
Chernobog
Seonamjae
Chernobog
11,161
7,769
0
3,989
13,034
3,891
94
3,566
9,356
0
55,155
W
Discordia
Soloorhigh
Discordia
8,161
504
0
846
7,260
2,417
42
3,031
4,229
70,752
0
L
7,205
1,282
0
1,724
13,988
7,017
0
1,199
12,789
14,554
0
L
Anubis
bigbilbert
Anubis
11,165
499
0
6,619
15,317
8,590
1,462
6,071
9,156
64,609
0
W
Fafnir
moomoplayz
Fafnir
5,419
877
0
3,494
13,448
14,244
8
2,183
11,265
24,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,678
Gold Earned
40,767
462
Minions Killed
385
0
Camps Cleared
0
1,616,148
Distance Traveled
1,382,382
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,673
482
72
4
0
274,142
0
W
Pele
10,978
610
92
5
0
328,293
1
W
Vamana
11,394
633
148
8
0
354,342
0
L
Ne Zha
9,650
536
131
7
0
390,778
2
L
Olorun
5,466
304
8
0
0
82,055
1
L
Chernobog
8,095
450
94
5
0
304,447
9
W
Discordia
9,981
555
128
7
0
365,560
6
L
Khepri
7,976
443
22
1
0
316,767
2
L
Anubis
9,580
532
130
7
0
288,335
0
W
Fafnir
8,652
481
22
1
0
293,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role