Player Matchup

Set
Set
Gold II
GERAS260491
Set
Gold II
Level 138
God Stats
1W - 2L
1,509 SR
Queue Stats
340W - 343L
1,344 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
TooAteWon
Cu Chulainn
Gold II
Level 160
God Stats
13W - 14L
1,742 SR
Queue Stats
496W - 502L
1,553 MMR
Solo
Ares
Ares
Silver I
ZG Atlas
Ares
Silver I
Level 91
God Stats
31W - 21L
1,664 SR
Queue Stats
129W - 129L
1,221 MMR
Party 1
Chernobog
Chernobog
Gold II
ZG Tempest
Chernobog
Gold II
Level 120
God Stats
26W - 38L
1,493 SR
Queue Stats
496W - 500L
1,628 MMR
Party 1
Ra
Ra
Platinum V
santiago2408
Ra
Platinum V
Level 160
God Stats
9W - 0L
1,850 SR
Queue Stats
186W - 180L
1,568 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,652 SR
1,463 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,626 SR
1,461 MMR
Nike
Nike
Bronze III
AceBLOODNINJA
Nike
Bronze III
Level 35
God Stats
0W - 1L
1,645 SR
Queue Stats
19W - 30L
1,308 MMR
Solo
Sol
Sol
Gold I
AviaJordan1
Sol
Gold I
Level 160
God Stats
6W - 5L
1,980 SR
Queue Stats
214W - 203L
1,505 MMR
Solo
Cerberus
Cerberus
Bronze III
Kauzmicz
Cerberus
Bronze III
Level 68
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 4L
1,413 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
Lippy Red
Erlang Shen
Gold II
Level 109
God Stats
9W - 7L
1,674 SR
Queue Stats
125W - 126L
1,578 MMR
Solo
Izanami
Izanami
Bronze III
Xnoid37
Izanami
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 2
10,271
604
6,879
12,545
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
TooAteWon
Cu Chulainn
15
2 / 0 / 2
9,731
572
13,030
15,253
10,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
14
6 / 1 / 9
9,837
579
9,187
14,078
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
ZG Tempest
Chernobog
17
3 / 0 / 6
10,598
623
7,885
6,976
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 8
9,740
573
10,465
9,864
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshDanzaburouTiamatKing ArthurAthena

VS

Bans
CthulhuYmirKuzenboNemesisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,563
386
4,820
16,403
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 5 / 2
8,522
501
15,294
13,334
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Kauzmicz
Cerberus
10
0 / 2 / 0
6,654
391
3,173
12,667
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Lippy Red
Erlang Shen
14
3 / 4 / 1
8,525
501
6,066
15,101
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Xnoid37
Izanami
11
0 / 4 / 0
6,804
400
574
8,732
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
5
5
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
5
2
0.6
W
5
1
2
6
L
Cerberus
Kauzmicz
Cerberus
0
2
0
0
L
Erlang Shen
Lippy Red
Erlang Shen
3
4
1
0.88
W
Cu Chulainn
TooAteWon
Cu Chulainn
2
0
2
3
L
Izanami
Xnoid37
Izanami
0
4
0
0
W
Ares
6
1
9
10.5
W
Chernobog
ZG Tempest
Chernobog
3
0
6
6
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,446
Damage
29,927
58,716
Taken
66,237
35,582
Mitigated
27,369
26,140
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,820
703
0
4,143
16,403
8,855
0
3,259
13,144
0
32,220
L
15,294
3,707
0
5,887
13,334
4,844
0
8,566
4,768
73,417
0
W
6,879
3,022
0
8,549
12,545
5,897
49
943
11,602
0
84,898
L
Cerberus
Kauzmicz
Cerberus
3,173
192
0
4,555
12,667
5,041
90
4,282
8,385
28,249
0
L
Erlang Shen
Lippy Red
Erlang Shen
6,066
3,348
0
7,759
15,101
6,562
0
4,340
10,761
0
48,410
W
Cu Chulainn
TooAteWon
Cu Chulainn
13,030
1,541
0
4,426
15,253
10,309
570
3,559
11,155
5,607
59,656
L
Izanami
Xnoid37
Izanami
574
308
198
1,771
8,732
2,067
452
777
7,955
0
33,379
W
Ares
9,187
740
0
4,046
14,078
11,939
18
6,833
7,185
23,582
0
W
Chernobog
ZG Tempest
Chernobog
7,885
5,023
0
3,639
6,976
3,337
2,308
1,920
5,026
0
79,208
W
10,465
889
2,403
3,077
9,864
4,100
832
5,212
4,592
69,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
37,068
579
Minions Killed
420
0
Camps Cleared
0
1,693,742
Distance Traveled
1,442,595
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,563
386
58
3
0
294,079
1
L
Sol
8,522
501
127
7
0
275,661
5
W
Set
10,271
604
149
9
0
338,083
3
L
Cerberus
6,654
391
62
4
0
275,071
3
L
Erlang Shen
8,525
501
102
6
0
333,417
3
W
Cu Chulainn
9,731
572
128
8
0
352,314
4
L
Izanami
6,804
400
71
4
0
264,367
11
W
Ares
9,837
579
28
2
0
348,564
6
W
Chernobog
10,598
623
150
9
0
333,607
2
W
Ra
9,740
573
124
7
0
321,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role