Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Harrymush
Ah Muzen Cab
Level 112
God Stats
2W - 0L
1,076 SR
Queue Stats
57W - 31L
1,508 Elo+
Party 1
Merlin
Merlin
HeinrichMyths
Merlin
Level 106
God Stats
5W - 2L
1,808 SR
Queue Stats
54W - 52L
1,559 Elo+
Party 1
Aphrodite
Aphrodite
TerminalVirgin
Aphrodite
Level 111
God Stats
4W - 2L
1,716 SR
Queue Stats
159W - 126L
1,637 Elo+
Party 1
Team Averages
Level 110
1,533 SR
1,568 Elo+

VS

Team Averages
Level 53
1,428 SR
1,513 Elo+
Zeus
Zeus
AlexeiTT
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Smilefacccccce
Vamana
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 8L
1,414 Elo+
Party 2
Nike
Nike
tiredshade
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Harrymush
Ah Muzen Cab
16
9 / 2 / 4
11,013
734
15,567
15,890
6,640
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 10
9,474
632
10,759
9,022
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TerminalVirgin
Aphrodite
15
5 / 2 / 10
11,136
742
10,895
17,108
7,022
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 6 / 3
9,411
627
14,735
11,496
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 4 / 2
8,636
576
6,613
16,244
11,304
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 2
10,079
672
9,759
18,283
10,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
6
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
6
3
0.75
W
Ah Muzen Cab
Harrymush
Ah Muzen Cab
9
2
4
5.5
W
1
2
10
3
L
1
4
2
0.5
W
Aphrodite
TerminalVirgin
Aphrodite
5
2
10
5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
31,107
42,020
Taken
46,023
16,076
Mitigated
25,390
20,826
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,735
788
0
1,613
11,496
3,946
0
5,753
5,743
52,220
0
W
Ah Muzen Cab
Harrymush
Ah Muzen Cab
15,567
5,214
0
3,258
15,890
6,640
1,540
6,396
9,494
0
59,239
W
10,759
889
0
2,069
9,022
2,414
284
3,690
5,332
36,615
0
L
6,613
2,213
0
3,445
16,244
11,304
103
7,667
8,577
0
18,290
W
Aphrodite
TerminalVirgin
Aphrodite
10,895
2,505
7,410
8,089
17,108
7,022
741
5,052
12,056
33,065
0
L
9,759
792
0
2,844
18,283
10,140
0
8,325
9,958
1,020
43,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
28,126
166
Minions Killed
185
0
Camps Cleared
0
894,277
Distance Traveled
790,746
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,411
627
87
6
0
221,380
1
W
Ah Muzen Cab
11,013
734
64
4
0
320,884
1
W
Merlin
9,474
632
53
4
0
264,523
1
L
Vamana
8,636
576
20
1
0
269,938
0
W
Aphrodite
11,136
742
49
3
0
308,870
0
L
Nike
10,079
672
78
5
0
299,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role