Player Matchup

Hou Yi
Hou Yi
DELIRIUM1111111
Hou Yi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DiddyDong4484
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Muggingz
Ao Kuang
Level 128
God Stats
1W - 0L
1,526 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 2
Tiamat
Tiamat
Olvidados_lop
Tiamat
Level 3
God Stats
9W - 14L
1,756 SR
Queue Stats
29W - 34L
1,779 Elo+
Solo
Ymir
Ymir
Pedro 12257383
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,052 Elo+
Solo
Team Averages
Level 27
1,556 SR
1,464 Elo+

VS

Team Averages
Level 10
1,559 SR
1,561 Elo+
Ne Zha
Ne Zha
GARGAAA
Ne Zha
Level 29
God Stats
7W - 3L
1,795 SR
Queue Stats
152W - 82L
1,636 Elo+
Party 1
Hercules
Hercules
Leader gijs1
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
RAZRXwarrior
Scylla
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 57L
1,669 Elo+
Party 1
Tiamat
Tiamat
T-S-M-H-Y-P-E-R
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Wrekonizettv
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 1 / 0
4,253
709
1,174
3,371
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
5
1 / 2 / 1
3,592
599
2,006
3,207
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Muggingz
Ao Kuang
7
1 / 1 / 1
3,950
658
610
2,392
603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
3 / 1 / 2
4,379
730
1,336
2,686
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
2 / 3 / 1
3,639
607
2,045
2,974
1,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GARGAAA
Ne Zha
7
6 / 1 / 0
4,419
737
3,419
4,414
1,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Leader gijs1
Hercules
1
0 / 2 / 0
2,640
440
158
1,454
572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
5
1 / 2 / 1
3,614
602
1,379
2,065
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 4 / 2
3,074
512
819
2,410
834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Wrekonizettv
Bakasura
2
0 / 4 / 0
2,791
465
0
2,802
534
Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
7
8
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Bellona
1
2
1
0.75
L
Ne Zha
GARGAAA
Ne Zha
6
1
0
6
L
Hercules
Leader gijs1
Hercules
0
2
0
0
W
Ao Kuang
Muggingz
Ao Kuang
1
1
1
1.5
W
3
1
2
4
W
2
3
1
0.83
L
Scylla
1
2
1
0.75
L
0
4
2
0.25
L
Bakasura
Wrekonizettv
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,171
Damage
5,775
14,630
Taken
13,145
5,644
Mitigated
3,640
4,969
Healing
2,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,174
323
0
1,407
3,371
929
612
0
3,371
0
15,482
W
Bellona
2,006
935
0
900
3,207
1,655
0
0
3,207
0
7,109
L
Ne Zha
GARGAAA
Ne Zha
3,419
2,195
0
1,997
4,414
1,198
0
1,018
3,396
0
14,273
L
Hercules
Leader gijs1
Hercules
158
98
0
60
1,454
572
0
442
992
0
906
W
Ao Kuang
Muggingz
Ao Kuang
610
129
0
1,038
2,392
603
255
456
1,936
14,074
0
W
1,336
229
0
1,437
2,686
1,105
0
1,232
1,394
10,500
0
W
2,045
924
0
187
2,974
1,352
0
510
2,464
7,910
0
L
Scylla
1,379
46
0
350
2,065
502
0
741
1,130
10,422
0
L
819
615
0
82
2,410
834
0
1,380
958
1,913
0
L
Bakasura
Wrekonizettv
Bakasura
0
0
0
230
2,802
534
0
124
2,678
0
4,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
16,538
111
Minions Killed
57
0
Camps Cleared
0
538,439
Distance Traveled
461,103
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,253
709
29
5
0
84,207
0
W
Bellona
3,592
599
10
2
0
124,239
1
L
Ne Zha
4,419
737
25
4
0
130,280
0
L
Hercules
2,640
440
3
1
0
42,837
1
W
Ao Kuang
3,950
658
37
6
0
119,668
2
W
Tiamat
4,379
730
20
3
0
104,316
0
W
Ymir
3,639
607
15
3
0
106,009
0
L
Scylla
3,614
602
18
3
0
98,004
0
L
Tiamat
3,074
512
2
0
0
103,815
1
L
Bakasura
2,791
465
9
2
0
86,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role