Player Matchup

Nemesis
Nemesis
Platinum V
Bardoc777
Nemesis
Platinum V
Level 125
God Stats
26W - 8L
1,851 SR
Queue Stats
262W - 256L
1,767 MMR
Solo
Khepri
Khepri
Gold I
Hainiken
Khepri
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
JulOxPompA
Sun Wukong
Platinum II
Level 129
God Stats
14W - 9L
1,739 SR
Queue Stats
147W - 141L
1,765 MMR
Solo
Apollo
Apollo
Gold III
ThanatosOtpzz
Apollo
Gold III
Level 38
God Stats
3W - 0L
1,786 SR
Queue Stats
15W - 10L
1,728 MMR
Solo
Raijin
Raijin
Gold II
asustaviejas
Raijin
Gold II
Level 109
God Stats
3W - 2L
1,854 SR
Queue Stats
53W - 56L
1,808 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,746 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,620 SR
1,758 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
Anansí
Cu Chulainn
Platinum IV
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 52L
1,790 MMR
Solo
Scylla
Scylla
Platinum V
ByOrtz
Scylla
Platinum V
Level 122
God Stats
9W - 2L
1,793 SR
Queue Stats
87W - 87L
1,807 MMR
Solo
Artio
Artio
Gold IV
FlxKas
Artio
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,533 MMR
Party 1
Rama
Rama
Platinum III
J3102
Rama
Platinum III
Level 149
God Stats
5W - 4L
1,773 SR
Queue Stats
53W - 49L
1,907 MMR
Party 1
Fenrir
Fenrir
Platinum V
ipodlmp
Fenrir
Platinum V
Level 124
God Stats
11W - 6L
1,534 SR
Queue Stats
135W - 122L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bardoc777
Nemesis
13
7 / 1 / 3
7,942
611
7,516
8,268
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Hainiken
Khepri
10
1 / 3 / 7
5,744
442
5,141
9,944
3,790
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
JulOxPompA
Sun Wukong
12
6 / 2 / 1
7,699
592
9,519
10,541
5,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 2 / 3
7,508
578
6,787
6,842
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
11
3 / 1 / 5
6,693
515
7,228
6,586
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatSetAthenaTsukuyomiGilgamesh

VS

Bans
JanusKing ArthurHun BatzSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anansí
Cu Chulainn
12
3 / 6 / 0
7,096
546
8,628
13,584
4,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
ByOrtz
Scylla
10
1 / 4 / 2
6,001
462
3,685
6,370
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
FlxKas
Artio
9
0 / 4 / 4
5,893
453
3,348
12,205
4,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
J3102
Rama
12
2 / 3 / 1
7,366
567
5,414
6,667
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
ipodlmp
Fenrir
10
3 / 2 / 1
6,426
494
4,514
11,308
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
9
9
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Anansí
Cu Chulainn
3
6
0
0.5
W
Nemesis
Bardoc777
Nemesis
7
1
3
8.5
L
Scylla
ByOrtz
Scylla
1
4
2
0.5
L
Artio
FlxKas
Artio
0
4
4
0.5
W
Khepri
Hainiken
Khepri
1
3
7
1.5
L
Rama
J3102
Rama
2
3
1
0.83
W
Sun Wukong
JulOxPompA
Sun Wukong
6
2
1
3.25
W
2
2
3
1.75
W
Raijin
3
1
5
5.5
L
Fenrir
ipodlmp
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,191
Damage
25,589
42,181
Taken
50,134
17,632
Mitigated
16,673
10,605
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Anansí
Cu Chulainn
8,628
1,991
0
4,056
13,584
4,728
590
2,096
11,384
0
38,835
W
Nemesis
Bardoc777
Nemesis
7,516
4,501
0
1,041
8,268
3,125
0
2,122
6,146
0
48,578
L
Scylla
ByOrtz
Scylla
3,685
561
0
500
6,370
1,847
0
3,442
2,714
35,133
0
L
Artio
FlxKas
Artio
3,348
444
610
2,655
12,205
4,632
0
3,855
8,178
12,001
0
W
Khepri
Hainiken
Khepri
5,141
263
1,039
1,710
9,944
3,790
0
2,292
7,652
16,536
0
L
Rama
J3102
Rama
5,414
4,388
0
2,211
6,667
1,714
0
1,373
5,252
0
48,887
W
Sun Wukong
JulOxPompA
Sun Wukong
9,519
2,477
0
3,692
10,541
5,926
0
313
10,228
0
47,677
W
6,787
4,476
0
2,566
6,842
2,618
455
660
6,182
0
48,628
W
Raijin
7,228
998
0
557
6,586
2,173
324
1,646
4,940
33,829
0
L
Fenrir
ipodlmp
Fenrir
4,514
1,165
0
3,528
11,308
3,752
0
1,013
10,237
0
27,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
32,782
385
Minions Killed
334
0
Camps Cleared
0
1,276,332
Distance Traveled
1,153,683
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,096
546
66
5
0
234,159
4
W
Nemesis
7,942
611
81
6
0
290,791
3
L
Scylla
6,001
462
71
5
0
218,981
4
L
Artio
5,893
453
20
2
0
236,280
0
W
Khepri
5,744
442
25
2
0
252,649
1
L
Rama
7,366
567
112
9
0
208,674
2
W
Sun Wukong
7,699
592
98
8
0
252,111
2
W
Apollo
7,508
578
109
8
0
236,126
4
W
Raijin
6,693
515
72
6
0
244,655
6
L
Fenrir
6,426
494
65
5
0
255,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role