Player Matchup

Kali
Kali
DinoNuggets65
Kali
Level 5
God Stats
2W - 0L
1,757 SR
Queue Stats
8W - 4L
1,693 Elo+
Solo
Nike
Nike
DzPrydee
Nike
Level 76
God Stats
1W - 0L
1,746 SR
Queue Stats
4W - 6L
1,417 Elo+
Party 2
Ares
Ares
PotatoMnax781
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
Seonn7
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,588 Elo+
Party 2
Anhur
Anhur
Wavsz
Anhur
Level 81
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 2
Team Averages
Level 36
1,613 SR
1,491 Elo+

VS

Team Averages
Level 20
1,591 SR
1,527 Elo+
Set
Set
SCWTEMA
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 224L
1,444 Elo+
Solo
Anubis
Anubis
SahilGrewalx
Anubis
Level 16
God Stats
3W - 2L
1,731 SR
Queue Stats
21W - 17L
1,562 Elo+
Party 1
King Arthur
King Arthur
Wezlebee37
King Arthur
Level 17
God Stats
20W - 13L
1,611 SR
Queue Stats
32W - 23L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
lSlushl
Danzaburou
Level 17
God Stats
1W - 1L
1,733 SR
Queue Stats
18W - 16L
1,568 Elo+
Party 1
Discordia
Discordia
ふろりな
Discordia
Level 21
God Stats
3W - 3L
1,379 SR
Queue Stats
16W - 22L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 6
11,517
677
18,412
16,646
8,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
15
6 / 3 / 3
9,342
550
10,066
11,324
5,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 6 / 4
7,936
467
1,728
12,104
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Seonn7
Janus
13
4 / 0 / 1
8,807
518
3,664
2,739
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Wavsz
Anhur
16
7 / 2 / 6
9,556
562
10,642
8,143
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
1 / 8 / 1
6,770
398
2,519
12,808
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
14
8 / 6 / 2
8,779
516
13,514
15,646
5,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Wezlebee37
King Arthur
12
1 / 6 / 0
7,264
427
6,540
14,725
5,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lSlushl
Danzaburou
11
1 / 7 / 5
7,390
435
5,897
9,833
2,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
ふろりな
Discordia
14
0 / 5 / 1
8,534
502
3,290
7,185
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
32
Kills
11
11
Deaths
32
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
W
Nike
6
3
3
2.5
W
1
6
4
0.5
L
Set
1
8
1
0.19
L
Anubis
8
6
2
1.5
W
Janus
Seonn7
Janus
4
0
1
4.5
W
Anhur
Wavsz
Anhur
7
2
6
5
L
King Arthur
Wezlebee37
King Arthur
1
6
0
0.17
L
Danzaburou
lSlushl
Danzaburou
1
7
5
0.5
L
Discordia
ふろりな
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
31,760
50,956
Taken
60,197
23,398
Mitigated
19,143
17,814
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,412
10,903
0
10,241
16,646
8,677
77
3,408
13,126
0
97,180
W
Nike
10,066
1,451
0
1,925
11,324
5,528
2,576
3,226
8,068
0
53,914
W
1,728
163
0
1,064
12,104
6,168
0
5,747
6,267
13,862
0
L
Set
2,519
979
0
1,528
12,808
3,944
0
1,687
10,957
0
33,934
L
Anubis
13,514
1,134
314
7,359
15,646
5,928
0
1,269
14,377
50,661
0
W
Janus
Seonn7
Janus
3,664
403
42
984
2,739
701
1,176
562
2,005
39,852
0
W
Anhur
Wavsz
Anhur
10,642
6,001
0
3,558
8,143
2,324
664
3,457
4,686
0
54,069
L
King Arthur
Wezlebee37
King Arthur
6,540
815
0
2,243
14,725
5,112
0
271
14,415
0
42,018
L
Danzaburou
lSlushl
Danzaburou
5,897
2,513
0
1,037
9,833
2,337
0
1,533
8,242
0
31,739
L
Discordia
ふろりな
Discordia
3,290
115
0
384
7,185
1,822
51
327
6,814
53,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
38,737
490
Minions Killed
413
0
Camps Cleared
0
1,533,750
Distance Traveled
1,335,855
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,517
677
130
8
0
354,288
2
W
Nike
9,342
550
117
7
0
322,558
6
W
Ares
7,936
467
27
2
0
292,915
2
L
Set
6,770
398
66
4
0
281,139
3
L
Anubis
8,779
516
82
5
0
239,134
6
W
Janus
8,807
518
107
6
0
259,167
2
W
Anhur
9,556
562
109
6
0
304,822
8
L
King Arthur
7,264
427
81
5
0
277,589
3
L
Danzaburou
7,390
435
56
3
0
256,897
3
L
Discordia
8,534
502
128
8
0
281,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role