Player Matchup

Hou Yi
Hou Yi
Ajvrgr
Hou Yi
Level 35
God Stats
7W - 11L
1,545 SR
Queue Stats
49W - 55L
1,431 Elo+
Party 4
Zhong Kui
Zhong Kui
CaradeBarroBr
Zhong Kui
Level 41
God Stats
31W - 30L
1,518 SR
Queue Stats
477W - 469L
1,440 Elo+
Solo
Janus
Janus
JRTEKK
Janus
Level 42
God Stats
4W - 3L
1,597 SR
Queue Stats
331W - 230L
1,610 Elo+
Party 2
Athena
Athena
OBLIwan01
Athena
Level 40
God Stats
9W - 9L
1,423 SR
Queue Stats
50W - 57L
1,426 Elo+
Party 4
Loki
Loki
PeachyElite
Loki
Level 44
God Stats
7W - 7L
1,611 SR
Queue Stats
210W - 161L
1,589 Elo+
Party 2
Team Averages
Level 40
1,539 SR
1,499 Elo+

VS

Team Averages
Level 44
1,617 SR
1,488 Elo+
Loki
Loki
GaMeRGrIl25
Loki
Level 100
God Stats
94W - 84L
1,581 SR
Queue Stats
197W - 190L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
GhastlyB3spoke
Kukulkan
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 87L
1,266 Elo+
Party 3
Artio
Artio
Quokoo
Artio
Level 29
God Stats
2W - 2L
1,628 SR
Queue Stats
46W - 39L
1,588 Elo+
Party 1
Chernobog
Chernobog
Xalahorn
Chernobog
Level 35
God Stats
5W - 2L
1,837 SR
Queue Stats
43W - 30L
1,653 Elo+
Party 1
Ares
Ares
grizzly19
Ares
Level 41
God Stats
20W - 21L
1,540 SR
Queue Stats
54W - 72L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ajvrgr
Hou Yi
14
6 / 1 / 2
8,678
579
6,365
7,385
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
CaradeBarroBr
Zhong Kui
13
1 / 2 / 4
7,863
524
10,210
11,863
7,920
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
JRTEKK
Janus
17
15 / 0 / 0
10,555
704
10,226
5,994
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
OBLIwan01
Athena
10
2 / 1 / 5
6,962
464
2,761
6,723
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 5
8,668
578
4,583
6,079
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,546
436
2,823
9,064
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
9
0 / 9 / 0
5,731
382
1,455
7,905
2,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Quokoo
Artio
14
2 / 4 / 1
7,790
519
7,328
15,192
7,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Xalahorn
Chernobog
9
1 / 4 / 1
6,156
410
2,987
5,478
1,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
9
0 / 6 / 0
5,917
394
2,556
12,134
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
28
Kills
5
5
Deaths
28
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ajvrgr
Hou Yi
6
1
2
7
W
Zhong Kui
CaradeBarroBr
Zhong Kui
1
2
4
1.5
L
2
5
0
0.4
L
Kukulkan
0
9
0
0
W
Janus
JRTEKK
Janus
15
0
0
15
W
Athena
OBLIwan01
Athena
2
1
5
4.5
W
4
1
5
6.5
L
Artio
Quokoo
Artio
2
4
1
0.63
L
Chernobog
Xalahorn
Chernobog
1
4
1
0.38
L
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
17,149
38,044
Taken
49,773
20,290
Mitigated
18,254
13,760
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ajvrgr
Hou Yi
6,365
3,012
0
4,103
7,385
2,599
1,991
1,803
5,582
0
43,030
W
Zhong Kui
CaradeBarroBr
Zhong Kui
10,210
1,866
0
7,068
11,863
7,920
860
6,923
4,940
44,739
0
L
2,823
440
0
1,799
9,064
2,553
0
4,617
4,273
0
27,328
L
Kukulkan
1,455
331
0
0
7,905
2,522
46
5,667
2,079
21,131
0
W
Janus
JRTEKK
Janus
10,226
714
0
1,739
5,994
2,092
656
701
5,293
75,632
0
W
Athena
OBLIwan01
Athena
2,761
617
0
756
6,723
5,480
323
813
5,910
21,002
0
W
4,583
1,360
0
94
6,079
2,199
192
1,099
4,980
0
59,001
L
Artio
Quokoo
Artio
7,328
2,249
135
7,363
15,192
7,027
1,472
8,371
6,749
45,006
0
L
Chernobog
Xalahorn
Chernobog
2,987
1,572
0
1,068
5,478
1,203
174
1,184
4,294
0
17,234
L
Ares
2,556
73
0
2,084
12,134
4,949
124
2,923
9,181
22,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
32,140
459
Minions Killed
265
0
Camps Cleared
0
1,450,655
Distance Traveled
1,216,892
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,678
579
85
6
0
241,600
4
W
Zhong Kui
7,863
524
88
6
0
262,937
1
L
Loki
6,546
436
65
4
0
274,921
0
L
Kukulkan
5,731
382
47
3
0
236,148
0
W
Janus
10,555
704
140
9
0
295,696
2
W
Athena
6,962
464
37
2
0
317,201
0
W
Loki
8,668
578
109
7
0
333,221
3
L
Artio
7,790
519
96
6
0
263,927
3
L
Chernobog
6,156
410
41
3
0
176,605
0
L
Ares
5,917
394
16
1
0
265,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role