Player Matchup

Artemis
Artemis
FenixSilver
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,215 Elo+
Party 3
Hou Yi
Hou Yi
MorganGreenSeed
Hou Yi
Level 6
God Stats
5W - 5L
1,715 SR
Queue Stats
20W - 27L
1,225 Elo+
Party 1
Ra
Ra
Sanek892342
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 122L
1,119 Elo+
Party 3
Gilgamesh
Gilgamesh
SwagNegosaurus
Gilgamesh
Level 12
God Stats
1W - 1L
1,223 SR
Queue Stats
10W - 16L
1,426 Elo+
Solo
Thor
Thor
gLoW777
Thor
Level 7
God Stats
9W - 12L
1,500 SR
Queue Stats
30W - 37L
1,282 Elo+
Party 1
Team Averages
Level 9
1,488 SR
1,253 Elo+

VS

Team Averages
Level 17
1,501 SR
1,480 Elo+
Artemis
Artemis
MangoDontMiss
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Ares
Ares
Pikalibre
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Tommy2Gunz
Fenrir
Level 21
God Stats
22W - 21L
1,417 SR
Queue Stats
33W - 38L
1,310 Elo+
Solo
King Arthur
King Arthur
Wezlebee37
King Arthur
Level 17
God Stats
20W - 13L
1,586 SR
Queue Stats
32W - 23L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
lSlushl
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FenixSilver
Artemis
11
6 / 6 / 2
7,150
550
7,122
7,985
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 3
5,466
420
2,553
7,427
2,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 6 / 5
6,121
471
6,127
7,443
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
SwagNegosaurus
Gilgamesh
10
0 / 4 / 0
5,602
431
893
7,184
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
gLoW777
Thor
13
5 / 3 / 1
7,847
604
3,568
8,488
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
8 / 6 / 4
8,002
616
9,704
8,507
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
11
3 / 4 / 4
7,144
550
2,046
8,481
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Tommy2Gunz
Fenrir
13
3 / 1 / 2
7,492
576
2,382
7,202
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Wezlebee37
King Arthur
13
5 / 1 / 2
7,596
584
4,991
4,291
1,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
lSlushl
Baron Samedi
12
6 / 1 / 2
7,551
581
6,645
6,376
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
13
Kills
25
26
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
FenixSilver
Artemis
6
6
2
1.17
W
Artemis
8
6
4
1.67
L
1
7
3
0.36
W
Ares
3
4
4
1.25
L
1
6
5
0.58
L
Gilgamesh
SwagNegosaurus
Gilgamesh
0
4
0
0
W
Fenrir
Tommy2Gunz
Fenrir
3
1
2
4
W
King Arthur
Wezlebee37
King Arthur
5
1
2
6
L
Thor
gLoW777
Thor
5
3
1
1.83
W
Baron Samedi
lSlushl
Baron Samedi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
25,768
38,527
Taken
34,857
13,297
Mitigated
15,239
1,661
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FenixSilver
Artemis
7,122
3,307
0
0
7,985
2,949
0
1,695
6,240
0
19,582
W
Artemis
9,704
5,406
330
1,445
8,507
2,659
2,190
644
7,771
0
32,208
L
2,553
1,190
0
0
7,427
2,266
0
1,748
5,592
0
21,794
W
Ares
2,046
258
0
525
8,481
5,549
224
1,380
6,929
26,032
0
L
6,127
1,332
25
387
7,443
2,524
0
3,079
4,107
22,691
0
L
Gilgamesh
SwagNegosaurus
Gilgamesh
893
106
0
769
7,184
2,681
722
0
7,184
0
21,463
W
Fenrir
Tommy2Gunz
Fenrir
2,382
910
0
2,497
7,202
2,634
451
918
6,184
0
37,424
W
King Arthur
Wezlebee37
King Arthur
4,991
459
0
254
4,291
1,845
906
464
3,785
0
35,159
L
Thor
gLoW777
Thor
3,568
716
0
480
8,488
2,877
0
1,671
6,713
0
43,047
W
Baron Samedi
lSlushl
Baron Samedi
6,645
1,190
244
2,435
6,376
2,552
549
2,189
4,061
31,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
37,785
247
Minions Killed
310
0
Camps Cleared
0
1,108,658
Distance Traveled
1,127,120
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,150
550
26
2
0
217,301
2
W
Artemis
8,002
616
56
4
0
189,130
0
L
Hou Yi
5,466
420
44
3
0
185,806
0
W
Ares
7,144
550
35
3
0
220,247
1
L
Ra
6,121
471
35
3
0
233,138
0
L
Gilgamesh
5,602
431
56
4
0
232,949
2
W
Fenrir
7,492
576
89
7
0
247,218
0
W
King Arthur
7,596
584
75
6
0
229,396
3
L
Thor
7,847
604
86
7
0
239,464
0
W
Baron Samedi
7,551
581
55
4
0
241,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role