Player Matchup

Fafnir
Fafnir
Daijes
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,519 Elo+
Solo
Janus
Janus
Duninku
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IJeanPierreI
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Serchox
Cthulhu
Level 144
God Stats
6W - 8L
1,504 SR
Queue Stats
300W - 291L
1,521 Elo+
Solo
Bakasura
Bakasura
bicjaxon
Bakasura
Level 160
God Stats
5W - 4L
1,881 SR
Queue Stats
831W - 843L
1,578 Elo+
Solo
Team Averages
Level 152
1,577 SR
1,524 Elo+

VS

Team Averages
Level 146
1,508 SR
1,512 Elo+
Chaac
Chaac
BeserkGod
Chaac
Level 158
God Stats
4W - 5L
1,132 SR
Queue Stats
381W - 399L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cronimus
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Elite Intel 6
Cernunnos
Level 138
God Stats
0W - 4L
1,554 SR
Queue Stats
235W - 227L
1,560 Elo+
Solo
Zeus
Zeus
MNSTR
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ramaca9293
Cthulhu
Level 154
God Stats
5W - 1L
1,854 SR
Queue Stats
166W - 165L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Daijes
Fafnir
19
3 / 2 / 8
10,766
673
8,674
19,441
26,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Duninku
Janus
18
1 / 2 / 7
10,190
637
16,559
13,838
6,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 3 / 5
11,318
707
23,409
9,816
4,832
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Serchox
Cthulhu
20
4 / 2 / 11
12,386
774
18,715
17,350
18,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
bicjaxon
Bakasura
15
0 / 5 / 6
9,245
578
3,142
17,333
13,725
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeserkGod
Chaac
18
2 / 5 / 10
10,172
636
13,166
21,748
22,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Cronimus
Kumbhakarna
15
1 / 3 / 10
9,143
571
5,617
14,701
16,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Elite Intel 6
Cernunnos
16
3 / 4 / 5
9,617
601
9,914
15,060
6,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
MNSTR
Zeus
20
6 / 2 / 8
11,604
725
23,123
11,116
4,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ramaca9293
Cthulhu
18
2 / 3 / 9
10,631
664
12,741
16,352
20,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
16
Kills
14
14
Deaths
17
37
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
BeserkGod
Chaac
2
5
10
1.4
L
Kumbhakarna
Cronimus
Kumbhakarna
1
3
10
2
W
Fafnir
Daijes
Fafnir
3
2
8
3.5
W
Janus
Duninku
Janus
1
2
7
2.25
L
Cernunnos
Elite Intel 6
Cernunnos
3
4
5
1.38
W
8
3
5
3.5
L
Zeus
MNSTR
Zeus
6
2
8
5
W
Cthulhu
Serchox
Cthulhu
4
2
11
4.75
W
Bakasura
bicjaxon
Bakasura
0
5
6
0.6
L
Cthulhu
ramaca9293
Cthulhu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,499
Damage
64,561
77,778
Taken
78,977
70,003
Mitigated
71,227
37,016
Healing
32,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BeserkGod
Chaac
13,166
919
2,363
7,150
21,748
22,565
0
18,797
2,373
0
31,838
L
Kumbhakarna
Cronimus
Kumbhakarna
5,617
417
3,958
3,093
14,701
16,518
0
11,730
2,499
11,767
0
W
Fafnir
Daijes
Fafnir
8,674
2,273
1,960
4,781
19,441
26,081
156
9,851
9,590
12,275
0
W
Janus
Duninku
Janus
16,559
684
3,289
1,596
13,838
6,683
865
9,281
4,557
31,072
0
L
Cernunnos
Elite Intel 6
Cernunnos
9,914
3,082
3,042
4,049
15,060
6,820
992
13,678
1,078
0
25,264
W
23,409
1,629
4,816
1,399
9,816
4,832
673
3,877
5,939
41,259
0
L
Zeus
MNSTR
Zeus
23,123
2,378
0
885
11,116
4,935
0
9,601
1,349
43,644
0
W
Cthulhu
Serchox
Cthulhu
18,715
288
4,750
4,438
17,350
18,682
304
9,438
7,912
40,623
0
W
Bakasura
bicjaxon
Bakasura
3,142
2,329
5,665
4,322
17,333
13,725
1,584
9,034
8,299
0
6,528
L
Cthulhu
ramaca9293
Cthulhu
12,741
308
4,354
3,148
16,352
20,389
34
11,914
3,965
32,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,905
Gold Earned
51,167
146
Minions Killed
172
0
Camps Cleared
0
1,465,497
Distance Traveled
1,360,841
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,172
636
29
2
0
259,841
3
L
Kumbhakarna
9,143
571
13
1
0
269,471
1
W
Fafnir
10,766
673
9
1
0
298,210
1
W
Janus
10,190
637
31
2
0
292,346
0
L
Cernunnos
9,617
601
38
2
0
271,927
1
W
Zeus
11,318
707
48
3
0
263,490
1
L
Zeus
11,604
725
58
4
0
278,564
2
W
Cthulhu
12,386
774
31
2
0
304,822
1
W
Bakasura
9,245
578
27
2
0
306,629
6
L
Cthulhu
10,631
664
34
2
0
281,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role