Player Matchup

Ra
Ra
GambitRB
Ra
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
278W - 303L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpiderTemplar270
Tsukuyomi
Level 9
God Stats
3W - 6L
1,476 SR
Queue Stats
15W - 21L
1,405 Elo+
Party 1
Thanatos
Thanatos
StrupdByGhost
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,356 Elo+
Party 1
Ares
Ares
cosmic_breeze2
Ares
Level 26
God Stats
1W - 1L
1,801 SR
Queue Stats
101W - 87L
1,463 Elo+
Solo
Hel
Hel
vitormrv
Hel
Level 27
God Stats
14W - 7L
1,401 SR
Queue Stats
24W - 26L
1,317 Elo+
Party 1
Team Averages
Level 17
1,536 SR
1,408 Elo+

VS

Team Averages
Level 24
1,553 SR
1,426 Elo+
Tiamat
Tiamat
Jtkw4
Tiamat
Level 29
God Stats
4W - 2L
1,631 SR
Queue Stats
15W - 15L
1,467 Elo+
Solo
Cthulhu
Cthulhu
PR135TofW33D
Cthulhu
Level 26
God Stats
4W - 4L
1,485 SR
Queue Stats
174W - 254L
1,399 Elo+
Solo
Fenrir
Fenrir
armin_m_17
Fenrir
Level 17
God Stats
7W - 6L
1,514 SR
Queue Stats
60W - 52L
1,371 Elo+
Solo
Izanami
Izanami
jjgameman1
Izanami
Level 27
God Stats
1W - 2L
1,613 SR
Queue Stats
34W - 24L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
kawaiiipandaaaa
Gilgamesh
Level 21
God Stats
2W - 2L
1,521 SR
Queue Stats
131W - 133L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 2
10,162
847
12,622
15,003
7,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
16
3 / 8 / 2
10,899
908
8,784
21,894
10,511
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
StrupdByGhost
Thanatos
16
3 / 9 / 2
10,626
886
6,631
15,831
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 3 / 3
11,297
941
11,455
22,299
32,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 5 / 3
10,489
874
11,564
18,942
10,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jtkw4
Tiamat
18
0 / 1 / 18
11,282
940
16,865
10,843
8,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
PR135TofW33D
Cthulhu
19
2 / 1 / 13
12,468
1,039
12,325
13,994
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
armin_m_17
Fenrir
19
10 / 3 / 15
13,004
1,084
10,576
12,321
6,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
jjgameman1
Izanami
20
19 / 0 / 11
15,651
1,304
29,446
8,546
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
kawaiiipandaaaa
Gilgamesh
18
4 / 3 / 16
11,771
981
19,145
15,390
8,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
108
8
Kills
35
35
Deaths
8
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Tiamat
Jtkw4
Tiamat
0
1
18
9
W
Cthulhu
PR135TofW33D
Cthulhu
2
1
13
8.5
L
Tsukuyomi
3
8
2
0.5
L
Thanatos
StrupdByGhost
Thanatos
3
9
2
0.44
W
Fenrir
armin_m_17
Fenrir
10
3
15
5.83
L
1
3
3
0.83
W
Izanami
jjgameman1
Izanami
19
0
11
24.5
W
Gilgamesh
kawaiiipandaaaa
Gilgamesh
4
3
16
4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,056
Damage
88,357
93,969
Taken
61,094
68,069
Mitigated
36,205
21,387
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,622
3,160
976
1,369
15,003
7,570
0
3,163
11,840
34,690
0
W
Tiamat
Jtkw4
Tiamat
16,865
2,070
0
2,457
10,843
8,131
0
7,894
2,949
35,339
0
W
Cthulhu
PR135TofW33D
Cthulhu
12,325
664
0
4,561
13,994
9,210
0
6,859
7,135
39,066
0
L
Tsukuyomi
8,784
2,779
210
2,136
21,894
10,511
0
6,632
15,262
0
14,815
L
Thanatos
StrupdByGhost
Thanatos
6,631
1,979
0
2,885
15,831
7,316
0
4,485
11,346
0
13,964
W
Fenrir
armin_m_17
Fenrir
10,576
3,153
1,892
1,907
12,321
6,534
0
6,911
5,226
0
15,591
L
11,455
831
0
0
22,299
32,312
0
9,222
13,077
35,971
0
W
Izanami
jjgameman1
Izanami
29,446
22,868
0
4,891
8,546
3,620
0
5,543
3,003
0
69,265
W
Gilgamesh
kawaiiipandaaaa
Gilgamesh
19,145
4,390
0
894
15,390
8,710
0
8,434
6,061
221
29,555
L
11,564
42
6,252
7,559
18,942
10,360
0
5,893
13,049
28,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,473
Gold Earned
64,176
165
Minions Killed
241
3
Camps Cleared
15
1,016,258
Distance Traveled
1,220,444
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,162
847
62
5
0
135,545
0
W
Tiamat
11,282
940
38
3
1
243,815
0
W
Cthulhu
12,468
1,039
70
6
1
250,204
1
L
Tsukuyomi
10,899
908
9
1
0
203,894
1
L
Thanatos
10,626
886
22
2
0
197,835
0
W
Fenrir
13,004
1,084
18
2
3
255,515
3
L
Ares
11,297
941
24
2
1
231,040
3
W
Izanami
15,651
1,304
86
7
10
235,211
1
W
Gilgamesh
11,771
981
29
2
0
235,699
0
L
Hel
10,489
874
48
4
2
247,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role