Player Matchup

Pele
Pele
CP Pixel
Pele
Level 26
God Stats
10W - 23L
1,148 SR
Queue Stats
126W - 136L
1,324 Elo+
Solo
Guan Yu
Guan Yu
LuckyKinder1099
Guan Yu
Level 20
God Stats
51W - 45L
1,423 SR
Queue Stats
238W - 252L
1,358 Elo+
Solo
Cthulhu
Cthulhu
aIwaysDrunk-
Cthulhu
Level 23
God Stats
7W - 5L
1,724 SR
Queue Stats
142W - 131L
1,488 Elo+
Solo
Izanami
Izanami
dunkskin
Izanami
Level 18
God Stats
20W - 20L
1,527 SR
Queue Stats
56W - 65L
1,410 Elo+
Solo
Danzaburou
Danzaburou
willapp
Danzaburou
Level 29
God Stats
57W - 66L
1,501 SR
Queue Stats
160W - 188L
1,308 Elo+
Solo
Team Averages
Level 23
1,465 SR
1,378 Elo+

VS

Team Averages
Level 30
1,521 SR
1,407 Elo+
Ymir
Ymir
JayyTwoFace
Ymir
Level 22
God Stats
11W - 6L
1,781 SR
Queue Stats
47W - 55L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Zeca_Paugordin32
Ne Zha
Level 85
God Stats
8W - 8L
1,345 SR
Queue Stats
687W - 843L
1,429 Elo+
Party 1
Ra
Ra
Zombie432
Ra
Level 27
God Stats
10W - 7L
1,481 SR
Queue Stats
69W - 77L
1,365 Elo+
Solo
Neith
Neith
cadeloRPG
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,231 Elo+
Party 1
Nike
Nike
tamer beram
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 7 / 0
8,357
440
5,020
12,765
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 4 / 0
9,005
474
2,172
11,800
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
aIwaysDrunk-
Cthulhu
10
1 / 2 / 1
7,566
398
3,107
7,413
4,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
dunkskin
Izanami
11
1 / 8 / 0
7,475
393
5,351
11,087
3,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
willapp
Danzaburou
9
0 / 6 / 1
6,804
358
732
7,368
2,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
10,827
570
6,086
7,354
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 1 / 6
9,900
521
7,489
14,845
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 0 / 5
11,410
601
10,051
5,790
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
cadeloRPG
Neith
14
6 / 2 / 4
9,809
516
8,165
8,837
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 7 / 3
7,116
375
173
6,899
2,255
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
7
Kills
26
27
Deaths
10
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
5
7
0
0.71
W
8
0
5
10.5
L
0
4
0
0
W
2
1
6
5
W
10
0
5
12.5
L
Cthulhu
aIwaysDrunk-
Cthulhu
1
2
1
0.75
W
Neith
cadeloRPG
Neith
6
2
4
4
L
Izanami
dunkskin
Izanami
1
8
0
0.13
W
0
7
3
0.21
L
Danzaburou
willapp
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
31,964
50,433
Taken
43,725
26,751
Mitigated
18,847
7,087
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,020
1,023
0
792
12,765
4,435
776
3,552
9,077
0
32,673
W
6,086
1,296
0
3,706
7,354
5,638
1,141
644
6,710
76,259
0
L
2,172
544
105
2,164
11,800
12,231
1,692
3,361
8,297
0
59,172
W
7,489
3,859
0
7,335
14,845
5,628
0
488
14,297
0
70,491
W
10,051
1,846
1,204
3,043
5,790
2,241
969
152
5,578
78,032
0
L
Cthulhu
aIwaysDrunk-
Cthulhu
3,107
344
0
1,272
7,413
4,239
0
2,257
5,124
23,490
0
W
Neith
cadeloRPG
Neith
8,165
3,714
0
2,074
8,837
3,085
2,417
1,823
7,014
0
47,199
L
Izanami
dunkskin
Izanami
5,351
2,287
0
994
11,087
3,536
0
3,434
7,609
0
34,707
W
173
173
0
0
6,899
2,255
510
0
6,899
0
5,925
L
Danzaburou
willapp
Danzaburou
732
112
0
1,760
7,368
2,310
369
3,015
4,189
0
17,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
49,062
323
Minions Killed
496
0
Camps Cleared
0
1,261,549
Distance Traveled
1,672,261
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,357
440
71
4
0
344,830
1
W
Ymir
10,827
570
129
7
0
308,878
9
L
Guan Yu
9,005
474
115
6
0
294,049
1
W
Ne Zha
9,900
521
122
6
0
398,268
0
W
Ra
11,410
601
150
8
0
408,488
2
L
Cthulhu
7,566
398
49
3
0
224,469
4
W
Neith
9,809
516
84
4
0
332,054
2
L
Izanami
7,475
393
53
3
0
234,246
0
W
Nike
7,116
375
11
1
0
224,573
0
L
Danzaburou
6,804
358
35
2
0
163,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role