Player Matchup

Chiron
Chiron
AdriCrack2014
Chiron
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,630 Elo+
Party 1
Tiamat
Tiamat
Oscar119730
Tiamat
Level 8
God Stats
1W - 0L
1,565 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Riitaaw
Fenrir
Level 129
God Stats
1W - 0L
1,529 SR
Queue Stats
6W - 2L
1,630 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,587 Elo+

VS

Team Averages
Level 45
1,517 SR
1,403 Elo+
Cabrakan
Cabrakan
Embling
Cabrakan
Level 77
God Stats
1W - 3L
1,522 SR
Queue Stats
92W - 112L
1,417 Elo+
Solo
Merlin
Merlin
Mehdi-592i
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 151L
1,362 Elo+
Solo
Pele
Pele
gigilol974
Pele
Level 29
God Stats
1W - 3L
1,530 SR
Queue Stats
416W - 445L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 7
9,655
966
14,638
9,047
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
4 / 1 / 10
7,890
789
6,286
6,562
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Riitaaw
Fenrir
11
5 / 2 / 12
8,076
808
6,322
8,421
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Embling
Cabrakan
8
0 / 7 / 1
5,935
594
3,333
13,920
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
Mehdi-592i
Merlin
10
1 / 9 / 3
7,029
703
4,485
9,220
2,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 5 / 1
7,360
736
5,528
9,588
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
5
5
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
L
Cabrakan
Embling
Cabrakan
0
7
1
0.07
L
Merlin
Mehdi-592i
Merlin
1
9
3
0.28
W
Tiamat
4
1
10
9
W
Fenrir
Riitaaw
Fenrir
5
2
12
5.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
13,346
24,030
Taken
32,728
13,198
Mitigated
17,348
11,531
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,638
9,760
793
4,933
9,047
3,130
762
4,329
4,418
0
51,373
L
Cabrakan
Embling
Cabrakan
3,333
395
0
430
13,920
10,253
0
3,635
9,625
9,180
0
L
Merlin
Mehdi-592i
Merlin
4,485
954
417
771
9,220
2,706
0
305
8,777
17,458
0
W
Tiamat
6,286
734
0
3,244
6,562
4,093
194
1,680
4,722
21,188
0
W
Fenrir
Riitaaw
Fenrir
6,322
1,070
0
2,561
8,421
5,975
0
1,850
6,331
0
11,930
L
5,528
777
0
1,877
9,588
4,389
0
1,657
7,598
0
24,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
20,324
132
Minions Killed
72
0
Camps Cleared
0
573,016
Distance Traveled
426,990
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,655
966
81
8
0
187,716
4
L
Cabrakan
5,935
594
8
1
0
126,734
0
L
Merlin
7,029
703
33
3
0
128,483
3
W
Tiamat
7,890
789
36
4
0
188,885
2
W
Fenrir
8,076
808
15
2
0
196,415
4
L
Pele
7,360
736
31
3
0
171,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role