Player Matchup

Zhong Kui
Zhong Kui
ABDULAZXZ
Zhong Kui
Level 4
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
ABDYLAZIZBASTAKI
Athena
Level 17
God Stats
2W - 4L
1,721 SR
Queue Stats
110W - 135L
1,353 Elo+
Party 1
Chiron
Chiron
Ewonee
Chiron
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 34L
1,400 Elo+
Solo
Team Averages
Level 43
1,484 SR
1,418 Elo+

VS

Team Averages
Level 78
1,265 SR
1,449 Elo+
Sobek
Sobek
Broim
Sobek
Level 64
God Stats
6W - 3L
1,420 SR
Queue Stats
322W - 352L
1,612 Elo+
Solo
Medusa
Medusa
JeremyM96
Medusa
Level 142
God Stats
1W - 1L
1,220 SR
Queue Stats
223W - 198L
1,578 Elo+
Solo
Tiamat
Tiamat
pplayer
Tiamat
Level 28
God Stats
4W - 4L
1,156 SR
Queue Stats
100W - 142L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ABDULAZXZ
Zhong Kui
16
5 / 8 / 9
12,607
664
15,031
17,952
12,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 14
11,967
630
5,598
21,873
24,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Ewonee
Chiron
17
11 / 4 / 4
13,439
707
20,923
17,002
7,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Broim
Sobek
16
3 / 6 / 12
13,765
724
9,151
25,157
36,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
JeremyM96
Medusa
17
8 / 5 / 8
13,725
722
26,288
16,841
7,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
pplayer
Tiamat
17
6 / 5 / 8
13,421
706
11,630
10,917
8,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
16
Kills
17
18
Deaths
16
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ABDULAZXZ
Zhong Kui
5
8
9
1.19
L
0
6
14
1.17
W
Sobek
Broim
Sobek
3
6
12
1.5
L
Chiron
Ewonee
Chiron
11
4
4
3.25
W
Medusa
JeremyM96
Medusa
8
5
8
2.4
W
Tiamat
pplayer
Tiamat
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
47,069
56,827
Taken
52,915
45,158
Mitigated
52,321
12,084
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ABDULAZXZ
Zhong Kui
15,031
2,063
0
5,158
17,952
12,952
406
6,889
10,868
58,012
0
L
5,598
1,937
0
2,380
21,873
24,829
397
7,160
14,351
14,171
0
W
Sobek
Broim
Sobek
9,151
1,583
0
7,900
25,157
36,177
76
8,434
16,723
27,594
0
L
Chiron
Ewonee
Chiron
20,923
10,595
764
3,782
17,002
7,377
2,553
6,016
10,770
0
80,111
W
Medusa
JeremyM96
Medusa
26,288
15,182
0
5,400
16,841
7,211
2,736
8,357
8,484
0
95,834
W
Tiamat
pplayer
Tiamat
11,630
1,681
0
2,826
10,917
8,933
0
4,382
6,535
43,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
40,911
199
Minions Killed
207
0
Camps Cleared
0
912,820
Distance Traveled
969,978
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,607
664
68
4
0
278,378
3
L
Athena
11,967
630
15
1
0
314,203
4
W
Sobek
13,765
724
26
1
0
340,440
5
L
Chiron
13,439
707
116
6
0
320,239
1
W
Medusa
13,725
722
115
6
0
316,636
4
W
Tiamat
13,421
706
66
3
0
312,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role