Player Matchup

Artemis
Artemis
Basterclass
Artemis
Level 18
God Stats
52W - 29L
1,648 SR
Queue Stats
107W - 94L
1,538 Elo+
Solo
Arachne
Arachne
Deaththekid86
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,292 Elo+
Solo
Bacchus
Bacchus
Spektro_2
Bacchus
Level 19
God Stats
2W - 4L
1,348 SR
Queue Stats
24W - 17L
1,589 Elo+
Solo
Vulcan
Vulcan
WaifuSlayer69
Vulcan
Level 29
God Stats
3W - 5L
1,721 SR
Queue Stats
26W - 34L
1,476 Elo+
Solo
Hades
Hades
superstar0109
Hades
Level 29
God Stats
42W - 35L
1,572 SR
Queue Stats
154W - 142L
1,435 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,466 Elo+

VS

Team Averages
Level 26
1,521 SR
1,516 Elo+
Tiamat
Tiamat
AleUY
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,673 Elo+
Solo
Scylla
Scylla
Aylic
Scylla
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 1
Medusa
Medusa
Rumney86
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 84L
1,478 Elo+
Party 1
King Arthur
King Arthur
YesSirSkiii45
King Arthur
Level 23
God Stats
5W - 9L
1,442 SR
Queue Stats
199W - 162L
1,596 Elo+
Solo
Fenrir
Fenrir
hadesman158
Fenrir
Level 27
God Stats
0W - 1L
1,661 SR
Queue Stats
8W - 13L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Basterclass
Artemis
20
13 / 4 / 21
13,277
1,207
29,788
11,634
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
18
2 / 6 / 20
11,072
1,007
7,351
13,269
5,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Spektro_2
Bacchus
19
16 / 1 / 11
14,376
1,307
12,941
11,530
7,097
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 4 / 19
12,069
1,097
15,134
12,362
4,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 23
12,579
1,144
21,050
15,623
8,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AleUY
Tiamat
17
2 / 8 / 7
10,581
962
9,185
16,268
10,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Aylic
Scylla
17
1 / 4 / 9
10,516
956
9,572
12,513
4,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Rumney86
Medusa
18
4 / 10 / 7
11,515
1,047
15,976
19,806
7,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
YesSirSkiii45
King Arthur
17
10 / 8 / 3
13,253
1,205
16,973
19,383
9,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
2 / 14 / 12
11,143
1,013
8,831
24,208
12,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
44
Kills
19
19
Deaths
44
94
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AleUY
Tiamat
2
8
7
0.69
L
Scylla
Aylic
Scylla
1
4
9
1.38
W
Artemis
Basterclass
Artemis
13
4
21
5.88
W
Arachne
2
6
20
2
L
Medusa
Rumney86
Medusa
4
10
7
0.75
W
Bacchus
Spektro_2
Bacchus
16
1
11
21.5
W
6
4
19
3.88
L
King Arthur
YesSirSkiii45
King Arthur
10
8
3
1.44
L
Fenrir
2
14
12
0.57
W
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,264
Damage
60,537
64,418
Taken
92,178
31,028
Mitigated
44,284
13,519
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AleUY
Tiamat
9,185
536
0
1,311
16,268
10,395
0
9,818
6,450
30,727
0
L
Scylla
Aylic
Scylla
9,572
1,567
0
0
12,513
4,104
0
7,139
5,374
27,038
0
W
Artemis
Basterclass
Artemis
29,788
16,132
0
906
11,634
5,360
0
1,984
9,650
0
50,659
W
Arachne
7,351
4,766
0
1,995
13,269
5,287
0
5,312
7,957
0
12,165
L
Medusa
Rumney86
Medusa
15,976
7,608
0
0
19,806
7,642
0
10,677
9,129
0
43,577
W
Bacchus
Spektro_2
Bacchus
12,941
1,182
255
726
11,530
7,097
0
3,601
7,929
30,320
0
W
15,134
4,047
0
4,560
12,362
4,974
0
2,745
9,617
38,509
0
L
King Arthur
YesSirSkiii45
King Arthur
16,973
1,871
0
0
19,383
9,521
0
11,151
8,232
0
38,158
L
Fenrir
8,831
1,020
0
166
24,208
12,622
0
10,340
13,868
0
17,582
W
21,050
865
465
4,612
15,623
8,310
0
5,115
10,508
41,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,373
Gold Earned
57,008
207
Minions Killed
211
7
Camps Cleared
8
907,979
Distance Traveled
998,142
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,581
962
45
4
0
202,517
0
L
Scylla
10,516
956
49
4
0
187,906
0
W
Artemis
13,277
1,207
48
4
0
167,881
0
W
Arachne
11,072
1,007
9
1
3
191,280
0
L
Medusa
11,515
1,047
48
4
4
190,720
0
W
Bacchus
14,376
1,307
36
3
1
194,811
0
W
Vulcan
12,069
1,097
55
5
1
169,178
0
L
King Arthur
13,253
1,205
56
5
1
224,797
0
L
Fenrir
11,143
1,013
13
1
3
192,202
1
W
Hades
12,579
1,144
59
5
2
184,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role