Player Matchup

Cupid
Cupid
MinionClan50
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,305 Elo+
Solo
Tiamat
Tiamat
NoM-Xylos
Tiamat
Level 7
God Stats
3W - 2L
1,667 SR
Queue Stats
13W - 18L
1,129 Elo+
Solo
King Arthur
King Arthur
Stranger1234443
King Arthur
Level 29
God Stats
42W - 38L
1,290 SR
Queue Stats
363W - 418L
1,383 Elo+
Solo
Achilles
Achilles
jerodosantos
Achilles
Level 15
God Stats
38W - 34L
1,466 SR
Queue Stats
134W - 133L
1,384 Elo+
Solo
Hou Yi
Hou Yi
mikegamer282
Hou Yi
Level 29
God Stats
10W - 10L
1,587 SR
Queue Stats
149W - 165L
1,361 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,312 Elo+

VS

Team Averages
Level 24
1,454 SR
1,291 Elo+
Neith
Neith
LirazJ
Neith
Level 7
God Stats
2W - 5L
1,255 SR
Queue Stats
9W - 14L
1,383 Elo+
Party 1
Chang'e
Chang'e
THUNDER_Mufasa
Chang'e
Level 77
God Stats
17W - 14L
1,512 SR
Queue Stats
658W - 655L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
Wukash88
Sun Wukong
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
235W - 325L
1,292 Elo+
Party 2
Nemesis
Nemesis
besoniemand123
Nemesis
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 96L
1,179 Elo+
Party 2
Ymir
Ymir
kaswiersma
Ymir
Level 6
God Stats
7W - 5L
1,500 SR
Queue Stats
39W - 24L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
11,167
260
0
772
133
Tiamat
NoM-Xylos
Tiamat
20
1 / 4 / 15
16,604
386
28,728
28,666
33,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Stranger1234443
King Arthur
20
6 / 1 / 10
19,099
444
38,141
60,053
74,085
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
jerodosantos
Achilles
20
12 / 5 / 7
20,022
466
36,060
46,095
76,893
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hou Yi
20
5 / 15 / 7
17,855
415
36,603
39,164
13,387
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LirazJ
Neith
20
10 / 8 / 9
18,441
429
40,125
37,989
17,531
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 2 / 4
22,380
520
59,293
41,753
20,316
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Wukash88
Sun Wukong
20
4 / 7 / 5
17,423
405
28,284
50,233
60,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 2 / 2
11,308
263
452
2,580
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
1 / 6 / 10
16,097
374
9,176
56,580
49,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
24
Kills
25
26
Deaths
25
39
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
LirazJ
Neith
10
8
9
1.81
W
0
1
0
0
W
Tiamat
NoM-Xylos
Tiamat
1
4
15
2.13
W
King Arthur
Stranger1234443
King Arthur
6
1
10
11
L
10
2
4
6
L
Sun Wukong
Wukash88
Sun Wukong
4
7
5
0.93
L
0
2
2
0.5
W
Achilles
jerodosantos
Achilles
12
5
7
3.1
L
1
6
10
1
W
Hou Yi
5
15
7
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,532
Damage
137,330
174,750
Taken
189,135
198,307
Mitigated
148,697
60,708
Healing
86,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
LirazJ
Neith
40,125
20,799
1,742
13,230
37,989
17,531
7,026
7,483
29,947
0
123,475
W
0
0
0
0
772
133
0
33
739
0
0
W
Tiamat
NoM-Xylos
Tiamat
28,728
1,014
1,121
7,732
28,666
33,809
457
12,414
16,252
108,288
0
W
King Arthur
Stranger1234443
King Arthur
38,141
2,744
1,064
25,203
60,053
74,085
842
26,897
33,156
0
148,953
L
59,293
2,989
12,519
32,293
41,753
20,316
1,882
6,117
35,372
260,865
0
L
Sun Wukong
Wukash88
Sun Wukong
28,284
7,228
0
3,051
50,233
60,794
4,011
9,027
38,785
0
121,348
L
452
268
0
558
2,580
510
0
89
2,461
0
6,617
W
Achilles
jerodosantos
Achilles
36,060
14,475
1,720
13,703
46,095
76,893
5,162
18,012
28,083
0
109,991
L
9,176
1,824
0
22,870
56,580
49,546
410
6,135
48,566
42,236
0
W
Hou Yi
36,603
21,587
0
10,165
39,164
13,387
2,371
15,290
23,874
0
148,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,747
Gold Earned
85,649
565
Minions Killed
767
0
Camps Cleared
0
3,064,119
Distance Traveled
3,232,552
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,441
429
185
4
0
689,302
2
W
Cupid
11,167
260
0
0
0
64,975
0
W
Tiamat
16,604
386
98
2
0
836,086
0
W
King Arthur
19,099
444
177
4
0
841,727
1
L
Chang'e
22,380
520
346
8
0
749,983
0
L
Sun Wukong
17,423
405
163
4
0
792,877
0
L
Nemesis
11,308
263
19
0
0
112,637
0
W
Achilles
20,022
466
108
3
0
750,605
0
L
Ymir
16,097
374
54
1
0
887,753
0
W
Hou Yi
17,855
415
182
4
0
570,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role