Player Matchup

Ullr
Ullr
HuuunterPL
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
VavanV
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
qinvader8
Jormungandr
Level 107
God Stats
1W - 3L
1,537 SR
Queue Stats
241W - 216L
1,536 Elo+
Solo
Scylla
Scylla
zagar4e
Scylla
Level 104
God Stats
9W - 10L
1,589 SR
Queue Stats
1,031W - 1,043L
1,515 Elo+
Solo
Vamana
Vamana
掩护灬丶
Vamana
Level 63
God Stats
2W - 4L
1,305 SR
Queue Stats
489W - 509L
1,536 Elo+
Solo
Team Averages
Level 95
1,486 SR
1,517 Elo+

VS

Team Averages
Level 132
1,474 SR
1,505 Elo+
Merlin
Merlin
Beansack
Merlin
Level 145
God Stats
5W - 7L
1,167 SR
Queue Stats
313W - 313L
1,537 Elo+
Solo
Cthulhu
Cthulhu
DeadPixels HD
Cthulhu
Level 149
God Stats
4W - 0L
1,829 SR
Queue Stats
116W - 99L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
Xamafal
Ah Puch
Level 102
God Stats
10W - 6L
1,597 SR
Queue Stats
278W - 272L
1,491 Elo+
Solo
Fenrir
Fenrir
smallmoves
Fenrir
Level 135
God Stats
2W - 3L
1,278 SR
Queue Stats
172W - 149L
1,514 Elo+
Solo
Ganesha
Ganesha
stevenp95
Ganesha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 152L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 3
10,441
614
13,674
14,809
7,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
VavanV
Set
16
1 / 10 / 7
9,338
549
9,583
14,687
7,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
qinvader8
Jormungandr
18
1 / 7 / 8
10,486
617
10,880
18,650
25,646
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
zagar4e
Scylla
18
2 / 6 / 6
10,724
631
15,305
11,916
5,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
17
3 / 6 / 6
10,932
643
9,755
18,531
19,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beansack
Merlin
20
7 / 2 / 22
12,768
751
22,156
15,276
9,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
19
7 / 3 / 21
11,964
704
11,672
20,916
23,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Xamafal
Ah Puch
20
12 / 1 / 15
12,773
751
19,132
13,411
8,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
smallmoves
Fenrir
18
8 / 4 / 15
11,855
697
12,170
16,869
20,034
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
stevenp95
Ganesha
20
0 / 2 / 29
12,875
757
6,189
20,251
22,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
136
11
Kills
34
34
Deaths
12
30
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beansack
Merlin
7
2
22
9
W
Cthulhu
7
3
21
5.83
L
4
5
3
1.1
L
Set
VavanV
Set
1
10
7
0.45
W
Ah Puch
Xamafal
Ah Puch
12
1
15
19.5
L
Jormungandr
qinvader8
Jormungandr
1
7
8
0.71
W
Fenrir
smallmoves
Fenrir
8
4
15
3.88
W
Ganesha
stevenp95
Ganesha
0
2
29
7.25
L
Scylla
zagar4e
Scylla
2
6
6
0.83
L
Vamana
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,197
Damage
71,319
78,593
Taken
86,723
67,050
Mitigated
84,105
17,237
Healing
35,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beansack
Merlin
22,156
2,616
3,093
2,938
15,276
9,538
1,668
3,588
11,688
49,621
0
W
Cthulhu
11,672
548
4,641
3,234
20,916
23,796
260
6,215
14,701
26,165
0
L
13,674
6,972
950
2,872
14,809
7,760
0
11,152
3,657
0
32,945
L
Set
VavanV
Set
9,583
2,986
0
1,056
14,687
7,938
0
10,693
3,994
303
11,605
W
Ah Puch
Xamafal
Ah Puch
19,132
1,670
2,745
3,594
13,411
8,027
1,294
4,986
8,425
41,091
0
L
Jormungandr
qinvader8
Jormungandr
10,880
938
1,485
1,755
18,650
25,646
0
14,246
4,404
27,232
0
W
Fenrir
smallmoves
Fenrir
12,170
1,910
4,663
2,843
16,869
20,034
780
5,361
11,508
1,487
19,349
W
Ganesha
stevenp95
Ganesha
6,189
433
4,117
4,011
20,251
22,710
563
6,338
13,913
12,634
0
L
Scylla
zagar4e
Scylla
15,305
2,419
2,572
1,399
11,916
5,778
0
9,296
2,620
41,032
0
L
Vamana
9,755
4,510
968
4,180
18,531
19,928
0
14,539
3,992
0
19,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
62,235
169
Minions Killed
179
0
Camps Cleared
0
1,290,586
Distance Traveled
1,539,447
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,768
751
71
4
0
287,803
1
W
Cthulhu
11,964
704
33
2
0
331,846
0
L
Ullr
10,441
614
59
3
0
256,447
0
L
Set
9,338
549
13
1
0
244,440
5
W
Ah Puch
12,773
751
44
3
0
284,136
4
L
Jormungandr
10,486
617
26
2
0
276,290
1
W
Fenrir
11,855
697
31
2
0
314,832
0
W
Ganesha
12,875
757
0
0
0
320,830
0
L
Scylla
10,724
631
50
3
0
248,092
0
L
Vamana
10,932
643
21
1
0
265,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role