Player Matchup

Nemesis
Nemesis
ButterflyThai
Nemesis
Level 13
God Stats
1W - 5L
1,149 SR
Queue Stats
67W - 64L
1,390 Elo+
Solo
Olorun
Olorun
Czupapaczur2137
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Hachiman
Hachiman
KhronicRob
Hachiman
Level 25
God Stats
2W - 8L
1,745 SR
Queue Stats
188W - 197L
1,466 Elo+
Solo
Geb
Geb
Torixon12
Geb
Level 7
God Stats
2W - 3L
1,515 SR
Queue Stats
2W - 8L
1,229 Elo+
Party 1
Tyr
Tyr
boyardom
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,475 Elo+
Solo
Team Averages
Level 10
1,482 SR
1,447 Elo+

VS

Team Averages
Level 21
1,402 SR
1,473 Elo+
Guan Yu
Guan Yu
AkilesTuTerror
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Athena
Athena
DoonieMan
Athena
Level 30
God Stats
18W - 13L
1,239 SR
Queue Stats
149W - 130L
1,472 Elo+
Solo
Sol
Sol
OriginalDogger
Sol
Level 29
God Stats
3W - 1L
1,296 SR
Queue Stats
247W - 259L
1,297 Elo+
Solo
Chernobog
Chernobog
Wunzee21
Chernobog
Level 27
God Stats
29W - 12L
1,690 SR
Queue Stats
121W - 114L
1,527 Elo+
Solo
Fenrir
Fenrir
龙的传人000
Fenrir
Level 14
God Stats
1W - 1L
1,287 SR
Queue Stats
21W - 32L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
7 / 3 / 2
10,586
557
11,497
13,177
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 18 / 1
6,820
359
6,218
17,287
5,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
KhronicRob
Hachiman
14
4 / 6 / 2
8,826
465
8,937
14,100
5,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 2
7,501
395
4,348
16,650
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 5 / 0
8,714
459
4,265
10,995
9,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 7
7,298
384
870
8,079
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
DoonieMan
Athena
13
6 / 1 / 12
9,123
480
9,137
13,393
7,380
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 3 / 6
9,942
523
11,698
10,882
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Wunzee21
Chernobog
18
23 / 4 / 8
12,479
657
25,336
18,164
8,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 1 / 3
9,417
496
7,321
15,509
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
14
Kills
39
40
Deaths
16
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
7
7
0.5
L
Nemesis
7
3
2
2.67
L
0
18
1
0.03
W
Athena
DoonieMan
Athena
6
1
12
12
L
Hachiman
KhronicRob
Hachiman
4
6
2
0.83
W
5
3
6
2.67
L
0
8
2
0.13
W
Chernobog
Wunzee21
Chernobog
23
4
8
6.75
L
3
5
0
0.6
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
54,362
72,209
Taken
66,027
40,389
Mitigated
34,738
7,248
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
870
279
522
859
8,079
7,207
310
93
7,986
0
7,409
L
Nemesis
11,497
5,943
0
1,213
13,177
6,538
38
4,602
8,407
0
57,313
L
6,218
3,671
103
1,710
17,287
5,506
283
5,207
12,034
22,713
0
W
Athena
DoonieMan
Athena
9,137
3,053
534
3,512
13,393
7,380
55
4,496
8,897
31,558
0
L
Hachiman
KhronicRob
Hachiman
8,937
4,160
0
3,589
14,100
5,152
312
4,358
9,438
0
41,069
W
11,698
3,848
0
4,042
10,882
3,667
784
762
10,120
62,122
0
L
4,348
511
0
580
16,650
13,322
387
5,096
11,475
28,316
0
W
Chernobog
Wunzee21
Chernobog
25,336
18,814
0
8,055
18,164
8,426
2,418
4,574
13,590
0
83,662
L
4,265
2,011
0
53
10,995
9,871
2,306
1,116
9,713
0
44,671
W
7,321
1,776
0
6,386
15,509
8,058
0
641
14,868
0
56,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
48,259
333
Minions Killed
381
0
Camps Cleared
0
1,692,862
Distance Traveled
1,602,125
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,298
384
16
1
0
185,706
1
L
Nemesis
10,586
557
92
5
0
408,106
5
L
Olorun
6,820
359
38
2
0
320,423
2
W
Athena
9,123
480
33
2
0
426,870
4
L
Hachiman
8,826
465
75
4
0
294,154
0
W
Sol
9,942
523
130
7
0
350,516
2
L
Geb
7,501
395
38
2
0
351,634
7
W
Chernobog
12,479
657
107
6
0
324,243
0
L
Tyr
8,714
459
90
5
0
318,545
1
W
Fenrir
9,417
496
95
5
0
314,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role