Player Matchup

Terra
Terra
AnakinMAF
Terra
Level 28
God Stats
3W - 7L
1,277 SR
Queue Stats
319W - 308L
1,479 Elo+
Solo
Chronos
Chronos
FireGame6410091
Chronos
Level 28
God Stats
5W - 7L
1,629 SR
Queue Stats
175W - 202L
1,433 Elo+
Solo
Hercules
Hercules
TargaryenRhaegar
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Pele
Pele
briibee7779
Pele
Level 28
God Stats
28W - 31L
1,414 SR
Queue Stats
171W - 233L
1,334 Elo+
Solo
Izanami
Izanami
eizlx
Izanami
Level 27
God Stats
6W - 6L
1,544 SR
Queue Stats
72W - 67L
1,488 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,447 Elo+

VS

Team Averages
Level 18
1,401 SR
1,358 Elo+
Pele
Pele
GenerallGrievous
Pele
Level 13
God Stats
15W - 17L
1,558 SR
Queue Stats
15W - 18L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
UNIT Eternal
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,369 Elo+
Solo
Bellona
Bellona
chxkezzz
Bellona
Level 17
God Stats
4W - 10L
1,163 SR
Queue Stats
27W - 46L
1,319 Elo+
Solo
Jing Wei
Jing Wei
disneyh8er
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,432 Elo+
Solo
Nemesis
Nemesis
pluto_light071
Nemesis
Level 17
God Stats
15W - 23L
1,285 SR
Queue Stats
16W - 35L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AnakinMAF
Terra
2
0 / 0 / 0
4,151
346
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 2 / 1
7,720
643
7,914
7,663
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 6
6,550
546
2,729
3,592
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 1
6,967
581
2,787
6,134
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
eizlx
Izanami
15
6 / 0 / 1
8,870
739
7,211
7,041
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,237
520
3,781
8,834
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
UNIT Eternal
Cu Chulainn
5
0 / 5 / 0
4,404
367
747
4,392
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
chxkezzz
Bellona
10
2 / 3 / 0
6,372
531
3,049
6,228
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
disneyh8er
Jing Wei
8
0 / 6 / 1
5,323
444
2,975
7,902
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,471
456
1,626
6,841
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
20
Kills
4
4
Deaths
20
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
AnakinMAF
Terra
0
0
0
0
W
7
2
1
3.75
L
2
4
0
0.5
W
3
1
6
6
L
Cu Chulainn
UNIT Eternal
Cu Chulainn
0
5
0
0
W
4
1
1
4.5
L
Bellona
chxkezzz
Bellona
2
3
0
0.67
L
Jing Wei
disneyh8er
Jing Wei
0
6
1
0.08
W
Izanami
eizlx
Izanami
6
0
1
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
12,178
24,430
Taken
34,197
10,211
Mitigated
12,971
4,888
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AnakinMAF
Terra
0
0
0
0
0
0
0
0
0
0
0
W
7,914
4,209
0
2,266
7,663
2,526
1,192
58
7,605
37,176
0
L
3,781
1,061
0
1,547
8,834
3,170
0
2,796
6,013
0
24,052
W
2,729
578
0
654
3,592
2,609
0
0
3,592
0
14,828
L
Cu Chulainn
UNIT Eternal
Cu Chulainn
747
88
0
72
4,392
1,575
58
2,924
1,468
86
8,750
W
2,787
1,426
0
309
6,134
1,789
0
0
6,134
0
35,092
L
Bellona
chxkezzz
Bellona
3,049
1,307
0
168
6,228
4,429
571
0
6,078
0
24,499
L
Jing Wei
disneyh8er
Jing Wei
2,975
2,336
0
1,200
7,902
1,635
35
973
6,929
0
22,191
W
Izanami
eizlx
Izanami
7,211
4,690
0
1,659
7,041
3,287
3,574
0
7,041
0
65,309
L
1,626
780
0
1,182
6,841
2,162
0
1,221
5,545
0
21,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
27,807
305
Minions Killed
202
0
Camps Cleared
0
1,032,468
Distance Traveled
1,007,856
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,151
346
0
0
0
12,406
0
W
Chronos
7,720
643
66
6
0
228,909
1
L
Pele
6,237
520
45
4
0
227,412
1
W
Hercules
6,550
546
25
2
0
286,941
1
L
Cu Chulainn
4,404
367
15
1
0
136,015
2
W
Pele
6,967
581
78
7
0
264,014
0
L
Bellona
6,372
531
54
5
0
223,995
0
L
Jing Wei
5,323
444
40
3
0
219,456
1
W
Izanami
8,870
739
136
11
0
240,198
3
L
Nemesis
5,471
456
48
4
0
200,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role