Player Matchup

Jing Wei
Jing Wei
BlackPhantøm
Jing Wei
Level 158
God Stats
16W - 15L
1,385 SR
Queue Stats
620W - 583L
1,553 Elo+
Solo
Awilix
Awilix
McYobkins
Awilix
Level 81
God Stats
2W - 1L
1,526 SR
Queue Stats
36W - 50L
1,393 Elo+
Party 1
Sobek
Sobek
Paddington90
Sobek
Level 160
God Stats
3W - 12L
1,486 SR
Queue Stats
429W - 473L
1,494 Elo+
Solo
Bacchus
Bacchus
Retry41rus
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,394 Elo+
Party 1
Freya
Freya
Xasthur94
Freya
Level 128
God Stats
1W - 0L
1,274 SR
Queue Stats
148W - 156L
1,308 Elo+
Solo
Team Averages
Level 111
1,434 SR
1,429 Elo+

VS

Team Averages
Level 110
1,500 SR
1,458 Elo+
Jormungandr
Jormungandr
Dangort
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gears0fWaR
Cthulhu
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,488 Elo+
Solo
Da Ji
Da Ji
JadMonroe
Da Ji
Level 129
God Stats
0W - 3L
1,590 SR
Queue Stats
113W - 116L
1,531 Elo+
Solo
Hachiman
Hachiman
TheShandowKex
Hachiman
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
75W - 65L
1,404 Elo+
Solo
Janus
Janus
nediseh
Janus
Level 156
God Stats
73W - 96L
1,407 SR
Queue Stats
193W - 230L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackPhantøm
Jing Wei
17
4 / 4 / 5
11,045
552
9,724
15,552
5,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
McYobkins
Awilix
15
5 / 5 / 4
9,496
475
9,977
16,590
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 4 / 7
10,502
525
13,823
20,277
17,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Retry41rus
Bacchus
15
4 / 4 / 9
9,843
492
6,774
14,268
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Xasthur94
Freya
14
1 / 6 / 6
8,865
443
6,062
16,059
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dangort
Jormungandr
16
4 / 3 / 8
10,886
544
18,743
17,881
13,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Gears0fWaR
Cthulhu
15
5 / 3 / 4
9,703
485
11,160
15,461
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
JadMonroe
Da Ji
16
8 / 7 / 3
10,879
544
13,656
15,919
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TheShandowKex
Hachiman
16
4 / 6 / 1
10,005
500
12,392
17,098
6,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
nediseh
Janus
9
2 / 0 / 1
7,925
396
3,248
1,703
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
19
Kills
23
23
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BlackPhantøm
Jing Wei
4
4
5
1.63
L
Jormungandr
Dangort
Jormungandr
4
3
8
2.67
L
Cthulhu
Gears0fWaR
Cthulhu
5
3
4
2.33
L
Da Ji
JadMonroe
Da Ji
8
7
3
1.36
W
Awilix
McYobkins
Awilix
5
5
4
1.4
W
5
4
7
2.13
W
Bacchus
Retry41rus
Bacchus
4
4
9
2.13
L
Hachiman
TheShandowKex
Hachiman
4
6
1
0.75
W
Freya
Xasthur94
Freya
1
6
6
0.67
L
Janus
nediseh
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
59,199
82,746
Taken
68,062
46,332
Mitigated
42,255
26,861
Healing
18,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BlackPhantøm
Jing Wei
9,724
6,751
0
5,016
15,552
5,546
0
2,859
12,483
0
76,639
L
Jormungandr
Dangort
Jormungandr
18,743
5,212
0
5,282
17,881
13,153
760
10,921
6,814
68,130
0
L
Cthulhu
Gears0fWaR
Cthulhu
11,160
373
476
3,842
15,461
15,082
0
5,904
9,557
45,177
0
L
Da Ji
JadMonroe
Da Ji
13,656
4,070
0
768
15,919
7,551
0
5,091
10,828
0
77,325
W
Awilix
McYobkins
Awilix
9,977
3,741
0
3,474
16,590
5,873
611
3,312
13,128
0
49,478
W
13,823
1,344
0
9,939
20,277
17,365
578
11,466
8,721
59,587
0
W
Bacchus
Retry41rus
Bacchus
6,774
752
0
1,218
14,268
10,950
241
6,909
6,979
27,919
0
L
Hachiman
TheShandowKex
Hachiman
12,392
8,875
0
7,078
17,098
6,036
1,202
3,665
13,211
0
65,853
W
Freya
Xasthur94
Freya
6,062
2,213
182
7,032
16,059
6,598
2,854
7,413
8,284
43,191
4,347
L
Janus
nediseh
Janus
3,248
288
0
999
1,703
433
824
762
941
23,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
49,398
433
Minions Killed
487
0
Camps Cleared
0
1,843,959
Distance Traveled
1,472,383
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,045
552
141
7
0
366,077
4
L
Jormungandr
10,886
544
136
7
0
321,418
4
L
Cthulhu
9,703
485
74
4
0
371,476
0
L
Da Ji
10,879
544
105
5
0
339,470
2
W
Awilix
9,496
475
86
4
0
419,915
1
W
Sobek
10,502
525
94
5
0
372,194
2
W
Bacchus
9,843
492
41
2
0
379,222
3
L
Hachiman
10,005
500
118
6
0
318,993
2
W
Freya
8,865
443
71
4
0
306,551
2
L
Janus
7,925
396
54
3
0
121,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role