Player Matchup

Fenrir
Fenrir
LackinJB
Fenrir
Level 44
God Stats
2W - 4L
1,399 SR
Queue Stats
165W - 203L
1,285 Elo+
Party 1
Vulcan
Vulcan
ONSRA-v
Vulcan
Level 69
God Stats
9W - 12L
1,219 SR
Queue Stats
275W - 374L
1,360 Elo+
Solo
Cthulhu
Cthulhu
TFT_CEO
Cthulhu
Level 46
God Stats
6W - 14L
1,272 SR
Queue Stats
223W - 276L
1,296 Elo+
Party 1
Team Averages
Level 53
1,297 SR
1,314 Elo+

VS

Team Averages
Level 82
1,500 SR
1,310 Elo+
Achilles
Achilles
Chemicxl
Achilles
Level 158
God Stats
6W - 8L
1,414 SR
Queue Stats
164W - 201L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Heybigmont
Ao Kuang
Level 62
God Stats
5W - 3L
1,719 SR
Queue Stats
133W - 153L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
xKEN In Love
Gilgamesh
Level 27
God Stats
3W - 6L
1,368 SR
Queue Stats
58W - 96L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LackinJB
Fenrir
11
2 / 6 / 3
8,468
605
5,499
13,708
5,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
ONSRA-v
Vulcan
12
2 / 6 / 4
9,442
674
8,615
6,799
2,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TFT_CEO
Cthulhu
13
3 / 8 / 3
10,402
743
11,296
17,578
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chemicxl
Achilles
15
14 / 2 / 5
11,237
803
16,855
14,399
13,894
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Heybigmont
Ao Kuang
12
4 / 4 / 9
9,532
681
6,312
12,621
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
xKEN In Love
Gilgamesh
13
2 / 1 / 12
9,910
708
6,316
9,113
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
20
20
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chemicxl
Achilles
14
2
5
8.25
W
Ao Kuang
Heybigmont
Ao Kuang
4
4
9
2.13
L
Fenrir
LackinJB
Fenrir
2
6
3
0.58
L
Vulcan
ONSRA-v
Vulcan
2
6
4
0.67
L
Cthulhu
TFT_CEO
Cthulhu
3
8
3
0.56
W
Gilgamesh
xKEN In Love
Gilgamesh
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,410
Damage
29,483
38,085
Taken
36,133
21,358
Mitigated
22,451
8,802
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chemicxl
Achilles
16,855
6,708
0
5,376
14,399
13,894
426
7,017
7,382
0
30,833
W
Ao Kuang
Heybigmont
Ao Kuang
6,312
2,347
0
2,285
12,621
4,059
276
7,144
5,477
24,163
0
L
Fenrir
LackinJB
Fenrir
5,499
1,245
747
5,202
13,708
5,017
504
3,077
10,631
0
13,488
L
Vulcan
ONSRA-v
Vulcan
8,615
4,146
0
481
6,799
2,338
146
1,428
5,371
27,526
0
L
Cthulhu
TFT_CEO
Cthulhu
11,296
563
408
1,964
17,578
14,003
33
1,857
15,721
32,033
0
W
Gilgamesh
xKEN In Love
Gilgamesh
6,316
1,080
0
229
9,113
4,498
590
5,854
3,259
0
29,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,312
Gold Earned
30,679
100
Minions Killed
117
0
Camps Cleared
0
721,963
Distance Traveled
711,389
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,237
803
30
2
0
248,900
1
W
Ao Kuang
9,532
681
32
2
0
225,990
1
L
Fenrir
8,468
605
18
1
0
257,050
2
L
Vulcan
9,442
674
41
3
0
207,607
0
L
Cthulhu
10,402
743
41
3
0
257,306
0
W
Gilgamesh
9,910
708
55
4
0
236,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role