Player Matchup

Thanatos
Thanatos
Dragonzei
Thanatos
Level 154
God Stats
17W - 11L
1,740 SR
Queue Stats
837W - 585L
1,699 Elo+
Party 2
King Arthur
King Arthur
HimoNeeker1
King Arthur
Level 123
God Stats
5W - 2L
1,653 SR
Queue Stats
280W - 137L
1,700 Elo+
Party 2
Bacchus
Bacchus
Juberi
Bacchus
Level 40
God Stats
25W - 4L
1,935 SR
Queue Stats
158W - 27L
1,911 Elo+
Party 2
Xbalanque
Xbalanque
Julletin
Xbalanque
Level 118
God Stats
17W - 16L
1,672 SR
Queue Stats
802W - 564L
1,697 Elo+
Party 2
Poseidon
Poseidon
Merimiest
Poseidon
Level 65
God Stats
6W - 4L
1,701 SR
Queue Stats
233W - 85L
1,704 Elo+
Party 2
Team Averages
Level 100
1,740 SR
1,742 Elo+

VS

Team Averages
Level 118
1,662 SR
1,619 Elo+
Zeus
Zeus
DemonicDuck360
Zeus
Level 49
God Stats
4W - 1L
1,980 SR
Queue Stats
149W - 154L
1,552 Elo+
Party 1
Medusa
Medusa
GangstahLove
Medusa
Level 160
God Stats
5W - 8L
1,506 SR
Queue Stats
127W - 99L
1,693 Elo+
Party 1
Yemoja
Yemoja
Ornlu
Yemoja
Level 154
God Stats
1W - 4L
1,579 SR
Queue Stats
75W - 55L
1,684 Elo+
Party 1
Athena
Athena
PBMsLisp
Athena
Level 69
God Stats
1W - 2L
1,521 SR
Queue Stats
118W - 145L
1,510 Elo+
Party 1
Skadi
Skadi
SqueaakyG
Skadi
Level 160
God Stats
0W - 2L
1,725 SR
Queue Stats
168W - 127L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dragonzei
Thanatos
15
11 / 1 / 5
8,998
692
8,368
9,032
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
HimoNeeker1
King Arthur
14
1 / 0 / 4
8,044
619
5,833
9,657
5,479
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Juberi
Bacchus
11
3 / 1 / 5
7,036
541
7,040
5,719
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Julletin
Xbalanque
14
1 / 0 / 4
7,751
596
4,288
8,740
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Merimiest
Poseidon
13
3 / 2 / 7
7,946
611
5,719
6,601
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
5,897
454
4,640
6,439
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
2 / 4 / 0
6,744
519
4,126
7,858
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Ornlu
Yemoja
9
0 / 1 / 2
5,428
418
2,527
7,198
2,729
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Athena
PBMsLisp
Athena
11
0 / 4 / 2
6,228
479
2,626
10,572
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
SqueaakyG
Skadi
11
0 / 4 / 0
6,365
490
5,167
10,368
2,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
4
4
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Thanatos
Dragonzei
Thanatos
11
1
5
13.5
L
Medusa
2
4
0
0.5
W
King Arthur
HimoNeeker1
King Arthur
1
0
4
3
W
Bacchus
Juberi
Bacchus
3
1
5
5.5
W
Xbalanque
Julletin
Xbalanque
1
0
4
3
W
Poseidon
Merimiest
Poseidon
3
2
7
3.25
L
Yemoja
Ornlu
Yemoja
0
1
2
1
L
Athena
PBMsLisp
Athena
0
4
2
0.25
L
Skadi
SqueaakyG
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
19,086
39,749
Taken
42,435
19,641
Mitigated
13,471
22,325
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,640
456
0
466
6,439
1,880
0
4,461
1,978
24,706
0
W
Thanatos
Dragonzei
Thanatos
8,368
2,119
0
10,560
9,032
4,086
0
2,072
6,960
0
56,747
L
Medusa
4,126
2,131
0
1,142
7,858
1,929
480
1,685
6,173
0
32,102
W
King Arthur
HimoNeeker1
King Arthur
5,833
168
0
2,815
9,657
5,479
0
733
8,924
0
52,502
W
Bacchus
Juberi
Bacchus
7,040
616
0
1,290
5,719
5,126
0
2,368
3,351
16,216
0
W
Xbalanque
Julletin
Xbalanque
4,288
1,597
0
6,107
8,740
2,648
888
955
7,785
0
58,502
W
Poseidon
Merimiest
Poseidon
5,719
688
0
1,553
6,601
2,302
0
3,665
2,936
49,238
0
L
Yemoja
Ornlu
Yemoja
2,527
473
611
2,271
7,198
2,729
0
3,803
3,395
12,143
0
L
Athena
PBMsLisp
Athena
2,626
473
0
3,881
10,572
3,971
0
2,323
8,249
36,392
0
L
Skadi
SqueaakyG
Skadi
5,167
2,605
0
3,207
10,368
2,962
0
487
9,881
0
38,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
30,662
439
Minions Killed
296
0
Camps Cleared
0
1,321,632
Distance Traveled
1,100,873
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,897
454
53
4
0
189,212
1
W
Thanatos
8,998
692
96
7
0
286,728
1
L
Medusa
6,744
519
65
5
0
209,333
0
W
King Arthur
8,044
619
111
9
0
270,154
5
W
Bacchus
7,036
541
16
1
0
276,461
3
W
Xbalanque
7,751
596
111
9
0
234,477
5
W
Poseidon
7,946
611
105
8
0
253,812
7
L
Yemoja
5,428
418
21
2
0
249,322
5
L
Athena
6,228
479
73
6
0
249,010
0
L
Skadi
6,365
490
84
6
0
203,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role