Player Matchup

Xing Tian
Xing Tian
BobScharffan01
Xing Tian
Level 118
God Stats
0W - 1L
1,605 SR
Queue Stats
13W - 14L
1,502 Elo+
Solo
Chang'e
Chang'e
FreddyZadackeus
Chang'e
Level 136
God Stats
1W - 1L
1,709 SR
Queue Stats
96W - 89L
1,605 Elo+
Solo
Jing Wei
Jing Wei
LordJedah
Jing Wei
Level 62
God Stats
4W - 5L
1,715 SR
Queue Stats
332W - 324L
1,522 Elo+
Solo
Tiamat
Tiamat
OG Attaaack
Tiamat
Level 158
God Stats
3W - 4L
1,590 SR
Queue Stats
164W - 162L
1,531 Elo+
Solo
Olorun
Olorun
gabrielobo1996
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 112
1,624 SR
1,532 Elo+

VS

Team Averages
Level 142
1,487 SR
1,553 Elo+
Sol
Sol
Killerjunemuffn
Sol
Level 157
God Stats
8W - 2L
1,791 SR
Queue Stats
331W - 334L
1,498 Elo+
Solo
Bacchus
Bacchus
Mehiet
Bacchus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 174L
1,555 Elo+
Solo
Chaac
Chaac
MyCatDiedLol
Chaac
Level 158
God Stats
5W - 2L
1,740 SR
Queue Stats
328W - 350L
1,557 Elo+
Solo
Yemoja
Yemoja
Tððthless
Yemoja
Level 148
God Stats
2W - 2L
1,135 SR
Queue Stats
183W - 154L
1,535 Elo+
Party 1
Amaterasu
Amaterasu
ewilliams77
Amaterasu
Level 149
God Stats
5W - 9L
1,269 SR
Queue Stats
535W - 483L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BobScharffan01
Xing Tian
16
3 / 4 / 2
9,436
786
9,000
19,625
21,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 2
7,340
612
8,966
14,934
6,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
LordJedah
Jing Wei
16
1 / 4 / 5
8,796
733
13,732
12,679
5,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
1 / 6 / 5
8,057
671
16,528
12,961
9,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 6 / 3
7,696
641
5,488
12,168
6,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 11
11,678
973
26,070
14,575
8,175
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Mehiet
Bacchus
17
4 / 1 / 17
10,451
871
14,134
10,327
13,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 16
10,993
916
10,549
16,618
20,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
16
1 / 1 / 17
9,975
831
6,412
10,684
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
ewilliams77
Amaterasu
15
1 / 3 / 17
9,913
826
9,891
17,584
15,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
25
25
Deaths
7
17
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BobScharffan01
Xing Tian
3
4
2
1
L
1
5
2
0.4
W
13
1
11
18.5
L
Jing Wei
LordJedah
Jing Wei
1
4
5
0.88
W
Bacchus
Mehiet
Bacchus
4
1
17
12.5
W
6
1
16
14
L
Tiamat
1
6
5
0.58
W
Yemoja
1
1
17
9.5
W
Amaterasu
ewilliams77
Amaterasu
1
3
17
3.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,714
Damage
67,056
72,367
Taken
69,788
49,219
Mitigated
69,028
27,903
Healing
46,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BobScharffan01
Xing Tian
9,000
821
716
2,952
19,625
21,504
0
11,519
8,106
17,055
0
L
8,966
536
8,738
5,529
14,934
6,129
60
10,826
4,108
16,801
0
W
26,070
7,543
1,797
5,701
14,575
8,175
3,451
8,540
6,035
58,785
0
L
Jing Wei
LordJedah
Jing Wei
13,732
8,941
2,072
3,538
12,679
5,120
78
8,558
4,121
0
26,939
W
Bacchus
Mehiet
Bacchus
14,134
578
3,303
2,011
10,327
13,449
0
5,553
4,774
21,181
0
W
10,549
2,187
2,729
7,211
16,618
20,309
297
8,911
7,707
0
20,511
L
Tiamat
16,528
786
0
1,494
12,961
9,636
37
8,137
4,824
29,109
0
W
Yemoja
6,412
941
14,032
5,392
10,684
11,208
1,228
7,872
2,812
14,192
0
W
Amaterasu
ewilliams77
Amaterasu
9,891
3,898
0
3,913
17,584
15,887
659
9,106
8,478
0
16,588
L
5,488
1,708
1,163
1,701
12,168
6,830
0
7,576
4,592
12,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,325
Gold Earned
53,010
110
Minions Killed
139
0
Camps Cleared
0
1,008,816
Distance Traveled
1,091,275
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,436
786
7
1
0
227,998
1
L
Chang'e
7,340
612
16
1
0
194,212
2
W
Sol
11,678
973
78
7
0
195,500
1
L
Jing Wei
8,796
733
29
2
0
199,613
3
W
Bacchus
10,451
871
13
1
0
238,938
0
W
Chaac
10,993
916
18
2
0
225,278
2
L
Tiamat
8,057
671
33
3
0
193,452
0
W
Yemoja
9,975
831
17
1
0
217,243
0
W
Amaterasu
9,913
826
13
1
0
214,316
1
L
Olorun
7,696
641
25
2
0
193,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role