Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
AnGeL0fDaRkNeSsS
Artemis
Level 24
God Stats
1W - 2L
1,226 SR
Queue Stats
6W - 10L
1,301 Elo+
Solo
Vulcan
Vulcan
Font1903
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,298 Elo+
Solo
Ymir
Ymir
jpb72
Ymir
Level 18
God Stats
15W - 7L
1,371 SR
Queue Stats
180W - 195L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
zapdos111
Tsukuyomi
Level 29
God Stats
6W - 2L
1,723 SR
Queue Stats
54W - 48L
1,393 Elo+
Party 3
Team Averages
Level 23
1,464 SR
1,358 Elo+

VS

Team Averages
Level 14
1,364 SR
1,325 Elo+
Danzaburou
Danzaburou
Araenugeth
Danzaburou
Level 23
God Stats
54W - 42L
1,498 SR
Queue Stats
90W - 80L
1,373 Elo+
Party 2
Nemesis
Nemesis
Grandenko1
Nemesis
Level 19
God Stats
11W - 10L
1,496 SR
Queue Stats
57W - 55L
1,336 Elo+
Party 2
Ymir
Ymir
Ramaxya
Ymir
Level 17
God Stats
23W - 37L
1,205 SR
Queue Stats
58W - 96L
1,160 Elo+
Party 1
Cthulhu
Cthulhu
aptem4ik131
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
ravnur_376
Ra
Level 10
God Stats
0W - 3L
1,121 SR
Queue Stats
73W - 110L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 3
6,492
649
3,845
2,823
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 2 / 2
6,052
605
5,116
3,466
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Font1903
Vulcan
10
1 / 1 / 3
5,775
578
2,703
2,715
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
jpb72
Ymir
9
2 / 2 / 5
5,318
532
1,328
4,712
2,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
zapdos111
Tsukuyomi
11
6 / 0 / 3
6,372
637
3,471
4,527
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Araenugeth
Danzaburou
7
3 / 2 / 1
5,123
512
3,116
3,626
843
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Grandenko1
Nemesis
9
1 / 2 / 0
4,995
500
1,449
5,691
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Ramaxya
Ymir
8
1 / 4 / 2
4,839
484
2,187
5,450
2,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
aptem4ik131
Cthulhu
4
0 / 5 / 0
3,799
380
655
4,942
1,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
4,368
437
1,020
6,102
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
3
4.5
W
5
2
2
3
L
Danzaburou
Araenugeth
Danzaburou
3
2
1
1.75
W
Vulcan
Font1903
Vulcan
1
1
3
2.5
L
Nemesis
Grandenko1
Nemesis
1
2
0
0.5
L
Ymir
Ramaxya
Ymir
1
4
2
0.5
L
Cthulhu
aptem4ik131
Cthulhu
0
5
0
0
W
Ymir
jpb72
Ymir
2
2
5
2.25
L
0
5
0
0
W
Tsukuyomi
zapdos111
Tsukuyomi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
8,427
18,243
Taken
25,811
6,792
Mitigated
9,025
5,274
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,845
252
0
0
2,823
1,000
986
868
1,849
33,710
0
W
5,116
3,183
0
1,243
3,466
889
0
1,239
2,197
0
23,141
L
Danzaburou
Araenugeth
Danzaburou
3,116
1,641
0
973
3,626
843
0
608
3,018
0
19,850
W
Vulcan
Font1903
Vulcan
2,703
1,126
0
293
2,715
922
1,112
322
2,273
18,629
0
L
Nemesis
Grandenko1
Nemesis
1,449
802
0
749
5,691
1,499
0
1,265
4,294
0
19,082
L
Ymir
Ramaxya
Ymir
2,187
680
0
574
5,450
2,973
0
720
4,730
10,545
0
L
Cthulhu
aptem4ik131
Cthulhu
655
111
0
400
4,942
1,959
0
1,266
3,503
5,805
0
W
Ymir
jpb72
Ymir
1,328
529
0
1,210
4,712
2,689
0
922
3,790
15,441
0
L
1,020
44
0
1,493
6,102
1,751
22
3,324
2,390
18,411
0
W
Tsukuyomi
zapdos111
Tsukuyomi
3,471
1,607
0
2,528
4,527
1,292
0
231
4,272
0
35,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
23,124
278
Minions Killed
157
0
Camps Cleared
0
917,598
Distance Traveled
809,058
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,492
649
79
8
0
161,534
0
W
Artemis
6,052
605
50
5
0
173,051
0
L
Danzaburou
5,123
512
46
5
0
173,080
2
W
Vulcan
5,775
578
35
4
0
181,767
2
L
Nemesis
4,995
500
46
5
0
170,640
2
L
Ymir
4,839
484
19
2
0
181,084
3
L
Cthulhu
3,799
380
13
1
0
130,098
0
W
Ymir
5,318
532
33
3
0
169,182
1
L
Ra
4,368
437
33
3
0
154,156
0
W
Tsukuyomi
6,372
637
81
8
0
232,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role