Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Pedro 12257383
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,180 Elo+
Solo
Ra
Ra
infinity_zero4
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
itsy0daddy5117
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,156 Elo+
Solo
Heimdallr
Heimdallr
miskec_11
Heimdallr
Level 14
God Stats
31W - 34L
1,412 SR
Queue Stats
69W - 75L
1,284 Elo+
Solo
Team Averages
Level 11
1,482 SR
1,324 Elo+

VS

Team Averages
Level 15
1,469 SR
1,175 Elo+
Mercury
Mercury
Oops Ganked
Mercury
Level 5
God Stats
1W - 2L
1,262 SR
Queue Stats
3W - 8L
1,069 Elo+
Solo
Pele
Pele
TopChemical
Pele
Level 28
God Stats
10W - 11L
1,583 SR
Queue Stats
83W - 81L
1,250 Elo+
Solo
Ares
Ares
Wrekonizettv
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Poseidon
Poseidon
angeblich_Klotz
Poseidon
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,275 Elo+
Solo
Zeus
Zeus
luanmaru
Zeus
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 13L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
8 / 3 / 2
10,728
488
6,475
14,542
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 7 / 1
4,713
214
0
5,871
1,713
16
2 / 9 / 5
9,826
447
5,918
14,058
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 12 / 3
8,407
382
6,791
14,815
4,475
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
miskec_11
Heimdallr
15
5 / 8 / 3
9,649
439
9,376
14,871
7,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Oops Ganked
Mercury
20
24 / 3 / 2
14,667
667
25,125
18,539
7,915
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
5 / 1 / 2
12,609
573
5,794
6,506
2,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 2 / 9
11,370
517
4,675
14,716
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
17
7 / 4 / 4
11,956
543
14,771
11,443
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
12
2 / 10 / 3
9,522
433
3,595
12,630
5,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
16
Kills
39
39
Deaths
20
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
3
2
3
W
Mercury
Oops Ganked
Mercury
24
3
2
8.33
L
0
7
1
0.07
W
5
1
2
6
W
1
2
9
2.75
W
Poseidon
7
4
4
2.25
L
2
9
5
0.5
L
1
12
3
0.21
W
Zeus
2
10
3
0.35
L
Heimdallr
miskec_11
Heimdallr
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
53,960
64,157
Taken
63,834
25,093
Mitigated
34,850
7,468
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,475
4,719
0
3,090
14,542
6,562
1,426
4,127
10,225
0
40,489
W
Mercury
Oops Ganked
Mercury
25,125
11,363
0
6,687
18,539
7,915
1,997
4,369
13,296
0
115,693
L
0
0
0
0
5,871
1,713
0
0
5,871
0
0
W
5,794
1,600
303
1,007
6,506
2,462
5,532
995
5,407
0
82,848
W
4,675
252
0
1,325
14,716
15,434
2,262
5,269
9,127
33,811
0
W
Poseidon
14,771
1,421
330
2,145
11,443
3,981
3,705
1,098
9,999
64,329
0
L
5,918
878
528
1,717
14,058
4,719
40
5,782
8,036
34,426
0
L
6,791
3,524
0
667
14,815
4,475
0
5,846
8,921
35,238
0
W
Zeus
3,595
775
0
1,648
12,630
5,058
1,575
532
11,880
29,319
0
L
Heimdallr
miskec_11
Heimdallr
9,376
4,010
0
1,466
14,871
7,624
42
6,470
8,063
0
44,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,323
Gold Earned
60,124
319
Minions Killed
517
0
Camps Cleared
0
1,226,520
Distance Traveled
2,214,643
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,728
488
117
5
0
320,687
0
W
Mercury
14,667
667
158
7
0
454,041
0
L
Fafnir
4,713
214
0
0
0
0
0
W
Pele
12,609
573
138
6
0
491,533
0
W
Ares
11,370
517
51
2
0
441,247
1
W
Poseidon
11,956
543
114
5
0
451,245
2
L
Ra
9,826
447
68
3
0
319,762
1
L
Sol
8,407
382
63
3
0
261,021
3
W
Zeus
9,522
433
56
3
0
376,577
3
L
Heimdallr
9,649
439
71
3
0
325,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role