Player Matchup

Loki
Loki
Archyboules
Loki
Level 21
God Stats
31W - 37L
1,439 SR
Queue Stats
95W - 148L
1,252 Elo+
Solo
Zeus
Zeus
BigzBanner
Zeus
Level 26
God Stats
7W - 11L
1,295 SR
Queue Stats
119W - 174L
1,231 Elo+
Solo
Zhong Kui
Zhong Kui
CP Pixel
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 136L
1,307 Elo+
Solo
Cthulhu
Cthulhu
Doodoo Mastah
Cthulhu
Level 30
God Stats
40W - 65L
1,372 SR
Queue Stats
58W - 109L
1,276 Elo+
Solo
Mercury
Mercury
Oops Ganked
Mercury
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,113 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,236 Elo+

VS

Team Averages
Level 24
1,474 SR
1,319 Elo+
Serqet
Serqet
GonzaloGAM
Serqet
Level 23
God Stats
2W - 2L
1,545 SR
Queue Stats
19W - 17L
1,323 Elo+
Solo
Ullr
Ullr
Hades of Wrath
Ullr
Level 24
God Stats
7W - 7L
1,448 SR
Queue Stats
56W - 68L
1,296 Elo+
Solo
Bellona
Bellona
Haze Krypto4410
Bellona
Level 25
God Stats
7W - 18L
1,219 SR
Queue Stats
26W - 50L
1,254 Elo+
Solo
Guan Yu
Guan Yu
LuckyKinder1099
Guan Yu
Level 20
God Stats
51W - 45L
1,413 SR
Queue Stats
238W - 252L
1,347 Elo+
Solo
Neith
Neith
TropicalDust391
Neith
Level 26
God Stats
10W - 8L
1,745 SR
Queue Stats
16W - 17L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 9
12,796
441
12,622
13,099
7,260
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 10 / 4
13,004
448
14,737
17,064
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
CP Pixel
Zhong Kui
9
1 / 1 / 2
8,873
306
1,619
2,733
1,475
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
20
4 / 3 / 14
14,419
497
17,522
18,246
26,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Oops Ganked
Mercury
20
32 / 1 / 7
20,629
711
44,219
22,542
12,804
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GonzaloGAM
Serqet
15
1 / 14 / 3
11,325
391
7,058
19,698
8,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 11 / 2
12,367
426
6,902
24,144
12,192
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 8 / 4
12,107
417
10,503
23,819
19,408
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 7 / 1
14,295
493
7,495
26,786
26,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 12 / 2
13,243
457
10,016
23,613
11,405
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
51
Kills
14
18
Deaths
52
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
3
9
3.83
L
7
10
4
0.9
L
Zhong Kui
CP Pixel
Zhong Kui
1
1
2
2
L
Cthulhu
4
3
14
3.67
W
Serqet
GonzaloGAM
Serqet
1
14
3
0.18
W
3
11
2
0.36
W
1
8
4
0.38
W
7
7
1
1.07
L
Mercury
Oops Ganked
Mercury
32
1
7
35.5
W
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,719
Damage
41,974
73,684
Taken
118,060
53,486
Mitigated
78,037
10,390
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,622
5,181
0
0
13,099
7,260
50
0
12,829
0
55,504
L
14,737
2,494
0
1,399
17,064
5,134
0
0
16,716
76,955
0
L
Zhong Kui
CP Pixel
Zhong Kui
1,619
182
0
926
2,733
1,475
614
0
2,733
10,999
0
L
Cthulhu
17,522
982
281
3,026
18,246
26,813
1,400
0
17,280
73,518
0
W
Serqet
GonzaloGAM
Serqet
7,058
1,350
392
2,046
19,698
8,863
1,261
6,263
13,435
0
21,646
W
6,902
4,781
660
1,510
24,144
12,192
6,293
6,680
17,464
0
56,496
W
10,503
5,644
1,221
2,390
23,819
19,408
656
7,189
16,630
0
61,105
W
7,495
1,594
995
5,530
26,786
26,169
3,063
6,468
20,318
0
86,978
L
Mercury
Oops Ganked
Mercury
44,219
33,318
0
4,758
22,542
12,804
1,865
83
21,973
0
230,605
W
10,016
4,022
0
2,359
23,613
11,405
787
7,278
16,335
83
57,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,721
Gold Earned
63,337
653
Minions Killed
464
0
Camps Cleared
0
1,991,060
Distance Traveled
2,213,496
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,796
441
87
3
0
450,294
1
L
Zeus
13,004
448
107
4
0
298,973
0
L
Zhong Kui
8,873
306
11
0
0
136,471
1
L
Cthulhu
14,419
497
118
4
0
460,770
0
W
Serqet
11,325
391
38
1
0
436,219
0
W
Ullr
12,367
426
100
3
0
348,777
0
W
Bellona
12,107
417
88
3
0
523,767
0
W
Guan Yu
14,295
493
148
5
0
499,074
1
L
Mercury
20,629
711
330
11
0
644,552
1
W
Neith
13,243
457
90
3
0
405,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role