Player Matchup

Hercules
Hercules
Doubtless897
Hercules
Level 29
God Stats
5W - 1L
1,732 SR
Queue Stats
115W - 78L
1,556 Elo+
Party 1
Ymir
Ymir
Lifeblood322
Ymir
Level 27
God Stats
3W - 2L
1,796 SR
Queue Stats
80W - 51L
1,547 Elo+
Party 1
Rama
Rama
LoUiS21
Rama
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 8L
1,570 Elo+
Solo
Vulcan
Vulcan
zipzeroproblems2
Vulcan
Level 26
God Stats
18W - 20L
1,571 SR
Queue Stats
206W - 246L
1,347 Elo+
Solo
Nemesis
Nemesis
卧龙凤雏的裙带关系
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Team Averages
Level 23
1,662 SR
1,471 Elo+

VS

Team Averages
Level 19
1,520 SR
1,360 Elo+
Medusa
Medusa
Godsking08
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Pissypants2019
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,170 Elo+
Solo
Olorun
Olorun
SEXYFREAKA
Olorun
Level 28
God Stats
2W - 4L
1,487 SR
Queue Stats
4W - 10L
1,309 Elo+
Solo
Nike
Nike
nickdiaz2431
Nike
Level 16
God Stats
2W - 0L
1,619 SR
Queue Stats
48W - 40L
1,390 Elo+
Solo
Ymir
Ymir
xSweetOrange18
Ymir
Level 28
God Stats
19W - 11L
1,495 SR
Queue Stats
55W - 65L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doubtless897
Hercules
13
4 / 2 / 1
7,966
613
6,660
12,039
10,018
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 6 / 3
5,955
458
4,902
9,096
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
LoUiS21
Rama
11
2 / 5 / 1
6,519
501
6,870
10,434
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 7 / 0
5,944
457
5,095
6,994
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 1
5,512
424
3,128
9,134
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Godsking08
Medusa
12
4 / 0 / 3
7,578
583
5,864
6,070
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
11 / 2 / 4
8,949
688
8,703
13,109
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
SEXYFREAKA
Olorun
12
2 / 2 / 7
7,633
587
5,272
8,277
3,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 4
7,096
546
8,332
9,688
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 4
7,951
612
6,873
9,195
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
26
26
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Doubtless897
Hercules
4
2
1
2.25
W
Medusa
Godsking08
Medusa
4
0
3
5.5
L
0
6
3
0.25
L
Rama
LoUiS21
Rama
2
5
1
0.5
W
11
2
4
6.5
W
Olorun
SEXYFREAKA
Olorun
2
2
7
2.75
W
4
1
4
6
W
5
2
4
3.5
L
1
7
0
0.14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,655
Damage
35,044
47,697
Taken
46,339
23,605
Mitigated
20,444
10,922
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Doubtless897
Hercules
6,660
2,885
0
3,488
12,039
10,018
0
4,785
7,134
0
35,649
W
Medusa
Godsking08
Medusa
5,864
3,063
0
2,351
6,070
1,701
2,684
733
5,337
0
35,212
L
4,902
1,183
0
1,256
9,096
5,867
0
2,365
6,541
13,052
0
L
Rama
LoUiS21
Rama
6,870
5,767
0
3,427
10,434
2,580
0
562
9,547
0
32,316
W
8,703
3,704
0
6,817
13,109
5,425
0
1,958
11,081
0
56,826
W
Olorun
SEXYFREAKA
Olorun
5,272
3,208
417
3,252
8,277
3,212
1,404
3,195
4,804
38,405
0
W
8,332
1,902
0
2,602
9,688
5,072
562
2,525
7,085
0
34,355
W
6,873
1,260
0
2,116
9,195
5,034
124
1,376
7,783
33,780
0
L
5,095
2,537
0
388
6,994
2,202
0
2,510
4,424
21,383
0
L
3,128
1,429
0
2,363
9,134
2,938
0
1,923
7,211
329
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
39,207
220
Minions Killed
378
0
Camps Cleared
0
998,225
Distance Traveled
1,234,410
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,966
613
59
5
0
215,022
3
W
Medusa
7,578
583
73
6
0
220,940
0
L
Ymir
5,955
458
16
1
0
218,767
5
L
Rama
6,519
501
56
4
0
207,322
2
W
Fenrir
8,949
688
94
7
0
245,978
0
W
Olorun
7,633
587
80
6
0
252,900
4
W
Nike
7,096
546
58
4
0
267,438
3
W
Ymir
7,951
612
73
6
0
247,154
0
L
Vulcan
5,944
457
43
3
0
173,153
4
L
Nemesis
5,512
424
46
4
0
183,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role