Player Matchup

Thanatos
Thanatos
BOOOMH
Thanatos
Level 64
God Stats
61W - 31L
1,608 SR
Queue Stats
319W - 195L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
Golmod
Kukulkan
Level 122
God Stats
14W - 11L
1,554 SR
Queue Stats
673W - 462L
1,801 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSorrow99
Gilgamesh
Level 124
God Stats
17W - 13L
1,743 SR
Queue Stats
375W - 351L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
YAZEDsh
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 245L
1,664 Elo+
Party 1
Anhur
Anhur
iMT3B
Anhur
Level 27
God Stats
18W - 2L
1,871 SR
Queue Stats
221W - 108L
1,878 Elo+
Party 1
Team Averages
Level 93
1,655 SR
1,707 Elo+

VS

Team Averages
Level 65
1,539 SR
1,505 Elo+
Tiamat
Tiamat
Déus
Tiamat
Level 124
God Stats
26W - 23L
1,555 SR
Queue Stats
127W - 118L
1,544 Elo+
Party 2
Anhur
Anhur
Simouni
Anhur
Level 46
God Stats
22W - 31L
1,503 SR
Queue Stats
284W - 313L
1,469 Elo+
Solo
Thanatos
Thanatos
Thyenus
Thanatos
Level 66
God Stats
4W - 6L
1,532 SR
Queue Stats
52W - 43L
1,528 Elo+
Party 2
Merlin
Merlin
Tripincloud
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Zackanfein
Aphrodite
Level 28
God Stats
25W - 21L
1,606 SR
Queue Stats
60W - 71L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BOOOMH
Thanatos
20
17 / 6 / 8
14,202
617
19,216
20,363
9,120
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Golmod
Kukulkan
20
7 / 3 / 11
13,895
604
16,104
13,307
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TheSorrow99
Gilgamesh
17
4 / 9 / 11
11,580
503
6,942
18,002
11,621
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
YAZEDsh
Cthulhu
17
3 / 3 / 22
12,103
526
9,883
19,648
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
iMT3B
Anhur
20
16 / 1 / 9
15,195
661
23,606
19,958
7,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Déus
Tiamat
19
11 / 8 / 5
13,072
568
14,719
19,192
11,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Simouni
Anhur
16
0 / 7 / 4
10,145
441
4,422
16,412
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Thyenus
Thanatos
14
5 / 11 / 6
10,345
450
13,780
25,084
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
15
3 / 9 / 3
10,468
455
13,084
16,907
5,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Zackanfein
Aphrodite
14
1 / 12 / 4
9,322
405
4,597
16,774
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
47
Kills
20
22
Deaths
47
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BOOOMH
Thanatos
17
6
8
3.5
L
Tiamat
Déus
Tiamat
11
8
5
1.69
W
Kukulkan
Golmod
Kukulkan
7
3
11
4.17
L
Anhur
Simouni
Anhur
0
7
4
0.29
W
Gilgamesh
TheSorrow99
Gilgamesh
4
9
11
1.06
L
Thanatos
Thyenus
Thanatos
5
11
6
0.73
L
Merlin
3
9
3
0.5
W
Cthulhu
YAZEDsh
Cthulhu
3
3
22
4.67
L
Aphrodite
Zackanfein
Aphrodite
1
12
4
0.25
W
Anhur
iMT3B
Anhur
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,751
Damage
50,602
91,278
Taken
94,369
52,004
Mitigated
34,558
43,428
Healing
27,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BOOOMH
Thanatos
19,216
4,528
0
21,709
20,363
9,120
0
7,077
13,286
0
83,404
L
Tiamat
Déus
Tiamat
14,719
1,946
0
3,737
19,192
11,042
1,230
3,674
15,518
71,356
0
W
Kukulkan
Golmod
Kukulkan
16,104
1,804
0
3,274
13,307
5,566
1,156
5,655
7,600
134,320
0
L
Anhur
Simouni
Anhur
4,422
2,103
0
3,533
16,412
4,537
0
4,648
11,764
0
60,974
W
Gilgamesh
TheSorrow99
Gilgamesh
6,942
1,681
0
1,973
18,002
11,621
737
7,616
10,386
0
46,426
L
Thanatos
Thyenus
Thanatos
13,780
3,798
0
12,962
25,084
7,132
0
5,856
19,228
0
42,710
L
Merlin
13,084
378
0
2,352
16,907
5,141
0
7,134
9,773
59,692
0
W
Cthulhu
YAZEDsh
Cthulhu
9,883
1,178
491
3,304
19,648
18,083
0
6,261
11,731
34,781
0
L
Aphrodite
Zackanfein
Aphrodite
4,597
1,630
1,847
2,632
16,774
6,706
601
4,675
12,099
26,855
0
W
Anhur
iMT3B
Anhur
23,606
15,183
0
12,677
19,958
7,614
3,426
5,717
14,241
0
135,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,975
Gold Earned
53,352
663
Minions Killed
469
0
Camps Cleared
0
2,203,508
Distance Traveled
1,778,382
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,202
617
129
6
0
484,165
4
L
Tiamat
13,072
568
119
5
0
338,049
3
W
Kukulkan
13,895
604
227
10
0
438,511
5
L
Anhur
10,145
441
114
5
0
346,436
3
W
Gilgamesh
11,580
503
78
3
0
429,547
0
L
Thanatos
10,345
450
69
3
0
378,277
1
L
Merlin
10,468
455
115
5
0
351,033
0
W
Cthulhu
12,103
526
37
2
0
464,123
4
L
Aphrodite
9,322
405
52
2
0
364,587
9
W
Anhur
15,195
661
192
8
0
387,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role