Player Matchup

Tiamat
Tiamat
BomberBom_21
Tiamat
Level 42
God Stats
62W - 47L
1,647 SR
Queue Stats
527W - 510L
1,465 Elo+
Party 1
Odin
Odin
DobleDDe
Odin
Level 4
God Stats
0W - 2L
1,320 SR
Queue Stats
2W - 4L
1,267 Elo+
Solo
Thor
Thor
Jimbas1312
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Solo
Cupid
Cupid
departed_jewel87
Cupid
Level 28
God Stats
1W - 2L
1,660 SR
Queue Stats
93W - 85L
1,539 Elo+
Solo
Jormungandr
Jormungandr
yuku797
Jormungandr
Level 18
God Stats
4W - 3L
1,694 SR
Queue Stats
288W - 292L
1,455 Elo+
Party 1
Team Averages
Level 19
1,564 SR
1,383 Elo+

VS

Team Averages
Level 16
1,519 SR
1,559 Elo+
Neith
Neith
CanIBecomeASteak
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,654 Elo+
Party 2
Fenrir
Fenrir
Redfoxkivi
Fenrir
Level 17
God Stats
3W - 2L
1,489 SR
Queue Stats
23W - 28L
1,366 Elo+
Solo
Kukulkan
Kukulkan
Z-iibaai03--
Kukulkan
Level 8
God Stats
3W - 2L
1,608 SR
Queue Stats
6W - 5L
1,479 Elo+
Solo
Izanami
Izanami
iPickupchu
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 18L
1,687 Elo+
Party 2
Sylvanus
Sylvanus
nnhjjkkjhdaa
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 5 / 4
6,936
462
9,506
10,284
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
9
1 / 8 / 2
6,020
401
3,308
10,945
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 10 / 6
5,721
381
1,981
10,256
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 3 / 0
8,118
541
8,279
9,540
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
yuku797
Jormungandr
9
1 / 10 / 5
5,835
389
4,348
12,027
5,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
10,084
672
6,857
8,950
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Redfoxkivi
Fenrir
12
8 / 2 / 3
7,898
527
6,608
7,533
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Z-iibaai03--
Kukulkan
12
2 / 3 / 9
7,522
501
5,168
6,244
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
iPickupchu
Izanami
18
12 / 0 / 3
11,008
734
12,313
11,962
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
nnhjjkkjhdaa
Sylvanus
11
6 / 4 / 7
8,125
542
8,349
11,505
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
11
Kills
35
36
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
5
4
1
W
7
2
3
4.25
L
Odin
1
8
2
0.25
L
0
10
6
0.3
W
Fenrir
Redfoxkivi
Fenrir
8
2
3
4.75
W
Kukulkan
Z-iibaai03--
Kukulkan
2
3
9
2.17
L
6
3
0
2
W
Izanami
iPickupchu
Izanami
12
0
3
13.5
W
Sylvanus
nnhjjkkjhdaa
Sylvanus
6
4
7
2.38
L
Jormungandr
yuku797
Jormungandr
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,422
Damage
39,295
53,052
Taken
46,194
23,005
Mitigated
18,040
8,359
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,506
935
0
2,837
10,284
5,846
282
3,110
7,174
34,966
0
W
6,857
3,886
0
4,600
8,950
3,434
353
1,172
7,536
0
61,476
L
Odin
3,308
1,499
0
900
10,945
6,797
18
2,897
8,048
0
15,636
L
1,981
559
0
670
10,256
2,665
0
3,382
6,874
0
12,362
W
Fenrir
Redfoxkivi
Fenrir
6,608
346
0
1,646
7,533
2,714
660
2,754
4,567
0
25,516
W
Kukulkan
Z-iibaai03--
Kukulkan
5,168
552
0
124
6,244
2,200
840
1,382
4,638
32,780
0
L
8,279
4,722
0
3,329
9,540
2,663
152
708
8,832
0
41,531
W
Izanami
iPickupchu
Izanami
12,313
9,067
0
8,424
11,962
4,360
4,159
2,448
9,496
0
97,945
W
Sylvanus
nnhjjkkjhdaa
Sylvanus
8,349
2,926
891
3,987
11,505
5,332
0
5,224
5,743
29,065
6,236
L
Jormungandr
yuku797
Jormungandr
4,348
2,831
294
329
12,027
5,034
324
2,746
9,281
17,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
44,637
231
Minions Killed
450
0
Camps Cleared
0
1,311,521
Distance Traveled
1,275,423
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,936
462
54
4
0
262,624
3
W
Neith
10,084
672
121
8
0
216,966
1
L
Odin
6,020
401
38
3
0
273,280
0
L
Thor
5,721
381
24
2
0
249,143
3
W
Fenrir
7,898
527
40
3
0
318,859
3
W
Kukulkan
7,522
501
69
5
0
268,811
0
L
Cupid
8,118
541
84
6
0
268,382
0
W
Izanami
11,008
734
172
11
0
255,190
0
W
Sylvanus
8,125
542
48
3
0
215,597
1
L
Jormungandr
5,835
389
31
2
0
258,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role