Player Matchup

Ullr
Ullr
AdriCrack2014
Ullr
Level 134
God Stats
12W - 6L
1,619 SR
Queue Stats
226W - 180L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Llongo
Nu Wa
Level 108
God Stats
17W - 8L
1,687 SR
Queue Stats
184W - 179L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Oscar119730
Cu Chulainn
Level 8
God Stats
5W - 2L
1,661 SR
Queue Stats
50W - 27L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
Riitaaw
Hun Batz
Level 129
God Stats
17W - 9L
1,645 SR
Queue Stats
340W - 309L
1,522 Elo+
Party 2
Sobek
Sobek
mredgar10
Sobek
Level 83
God Stats
8W - 4L
1,769 SR
Queue Stats
100W - 85L
1,520 Elo+
Party 2
Team Averages
Level 92
1,676 SR
1,507 Elo+

VS

Team Averages
Level 53
1,534 SR
1,428 Elo+
Agni
Agni
PlumbingAcore
Agni
Level 48
God Stats
6W - 7L
1,607 SR
Queue Stats
274W - 244L
1,415 Elo+
Party 1
Ganesha
Ganesha
SeanTheBoulder
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 88L
1,456 Elo+
Party 3
Arachne
Arachne
Tjerk2000
Arachne
Level 55
God Stats
28W - 30L
1,487 SR
Queue Stats
273W - 247L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
WillyPeate
Heimdallr
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
90W - 94L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
popleader
Danzaburou
Level 33
God Stats
12W - 17L
1,576 SR
Queue Stats
92W - 112L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 4
6,699
670
7,505
5,496
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Llongo
Nu Wa
11
5 / 0 / 3
6,712
671
4,534
2,524
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Oscar119730
Cu Chulainn
11
4 / 2 / 1
6,505
651
4,602
6,238
2,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Riitaaw
Hun Batz
10
1 / 0 / 4
5,648
565
2,425
4,903
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
mredgar10
Sobek
11
4 / 0 / 11
6,797
680
3,605
7,547
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,560
456
1,052
6,215
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 0
4,601
460
3,082
6,268
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Tjerk2000
Arachne
7
0 / 6 / 0
4,413
441
1,567
7,968
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
WillyPeate
Heimdallr
7
0 / 5 / 0
4,359
436
2,292
6,548
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
popleader
Danzaburou
9
2 / 2 / 0
5,194
519
1,392
3,674
985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
24
Kills
2
2
Deaths
24
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Nu Wa
Llongo
Nu Wa
5
0
3
6.5
W
Cu Chulainn
Oscar119730
Cu Chulainn
4
2
1
2.25
L
0
6
0
0
W
Hun Batz
Riitaaw
Hun Batz
1
0
4
3
L
0
5
0
0
L
Arachne
Tjerk2000
Arachne
0
6
0
0
L
Heimdallr
WillyPeate
Heimdallr
0
5
0
0
W
Sobek
mredgar10
Sobek
4
0
11
9.5
L
Danzaburou
popleader
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
9,385
26,708
Taken
30,673
10,775
Mitigated
8,857
9,655
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,505
3,480
0
1,923
5,496
1,646
522
1,208
4,270
0
40,973
W
Nu Wa
Llongo
Nu Wa
4,534
914
0
510
2,524
766
1,282
179
2,263
32,028
0
W
Cu Chulainn
Oscar119730
Cu Chulainn
4,602
916
0
1,169
6,238
2,902
175
267
5,965
0
38,472
L
1,052
101
0
461
6,215
1,853
0
2,486
3,511
21,736
0
W
Hun Batz
Riitaaw
Hun Batz
2,425
395
0
2,117
4,903
1,531
270
222
4,681
0
28,437
L
3,082
76
210
840
6,268
2,336
0
2,381
3,795
13,075
0
L
Arachne
Tjerk2000
Arachne
1,567
1,204
0
602
7,968
1,906
0
1,278
6,650
0
22,609
L
Heimdallr
WillyPeate
Heimdallr
2,292
1,215
0
1,060
6,548
1,777
0
1,294
5,214
0
15,583
W
Sobek
mredgar10
Sobek
3,605
344
0
3,936
7,547
3,930
0
2,134
5,395
11,361
0
L
Danzaburou
popleader
Danzaburou
1,392
754
0
752
3,674
985
0
260
3,364
0
15,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
23,127
315
Minions Killed
174
0
Camps Cleared
0
1,015,091
Distance Traveled
866,924
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,699
670
81
8
0
187,974
5
W
Nu Wa
6,712
671
73
7
0
194,223
1
W
Cu Chulainn
6,505
651
81
8
0
191,573
1
L
Agni
4,560
456
41
4
0
144,664
2
W
Hun Batz
5,648
565
69
7
0
228,861
2
L
Ganesha
4,601
460
9
1
0
186,512
3
L
Arachne
4,413
441
50
5
0
188,236
2
L
Heimdallr
4,359
436
37
4
0
170,776
2
W
Sobek
6,797
680
11
1
0
212,460
3
L
Danzaburou
5,194
519
37
4
0
176,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role