Player Matchup

Janus
Janus
Gold II
CoolDaу
Janus
Gold II
Level 149
God Stats
2W - 2L
1,643 SR
Queue Stats
198W - 201L
1,597 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
GhostMax
Ah Muzen Cab
Gold V
Level 86
God Stats
2W - 2L
1,440 SR
Queue Stats
11W - 13L
1,609 MMR
Solo
Ganesha
Ganesha
Bronze III
Sorena24
Ganesha
Bronze III
Level 124
God Stats
1W - 1L
1,203 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,428 SR
1,569 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,566 SR
1,181 MMR
Vamana
Vamana
Bronze III
Chicologue
Vamana
Bronze III
Level 117
God Stats
4W - 6L
1,482 SR
Queue Stats
12W - 21L
1,152 MMR
Party 1
Ares
Ares
Bronze III
Raiveur
Ares
Bronze III
Level 140
God Stats
0W - 1L
1,870 SR
Queue Stats
12W - 21L
1,237 MMR
Party 1
Merlin
Merlin
Bronze III
Sweenou
Merlin
Bronze III
Level 106
God Stats
0W - 1L
1,346 SR
Queue Stats
12W - 21L
1,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CoolDaу
Janus
20
10 / 2 / 4
19,465
671
33,710
13,862
6,467
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
GhostMax
Ah Muzen Cab
20
7 / 7 / 3
18,084
624
36,294
30,910
19,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Sorena24
Ganesha
19
0 / 1 / 14
16,722
577
8,135
30,186
42,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
GilgameshTiamatThothAphroditeTyr

VS

Bans
AthenaScyllaSobekRaijinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chicologue
Vamana
20
7 / 4 / 3
18,145
626
24,082
45,098
52,326
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
Raiveur
Ares
16
1 / 7 / 7
15,343
529
14,380
34,328
42,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Sweenou
Merlin
20
2 / 6 / 6
17,036
587
22,371
20,898
9,617
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
17
Kills
10
10
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
Chicologue
Vamana
7
4
3
2.13
W
Janus
CoolDaу
Janus
10
2
4
6
W
Ah Muzen Cab
GhostMax
Ah Muzen Cab
7
7
3
1.21
L
Ares
Raiveur
Ares
1
7
7
0.64
W
Ganesha
Sorena24
Ganesha
0
1
14
7
L
Merlin
Sweenou
Merlin
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,139
Damage
60,833
74,958
Taken
100,324
68,486
Mitigated
104,151
18,449
Healing
30,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Chicologue
Vamana
24,082
10,693
1,471
20,436
45,098
52,326
1,969
17,960
26,569
12,806
97,202
W
Janus
CoolDaу
Janus
33,710
998
0
750
13,862
6,467
828
6,803
6,679
161,895
0
W
Ah Muzen Cab
GhostMax
Ah Muzen Cab
36,294
23,100
0
14,126
30,910
19,261
3,049
12,667
17,557
0
136,269
L
Ares
Raiveur
Ares
14,380
193
2,046
3,957
34,328
42,208
447
13,828
19,998
51,015
0
W
Ganesha
Sorena24
Ganesha
8,135
383
248
3,325
30,186
42,758
227
19,628
9,300
29,632
0
L
Merlin
Sweenou
Merlin
22,371
968
300
2,665
20,898
9,617
1,069
9,967
10,723
135,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,271
Gold Earned
50,524
356
Minions Killed
370
0
Camps Cleared
0
1,632,024
Distance Traveled
1,608,371
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
18,145
626
151
5
0
633,882
6
W
Janus
19,465
671
209
7
0
557,047
3
W
Ah Muzen Cab
18,084
624
147
5
0
539,353
1
L
Ares
15,343
529
43
1
0
498,615
12
W
Ganesha
16,722
577
0
0
0
535,624
15
L
Merlin
17,036
587
176
6
0
475,874
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role